Player Matchup

Hera
Hera
CaterpillarLIPS
Hera
Level 156
God Stats
33W - 24L
1,642 SR
Queue Stats
106W - 92L
1,492 Elo+
Solo
Danzaburou
Danzaburou
Caulknball
Danzaburou
Level 80
God Stats
6W - 4L
1,713 SR
Queue Stats
137W - 124L
1,469 Elo+
Party 2
Nemesis
Nemesis
CerealBoX1462
Nemesis
Level 66
God Stats
2W - 4L
1,427 SR
Queue Stats
66W - 81L
1,473 Elo+
Solo
Surtr
Surtr
RockyUriah
Surtr
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 74L
1,360 Elo+
Solo
Cthulhu
Cthulhu
xXPillCosbyXx420
Cthulhu
Level 82
God Stats
11W - 7L
1,604 SR
Queue Stats
159W - 140L
1,477 Elo+
Party 2
Team Averages
Level 86
1,577 SR
1,454 Elo+

VS

Team Averages
Level 104
1,477 SR
1,422 Elo+
Anubis
Anubis
KausBorealis
Anubis
Level 200
God Stats
225W - 216L
1,562 SR
Queue Stats
678W - 674L
1,465 Elo+
Solo
Sylvanus
Sylvanus
Seba828_2002
Sylvanus
Level 28
God Stats
6W - 6L
1,402 SR
Queue Stats
46W - 43L
1,403 Elo+
Party 1
Arachne
Arachne
bryxvn
Arachne
Level 67
God Stats
8W - 10L
1,439 SR
Queue Stats
149W - 152L
1,385 Elo+
Party 1
Nu Wa
Nu Wa
ganog
Nu Wa
Level 119
God Stats
19W - 20L
1,480 SR
Queue Stats
286W - 297L
1,439 Elo+
Solo
Ullr
Ullr
ll Caged ll
Ullr
Level 104
God Stats
2W - 3L
1,500 SR
Queue Stats
59W - 73L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 4
6,430
585
7,122
5,672
1,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
Caulknball
Danzaburou
11
4 / 3 / 3
6,296
572
8,125
7,087
2,155
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
11
2 / 0 / 0
5,852
532
1,876
6,428
2,539
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Surtr
9
0 / 6 / 0
4,946
450
670
10,501
5,035
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

9
3 / 4 / 3
6,077
552
7,221
13,356
8,630
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
7 / 0 / 1
8,777
798
9,676
5,548
2,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
Seba828_2002
Sylvanus
9
0 / 3 / 4
5,533
503
3,282
9,360
6,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Arachne
bryxvn
Arachne
11
5 / 2 / 3
6,549
595
5,037
10,020
3,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
ganog
Nu Wa
10
2 / 3 / 4
6,232
567
5,557
6,472
1,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 4 / 1
5,118
465
3,317
8,611
2,508
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
28
11
Kills
15
16
Deaths
12
10
Assists
13
Player
Kills
Deaths
Assists
KDA
L
2
3
4
1.33
L
Danzaburou
Caulknball
Danzaburou
4
3
3
1.83
L
Nemesis
2
0
0
2
W
Anubis
7
0
1
7.5
L
Surtr
0
6
0
0
W
Sylvanus
Seba828_2002
Sylvanus
0
3
4
0.67
W
Arachne
bryxvn
Arachne
5
2
3
3.25
W
Nu Wa
ganog
Nu Wa
2
3
4
1.33
W
1
4
1
0.38
L
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,014
Damage
26,869
43,044
Taken
40,011
19,790
Mitigated
16,284
8,904
Healing
15,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,122
1,332
0
887
5,672
1,431
130
3,403
2,269
46,961
2,035
L
Danzaburou
Caulknball
Danzaburou
8,125
3,967
0
2,693
7,087
2,155
0
2,063
5,024
0
38,831
L
Nemesis
1,876
331
0
1,041
6,428
2,539
0
1,286
5,142
0
48,149
W
Anubis
9,676
140
0
3,824
5,548
2,172
1,646
830
4,718
68,641
1,699
L
Surtr
670
53
0
1,099
10,501
5,035
0
8,152
2,349
380
19,968
W
Sylvanus
Seba828_2002
Sylvanus
3,282
646
645
3,136
9,360
6,433
0
2,496
6,864
20,823
0
W
Arachne
bryxvn
Arachne
5,037
4,401
0
4,578
10,020
3,253
0
2,769
7,251
0
30,351
W
Nu Wa
ganog
Nu Wa
5,557
1,402
0
1,495
6,472
1,918
22
4,653
1,819
34,028
723
W
3,317
1,276
0
1,810
8,611
2,508
0
3,128
5,483
0
22,617
L
7,221
1,045
142
3,042
13,356
8,630
0
3,575
9,781
28,170
1,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,601
Gold Earned
32,209
322
Minions Killed
297
0
Camps Cleared
0
1,084,543
Distance Traveled
1,076,444
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
6,430
585
92
8
0
205,239
0
L
Danzaburou
6,296
572
65
6
0
212,883
0
L
Nemesis
5,852
532
82
7
0
278,641
3
W
Anubis
8,777
798
123
11
0
200,080
0
L
Surtr
4,946
450
38
3
0
168,236
0
W
Sylvanus
5,533
503
25
2
0
209,256
1
W
Arachne
6,549
595
64
6
0
234,781
3
W
Nu Wa
6,232
567
55
5
0
215,480
3
W
Ullr
5,118
465
30
3
0
216,847
2
L
Cthulhu
6,077
552
45
4
0
219,544
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role