Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
FlatCalf9709619
Hachiman
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 20L
1,461 Elo+
Solo
Zeus
Zeus
Methodical0n3
Zeus
Level 143
God Stats
8W - 1L
1,867 SR
Queue Stats
365W - 384L
1,464 Elo+
Solo
Sylvanus
Sylvanus
RickyanHalfpint
Sylvanus
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 41L
1,388 Elo+
Solo
Ne Zha
Ne Zha
jauquet11
Ne Zha
Level 181
God Stats
11W - 14L
1,453 SR
Queue Stats
874W - 862L
1,419 Elo+
Solo
Team Averages
Level 130
1,564 SR
1,446 Elo+

VS

Team Averages
Level 142
1,598 SR
1,464 Elo+
Hou Yi
Hou Yi
BananaBoofer7
Hou Yi
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 29L
1,422 Elo+
Party 1
Tsukuyomi
Tsukuyomi
II_Don_Titjes_II
Tsukuyomi
Level 138
God Stats
7W - 9L
1,455 SR
Queue Stats
539W - 522L
1,486 Elo+
Party 1
Horus
Horus
MisterWizard543
Horus
Level 316
God Stats
3W - 1L
1,897 SR
Queue Stats
1,409W - 1,509L
1,443 Elo+
Solo
Fafnir
Fafnir
WtbEuphoria
Fafnir
Level 120
God Stats
2W - 2L
1,599 SR
Queue Stats
612W - 590L
1,468 Elo+
Solo
Bacchus
Bacchus
rebel4forlife
Bacchus
Level 116
God Stats
14W - 7L
1,541 SR
Queue Stats
349W - 324L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
14
0 / 3 / 17
8,070
897
5,053
12,164
14,397
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Breastplate

Breastplate

+20
Physical Protection

Hachiman
15
5 / 3 / 15
9,041
1,005
10,851
9,228
3,732
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
8 / 2 / 9
10,214
1,135
17,894
9,815
5,024
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
14
3 / 1 / 16
9,203
1,023
7,002
8,976
6,849
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Ne Zha
jauquet11
Ne Zha
17
7 / 2 / 5
10,218
1,135
9,270
6,336
3,089
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 6 / 3
8,349
928
8,629
9,900
3,340
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Tsukuyomi
14
4 / 5 / 4
8,071
897
15,614
11,349
4,325
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
0 / 8 / 5
6,848
761
3,560
17,166
9,184
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fafnir
1
0 / 0 / 0
2,392
266
0
0
0
Bacchus
14
2 / 4 / 6
7,323
814
7,476
17,564
14,506
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
28
23
Kills
10
11
Deaths
23
62
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
3
17
2.83
L
4
6
3
0.92
W
Hachiman
5
3
15
4.17
L
Tsukuyomi
4
5
4
1.2
W
8
2
9
6.25
L
0
8
5
0.31
W
Sylvanus
3
1
16
11
L
Fafnir
0
0
0
0
W
Ne Zha
jauquet11
Ne Zha
7
2
5
4.75
L
Bacchus
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,070
Damage
35,279
46,519
Taken
55,979
33,091
Mitigated
31,355
21,267
Healing
15,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
5,053
1,221
515
1,145
12,164
14,397
990
2,106
10,058
9,110
365
L
8,629
3,335
226
906
9,900
3,340
0
5,020
4,880
0
22,433
W
Hachiman
10,851
7,229
128
1,133
9,228
3,732
1,808
1,893
7,335
0
19,047
L
Tsukuyomi
15,614
2,467
499
1,917
11,349
4,325
0
6,395
4,954
0
28,442
W
17,894
2,627
853
3,021
9,815
5,024
1,336
2,200
7,615
33,759
199
L
3,560
2,382
2,028
3,446
17,166
9,184
0
8,464
8,702
0
5,884
W
Sylvanus
7,002
1,577
7,290
4,863
8,976
6,849
578
679
8,297
11,202
0
L
Fafnir
0
0
0
0
0
0
0
0
0
0
0
W
Ne Zha
jauquet11
Ne Zha
9,270
1,305
981
1,338
6,336
3,089
1,876
598
5,738
0
25,151
L
Bacchus
7,476
146
652
6,212
17,564
14,506
0
9,648
7,916
13,945
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,746
Gold Earned
32,983
108
Minions Killed
76
0
Camps Cleared
0
838,099
Distance Traveled
659,319
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
8,070
897
0
0
0
164,569
0
L
Hou Yi
8,349
928
37
4
0
160,777
0
W
Hachiman
9,041
1,005
20
2
0
165,290
0
L
Tsukuyomi
8,071
897
24
3
0
173,554
0
W
Zeus
10,214
1,135
41
5
0
176,424
0
L
Horus
6,848
761
6
1
0
145,766
0
W
Sylvanus
9,203
1,023
15
2
0
167,039
0
L
Fafnir
2,392
266
0
0
0
0
0
W
Ne Zha
10,218
1,135
32
4
0
164,777
0
L
Bacchus
7,323
814
9
1
0
179,222
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role