Player Matchup

Agni
Agni
DiPayaso
Agni
Level 126
God Stats
8W - 5L
1,627 SR
Queue Stats
459W - 453L
1,490 Elo+
Solo
Sun Wukong
Sun Wukong
Kumakaon_404
Sun Wukong
Level 106
God Stats
4W - 2L
1,615 SR
Queue Stats
141W - 127L
1,555 Elo+
Party 1
Set
Set
RetzerBoyy
Set
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
409W - 380L
1,505 Elo+
Solo
Izanami
Izanami
StalkerFraco
Izanami
Level 77
God Stats
2W - 0L
1,749 SR
Queue Stats
92W - 87L
1,510 Elo+
Party 1
Guan Yu
Guan Yu
j22yosh
Guan Yu
Level 158
God Stats
6W - 2L
1,663 SR
Queue Stats
166W - 177L
1,475 Elo+
Solo
Team Averages
Level 125
1,631 SR
1,507 Elo+

VS

Team Averages
Level 145
1,477 SR
1,418 Elo+
Hachiman
Hachiman
 
Hachiman
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Elze00
Terra
Level 128
God Stats
10W - 10L
1,565 SR
Queue Stats
1,044W - 1,080L
1,533 Elo+
Solo
Cabrakan
Cabrakan
MAGROUu
Cabrakan
Level 118
God Stats
0W - 2L
1,312 SR
Queue Stats
0W - 7L
1,069 Elo+
Solo
Zhong Kui
Zhong Kui
Mayo81Bacon
Zhong Kui
Level 159
God Stats
4W - 5L
1,506 SR
Queue Stats
528W - 554L
1,497 Elo+
Solo
Bacchus
Bacchus
itachihawk12
Bacchus
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 81L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
20
6 / 3 / 12
13,211
826
27,584
14,282
5,960
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sun Wukong
Kumakaon_404
Sun Wukong
20
2 / 3 / 16
12,394
775
11,588
18,606
24,555
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

19
4 / 6 / 10
12,176
761
17,788
16,395
9,705
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Izanami
StalkerFraco
Izanami
20
6 / 5 / 8
12,548
784
11,291
13,236
5,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Guan Yu
j22yosh
Guan Yu
18
3 / 7 / 13
11,593
725
5,908
20,171
20,580
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
20
10 / 6 / 9
12,386
774
24,059
17,317
7,806
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Terra
Elze00
Terra
20
3 / 3 / 11
11,342
709
10,765
23,056
18,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cabrakan
MAGROUu
Cabrakan
1
0 / 0 / 0
4,280
268
0
0
0
Zhong Kui
Mayo81Bacon
Zhong Kui
19
8 / 6 / 13
12,252
766
26,740
23,799
18,308
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
itachihawk12
Bacchus
18
3 / 6 / 15
11,691
731
10,709
24,181
37,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
72
21
Kills
24
24
Deaths
21
59
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
10
6
9
2.42
W
Agni
6
3
12
4
L
Terra
Elze00
Terra
3
3
11
2.83
W
Sun Wukong
Kumakaon_404
Sun Wukong
2
3
16
3.33
L
Cabrakan
MAGROUu
Cabrakan
0
0
0
0
L
Zhong Kui
Mayo81Bacon
Zhong Kui
8
6
13
2.42
W
4
6
10
1.5
W
Izanami
StalkerFraco
Izanami
6
5
8
2
L
Bacchus
itachihawk12
Bacchus
3
6
15
1.75
W
Guan Yu
j22yosh
Guan Yu
3
7
13
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,159
Damage
72,273
82,690
Taken
88,353
66,516
Mitigated
81,638
29,644
Healing
25,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
24,059
10,354
107
1,067
17,317
7,806
696
2,293
15,024
0
50,212
W
Agni
27,584
2,445
1,444
4,046
14,282
5,960
892
10,141
4,141
55,693
146
L
Terra
Elze00
Terra
10,765
388
9,936
6,208
23,056
18,294
251
8,854
14,202
22,254
1,538
W
Sun Wukong
Kumakaon_404
Sun Wukong
11,588
2,452
2,097
5,194
18,606
24,555
1,886
10,919
7,687
0
30,599
L
Cabrakan
MAGROUu
Cabrakan
0
0
0
0
0
0
0
0
0
0
0
L
Zhong Kui
Mayo81Bacon
Zhong Kui
26,740
1,019
1,039
3,120
23,799
18,308
487
8,346
15,453
50,067
1,665
W
17,788
5,034
144
2,332
16,395
9,705
1,391
6,552
9,843
0
42,010
W
Izanami
StalkerFraco
Izanami
11,291
7,733
327
1,991
13,236
5,716
2,701
7,928
5,308
0
24,697
L
Bacchus
itachihawk12
Bacchus
10,709
722
1,053
2,613
24,181
37,230
212
7,945
16,236
19,719
1,605
W
Guan Yu
j22yosh
Guan Yu
5,908
1,037
7,365
4,704
20,171
20,580
0
9,800
10,371
0
11,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,922
Gold Earned
51,951
179
Minions Killed
143
0
Camps Cleared
0
1,422,430
Distance Traveled
986,179
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
12,386
774
55
3
0
208,700
0
W
Agni
13,211
826
66
4
0
293,878
0
L
Terra
11,342
709
25
2
0
312,340
2
W
Sun Wukong
12,394
775
28
2
0
322,301
0
L
Cabrakan
4,280
268
0
0
0
0
0
L
Zhong Kui
12,252
766
47
3
0
221,593
0
W
Set
12,176
761
47
3
0
300,453
0
W
Izanami
12,548
784
26
2
0
250,775
0
L
Bacchus
11,691
731
16
1
0
243,546
0
W
Guan Yu
11,593
725
12
1
0
255,023
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role