Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
PaJexNVM
Ne Zha
Level 25
God Stats
4W - 1L
1,542 SR
Queue Stats
55W - 42L
1,583 Elo+
Party 4
Anubis
Anubis
Scrat08
Anubis
Level 154
God Stats
24W - 8L
1,638 SR
Queue Stats
68W - 61L
1,512 Elo+
Party 2
Ra
Ra
Shibisu_
Ra
Level 158
God Stats
24W - 34L
1,494 SR
Queue Stats
385W - 377L
1,555 Elo+
Party 4
Chernobog
Chernobog
etisatis
Chernobog
Level 157
God Stats
19W - 16L
1,550 SR
Queue Stats
509W - 519L
1,465 Elo+
Solo
Team Averages
Level 130
1,545 SR
1,523 Elo+

VS

Team Averages
Level 64
1,592 SR
1,541 Elo+
Sol
Sol
AwilixBeast
Sol
Level 30
God Stats
1W - 1L
1,835 SR
Queue Stats
2W - 3L
1,486 Elo+
Party 1
Fenrir
Fenrir
Dawidkier
Fenrir
Level 124
God Stats
26W - 22L
1,579 SR
Queue Stats
44W - 34L
1,584 Elo+
Party 3
Nike
Nike
GOATxxxSOL
Nike
Level 18
God Stats
0W - 2L
1,277 SR
Queue Stats
1W - 3L
1,424 Elo+
Party 1
Scylla
Scylla
IKacPRO
Scylla
Level 45
God Stats
3W - 2L
1,642 SR
Queue Stats
13W - 7L
1,620 Elo+
Party 3
Hercules
Hercules
TheTension
Hercules
Level 105
God Stats
7W - 4L
1,626 SR
Queue Stats
100W - 82L
1,591 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
10
2 / 0 / 3
6,652
665
3,549
7,608
6,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ne Zha
PaJexNVM
Ne Zha
11
2 / 2 / 7
6,276
628
4,185
7,648
2,354
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
Scrat08
Anubis
12
4 / 1 / 2
7,197
720
5,778
6,748
2,670
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
8 / 1 / 3
7,847
785
4,285
3,213
1,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
etisatis
Chernobog
10
1 / 0 / 6
5,582
558
5,715
5,402
1,660
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
5,048
505
4,781
7,369
1,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Fenrir
Dawidkier
Fenrir
12
2 / 5 / 1
5,856
586
3,655
8,190
3,022
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

9
0 / 3 / 0
5,269
527
3,604
8,278
2,967
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Scylla
IKacPRO
Scylla
10
1 / 4 / 0
5,259
526
1,242
5,408
1,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
TheTension
Hercules
9
1 / 3 / 2
5,127
513
1,757
7,501
3,528
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
7
17
Kills
4
4
Deaths
17
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
2
0
3
3.5
L
0
2
0
0
L
Fenrir
Dawidkier
Fenrir
2
5
1
0.5
L
0
3
0
0
L
Scylla
IKacPRO
Scylla
1
4
0
0.25
W
Ne Zha
PaJexNVM
Ne Zha
2
2
7
2.75
W
Anubis
Scrat08
Anubis
4
1
2
5
W
8
1
3
9.5
L
Hercules
TheTension
Hercules
1
3
2
0.67
W
Chernobog
etisatis
Chernobog
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,512
Damage
15,039
30,619
Taken
36,746
14,247
Mitigated
12,403
15,731
Healing
8,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
3,549
1,312
0
4,096
7,608
6,542
75
2,436
5,172
16,474
519
L
4,781
1,484
0
3,824
7,369
1,650
318
1,780
5,589
37,585
1,327
L
Fenrir
Dawidkier
Fenrir
3,655
715
0
921
8,190
3,022
0
4,023
4,167
0
42,006
L
3,604
272
0
2,061
8,278
2,967
0
2,798
5,480
0
19,932
L
Scylla
IKacPRO
Scylla
1,242
256
0
400
5,408
1,236
0
2,206
3,202
25,685
0
W
Ne Zha
PaJexNVM
Ne Zha
4,185
594
0
3,838
7,648
2,354
0
162
7,379
0
34,825
W
Anubis
Scrat08
Anubis
5,778
109
0
3,285
6,748
2,670
387
932
5,689
47,243
2,002
W
4,285
565
689
1,066
3,213
1,021
9
439
2,774
52,502
481
L
Hercules
TheTension
Hercules
1,757
381
0
1,760
7,501
3,528
0
2,638
4,787
0
22,136
W
Chernobog
etisatis
Chernobog
5,715
3,314
0
2,757
5,402
1,660
1,061
1,775
3,627
0
38,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,554
Gold Earned
26,559
347
Minions Killed
260
0
Camps Cleared
0
1,060,065
Distance Traveled
1,032,009
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
6,652
665
21
2
0
202,920
0
L
Sol
5,048
505
77
8
0
205,707
3
L
Fenrir
5,856
586
67
7
0
227,892
0
L
Nike
5,269
527
21
2
0
195,254
3
L
Scylla
5,259
526
52
5
0
209,701
0
W
Ne Zha
6,276
628
66
7
0
251,797
0
W
Anubis
7,197
720
85
9
0
172,642
5
W
Ra
7,847
785
100
10
0
223,847
0
L
Hercules
5,127
513
43
4
0
193,455
0
W
Chernobog
5,582
558
75
8
0
208,859
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role