Player Matchup

Baron Samedi
Baron Samedi
Silver IV
DRAGONWILL_41
Baron Samedi
Silver IV
Level 113
God Stats
3W - 3L
1,277 SR
Queue Stats
138W - 226L
809 MMR
Party 1
Arachne
Arachne
Silver II
JungleHeat__
Arachne
Silver II
Level 108
God Stats
2W - 3L
1,619 SR
Queue Stats
74W - 105L
896 MMR
Solo
Surtr
Surtr
Silver III
SHARKSHRF
Surtr
Silver III
Level 117
God Stats
16W - 16L
1,482 SR
Queue Stats
99W - 165L
1,081 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 113
1,460 SR
929 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 131
1,464 SR
1,116 MMR
Awilix
Awilix
Silver III
 
Awilix
Silver III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Silver V
LilCheche
Tyr
Silver V
Level 65
God Stats
7W - 15L
1,357 SR
Queue Stats
17W - 32L
863 MMR
Solo
Vulcan
Vulcan
Silver III
MoTruth84
Vulcan
Silver III
Level 168
God Stats
45W - 35L
1,536 SR
Queue Stats
681W - 815L
986 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DRAGONWILL_41
Baron Samedi
18
4 / 2 / 2
11,374
812
10,337
9,844
4,684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
JungleHeat__
Arachne
18
4 / 0 / 5
11,651
832
17,000
13,265
11,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Surtr
SHARKSHRF
Surtr
16
2 / 2 / 5
10,177
727
5,483
13,903
10,364
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bans
HeraCthulhuDiscordiaNe ZhaAchilles

VS

Bans
MulanChaacJormungandrKuzenboAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
15
2 / 4 / 2
9,954
711
3,995
10,648
3,520
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Short Bow

Short Bow

+15%
Attack Speed

15
1 / 3 / 3
9,552
682
9,703
19,891
18,430
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Vulcan
MoTruth84
Vulcan
16
1 / 3 / 2
9,843
703
10,332
6,581
2,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
11
10
Kills
4
4
Deaths
10
12
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
2
4
2
0.75
W
Baron Samedi
DRAGONWILL_41
Baron Samedi
4
2
2
2.5
W
Arachne
JungleHeat__
Arachne
4
0
5
6.5
L
1
3
3
0.83
L
Vulcan
MoTruth84
Vulcan
1
3
2
0.67
W
Surtr
SHARKSHRF
Surtr
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,820
Damage
24,030
37,012
Taken
37,120
26,450
Mitigated
24,353
12,495
Healing
4,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
3,995
1,150
0
0
10,648
3,520
0
3,751
6,221
0
23,577
W
Baron Samedi
DRAGONWILL_41
Baron Samedi
10,337
33
930
3,210
9,844
4,684
1,130
2,850
6,994
49,547
0
W
Arachne
JungleHeat__
Arachne
17,000
13,769
0
5,298
13,265
11,402
2,039
3,984
9,281
0
49,621
L
9,703
955
0
4,564
19,891
18,430
0
4,176
14,317
0
36,204
L
Vulcan
MoTruth84
Vulcan
10,332
91
0
225
6,581
2,403
0
1,532
4,544
48,784
0
W
Surtr
SHARKSHRF
Surtr
5,483
1,048
0
3,057
13,903
10,364
356
3,559
10,344
360
17,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,202
Gold Earned
29,349
167
Minions Killed
175
0
Camps Cleared
0
791,836
Distance Traveled
695,141
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
9,954
711
34
2
0
220,700
0
W
Baron Samedi
11,374
812
82
6
0
238,532
0
W
Arachne
11,651
832
58
4
0
298,745
0
L
Tyr
9,552
682
39
3
0
243,840
0
L
Vulcan
9,843
703
102
7
0
230,601
6
W
Surtr
10,177
727
27
2
0
254,559
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role