Player Matchup

Vulcan
Vulcan
CoccoSecsi
Vulcan
Level 124
God Stats
1W - 2L
1,654 SR
Queue Stats
188W - 166L
1,571 Elo+
Party 1
Mulan
Mulan
Genzz97
Mulan
Level 23
God Stats
8W - 4L
1,615 SR
Queue Stats
17W - 12L
1,552 Elo+
Party 1
Hun Batz
Hun Batz
GirlGamerLindsey
Hun Batz
Level 36
God Stats
23W - 9L
1,626 SR
Queue Stats
38W - 29L
1,567 Elo+
Party 1
Team Averages
Level 61
1,632 SR
1,563 Elo+

VS

Team Averages
Level 98
1,563 SR
1,543 Elo+
Anubis
Anubis
Arlexz
Anubis
Level 127
God Stats
3W - 5L
1,577 SR
Queue Stats
125W - 99L
1,579 Elo+
Solo
Charybdis
Charybdis
Ioan76rus
Charybdis
Level 41
God Stats
1W - 1L
1,645 SR
Queue Stats
11W - 12L
1,490 Elo+
Solo
Geb
Geb
nĩck
Geb
Level 126
God Stats
8W - 13L
1,465 SR
Queue Stats
312W - 313L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
CoccoSecsi
Vulcan
16
4 / 0 / 3
9,159
916
12,959
3,145
1,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
Genzz97
Mulan
13
0 / 1 / 6
7,652
765
4,641
6,233
5,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

15
3 / 1 / 3
8,604
860
8,615
7,724
5,610
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Arlexz
Anubis
14
1 / 4 / 1
8,189
819
4,027
7,125
2,886
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Ioan76rus
Charybdis
13
0 / 1 / 2
7,448
745
3,160
7,804
2,969
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Geb
nĩck
Geb
13
1 / 2 / 1
7,576
758
4,772
13,404
11,343
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
6
7
Kills
2
2
Deaths
7
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Anubis
Arlexz
Anubis
1
4
1
0.38
W
Vulcan
CoccoSecsi
Vulcan
4
0
3
5.5
W
Mulan
Genzz97
Mulan
0
1
6
3
W
3
1
3
4.5
L
Charybdis
Ioan76rus
Charybdis
0
1
2
1
L
Geb
nĩck
Geb
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,215
Damage
11,959
17,102
Taken
28,333
12,344
Mitigated
17,198
5,901
Healing
6,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Arlexz
Anubis
4,027
63
0
2,052
7,125
2,886
0
3,265
3,485
40,011
0
W
Vulcan
CoccoSecsi
Vulcan
12,959
399
0
1,498
3,145
1,235
26
1,135
2,010
37,452
0
W
Mulan
Genzz97
Mulan
4,641
445
0
1,663
6,233
5,499
0
2,701
3,532
0
15,726
W
8,615
1,310
0
2,740
7,724
5,610
0
5,043
2,678
442
36,616
L
Charybdis
Ioan76rus
Charybdis
3,160
1,286
0
1,841
7,804
2,969
0
3,264
4,209
0
15,731
L
Geb
nĩck
Geb
4,772
225
0
2,867
13,404
11,343
0
5,940
6,461
13,662
865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,415
Gold Earned
23,213
149
Minions Killed
131
0
Camps Cleared
0
621,118
Distance Traveled
588,930
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,189
819
80
8
0
181,249
0
W
Vulcan
9,159
916
66
7
0
220,409
3
W
Mulan
7,652
765
22
2
0
195,884
0
W
Hun Batz
8,604
860
61
6
0
204,825
1
L
Charybdis
7,448
745
35
4
0
206,751
0
L
Geb
7,576
758
16
2
0
200,930
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role