Player Matchup

Sol
Sol
AwilixBeast
Sol
Level 30
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,353 Elo+
Party 1
Fenrir
Fenrir
GOATxxxSOL
Fenrir
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,159 Elo+
Party 1
Mulan
Mulan
Pitus-11
Mulan
Level 92
God Stats
168W - 119L
1,542 SR
Queue Stats
478W - 475L
1,484 Elo+
Solo
Jormungandr
Jormungandr
PurpleBarf
Jormungandr
Level 83
God Stats
23W - 15L
1,618 SR
Queue Stats
245W - 253L
1,469 Elo+
Solo
Neith
Neith
bimse7120
Neith
Level 142
God Stats
4W - 0L
1,585 SR
Queue Stats
110W - 95L
1,599 Elo+
Solo
Team Averages
Level 73
1,549 SR
1,413 Elo+

VS

Team Averages
Level 134
1,676 SR
1,511 Elo+
Sylvanus
Sylvanus
DaMadKingAerys1
Sylvanus
Level 107
God Stats
3W - 4L
1,883 SR
Queue Stats
261W - 252L
1,496 Elo+
Party 2
Eset
Eset
G w0rth
Eset
Level 126
God Stats
14W - 6L
1,784 SR
Queue Stats
321W - 337L
1,502 Elo+
Party 2
Nemesis
Nemesis
Gil4Fab
Nemesis
Level 157
God Stats
0W - 1L
1,694 SR
Queue Stats
29W - 27L
1,510 Elo+
Solo
Nut
Nut
etisatis
Nut
Level 157
God Stats
25W - 26L
1,517 SR
Queue Stats
509W - 519L
1,477 Elo+
Solo
Ravana
Ravana
logan69350
Ravana
Level 123
God Stats
0W - 3L
1,500 SR
Queue Stats
32W - 32L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 1 / 4
9,753
697
10,001
9,124
2,806
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Fenrir
GOATxxxSOL
Fenrir
15
4 / 2 / 6
8,219
587
5,967
11,504
4,660
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mulan
Pitus-11
Mulan
14
4 / 2 / 6
8,880
634
9,517
15,471
8,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Jormungandr
PurpleBarf
Jormungandr
14
7 / 5 / 6
8,147
582
11,209
14,520
9,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Neith
bimse7120
Neith
14
3 / 1 / 7
8,029
574
11,144
6,280
1,858
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
12
2 / 4 / 4
7,625
545
4,549
14,219
9,763
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Eset
G w0rth
Eset
13
2 / 7 / 1
7,372
527
4,445
10,067
2,996
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
Gil4Fab
Nemesis
12
2 / 4 / 3
7,068
505
9,292
14,567
5,908
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
5 / 6 / 2
8,725
623
8,994
13,296
4,879
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ravana
logan69350
Ravana
14
0 / 4 / 4
8,397
600
9,524
10,091
7,215
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
25
25
Kills
11
11
Deaths
25
29
Assists
14
Player
Kills
Deaths
Assists
KDA
W
7
1
4
9
L
Sylvanus
2
4
4
1
L
Eset
G w0rth
Eset
2
7
1
0.36
W
Fenrir
GOATxxxSOL
Fenrir
4
2
6
3.5
L
Nemesis
Gil4Fab
Nemesis
2
4
3
0.88
W
Mulan
Pitus-11
Mulan
4
2
6
3.5
W
Jormungandr
PurpleBarf
Jormungandr
7
5
6
2
W
Neith
bimse7120
Neith
3
1
7
6.5
L
5
6
2
1
L
Ravana
logan69350
Ravana
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,838
Damage
36,804
56,899
Taken
62,240
26,996
Mitigated
30,761
19,907
Healing
15,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,001
3,424
0
5,808
9,124
2,806
1,660
1,889
7,013
71,744
2,756
L
Sylvanus
4,549
1,382
3,208
3,885
14,219
9,763
0
5,399
8,820
20,754
0
L
Eset
G w0rth
Eset
4,445
0
153
697
10,067
2,996
0
5,659
4,408
45,565
1,001
W
Fenrir
GOATxxxSOL
Fenrir
5,967
1,238
0
1,895
11,504
4,660
0
1,572
9,824
0
58,159
L
Nemesis
Gil4Fab
Nemesis
9,292
3,818
0
3,457
14,567
5,908
0
4,711
9,720
0
50,168
W
Mulan
Pitus-11
Mulan
9,517
1,647
0
6,504
15,471
8,413
160
354
15,081
373
61,467
W
Jormungandr
PurpleBarf
Jormungandr
11,209
2,315
0
3,607
14,520
9,259
8
2,407
12,043
34,829
378
W
Neith
bimse7120
Neith
11,144
4,027
0
2,093
6,280
1,858
270
2,130
4,106
0
57,680
L
8,994
6,094
0
3,160
13,296
4,879
0
4,611
8,685
0
50,782
L
Ravana
logan69350
Ravana
9,524
1,214
0
1,395
10,091
7,215
0
661
8,757
0
69,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,028
Gold Earned
39,187
468
Minions Killed
416
0
Camps Cleared
0
1,428,512
Distance Traveled
1,412,212
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,753
697
126
9
0
293,014
6
L
Sylvanus
7,625
545
27
2
0
253,835
5
L
Eset
7,372
527
100
7
0
295,780
1
W
Fenrir
8,219
587
93
7
0
297,824
1
L
Nemesis
7,068
505
76
5
0
308,188
1
W
Mulan
8,880
634
115
8
0
276,592
4
W
Jormungandr
8,147
582
44
3
0
283,550
1
W
Neith
8,029
574
90
6
0
277,532
0
L
Nut
8,725
623
90
6
0
275,537
1
L
Ravana
8,397
600
123
9
0
278,872
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role