Player Matchup

Thanatos
Thanatos
GhandiG335
Thanatos
Level 89
God Stats
5W - 11L
1,426 SR
Queue Stats
183W - 182L
1,480 Elo+
Solo
Ra
Ra
HHQ44
Ra
Level 149
God Stats
57W - 59L
1,488 SR
Queue Stats
627W - 674L
1,449 Elo+
Solo
Baron Samedi
Baron Samedi
Metroplexus
Baron Samedi
Level 171
God Stats
20W - 14L
1,621 SR
Queue Stats
393W - 399L
1,470 Elo+
Solo
Artemis
Artemis
chez-ta_seum59
Artemis
Level 148
God Stats
11W - 11L
1,624 SR
Queue Stats
108W - 113L
1,453 Elo+
Solo
Sobek
Sobek
melanias
Sobek
Level 124
God Stats
34W - 45L
1,497 SR
Queue Stats
269W - 277L
1,494 Elo+
Solo
Team Averages
Level 136
1,531 SR
1,469 Elo+

VS

Team Averages
Level 124
1,529 SR
1,481 Elo+
Scylla
Scylla
Al_Capone1308
Scylla
Level 120
God Stats
4W - 14L
1,306 SR
Queue Stats
525W - 525L
1,431 Elo+
Solo
Gilgamesh
Gilgamesh
DarsTheMenace
Gilgamesh
Level 135
God Stats
8W - 4L
1,586 SR
Queue Stats
54W - 49L
1,552 Elo+
Solo
Ymir
Ymir
Fortiethgg
Ymir
Level 121
God Stats
6W - 9L
1,401 SR
Queue Stats
168W - 173L
1,449 Elo+
Party 1
Neith
Neith
Lonefehr
Neith
Level 141
God Stats
12W - 8L
1,599 SR
Queue Stats
26W - 23L
1,520 Elo+
Solo
Thor
Thor
knight_donbass
Thor
Level 104
God Stats
13W - 5L
1,755 SR
Queue Stats
201W - 191L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
GhandiG335
Thanatos
12
5 / 4 / 2
7,142
510
5,672
11,528
4,107
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ra
14
0 / 1 / 1
7,694
550
2,975
6,738
2,151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
Metroplexus
Baron Samedi
13
5 / 1 / 3
7,810
558
9,240
7,004
3,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 4 / 1
7,040
503
4,327
7,596
2,165
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
melanias
Sobek
10
0 / 5 / 4
5,937
424
4,007
13,698
10,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 4
7,041
503
4,080
5,886
1,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
DarsTheMenace
Gilgamesh
15
2 / 0 / 1
8,657
618
5,618
7,795
4,483
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
4 / 1 / 6
7,859
561
3,563
12,234
8,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Neith
Lonefehr
Neith
12
5 / 2 / 3
7,680
549
10,288
6,997
1,882
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
4 / 5 / 2
7,069
505
6,302
11,006
3,591
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
31
11
Kills
15
15
Deaths
11
11
Assists
16
Player
Kills
Deaths
Assists
KDA
W
0
3
4
0.67
W
Gilgamesh
DarsTheMenace
Gilgamesh
2
0
1
2.5
W
4
1
6
7
L
Thanatos
GhandiG335
Thanatos
5
4
2
1.5
L
Ra
0
1
1
0.5
W
Neith
Lonefehr
Neith
5
2
3
3.25
L
Baron Samedi
Metroplexus
Baron Samedi
5
1
3
6.5
L
1
4
1
0.38
W
4
5
2
1
L
Sobek
melanias
Sobek
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,221
Damage
29,851
46,564
Taken
43,918
22,169
Mitigated
19,378
16,542
Healing
8,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,080
764
0
450
5,886
1,261
249
2,416
3,245
48,052
998
W
Gilgamesh
DarsTheMenace
Gilgamesh
5,618
834
0
2,393
7,795
4,483
0
2,074
5,216
0
59,355
W
3,563
291
315
2,658
12,234
8,161
60
4,772
7,197
25,028
1,301
L
Thanatos
GhandiG335
Thanatos
5,672
927
0
5,874
11,528
4,107
0
1,774
9,714
0
37,578
L
Ra
2,975
159
60
3,905
6,738
2,151
0
0
6,243
52,440
0
W
Neith
Lonefehr
Neith
10,288
3,251
0
1,578
6,997
1,882
71
801
6,196
0
44,681
L
Baron Samedi
Metroplexus
Baron Samedi
9,240
806
319
2,694
7,004
3,029
0
2,311
4,693
50,892
0
L
4,327
1,717
0
1,669
7,596
2,165
0
337
7,259
0
53,810
W
6,302
1,307
0
758
11,006
3,591
84
4,828
5,842
0
54,259
L
Sobek
melanias
Sobek
4,007
343
0
2,021
13,698
10,717
0
3,082
10,616
16,218
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,623
Gold Earned
38,306
380
Minions Killed
377
0
Camps Cleared
0
1,322,626
Distance Traveled
1,365,268
15
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,041
503
106
8
0
265,315
0
W
Gilgamesh
8,657
618
92
7
0
253,183
1
W
Ymir
7,859
561
37
3
0
270,106
0
L
Thanatos
7,142
510
52
4
0
290,102
0
L
Ra
7,694
550
128
9
0
270,941
2
W
Neith
7,680
549
68
5
0
272,334
0
L
Baron Samedi
7,810
558
91
7
0
250,871
6
L
Artemis
7,040
503
83
6
0
226,256
0
W
Thor
7,069
505
74
5
0
304,330
0
L
Sobek
5,937
424
26
2
0
284,456
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role