Player Matchup

Nemesis
Nemesis
Platinum V
 
Nemesis
Platinum V
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Gold II
 
Chang'e
Gold II
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver II
ASweetDovekie
Tsukuyomi
Silver II
Level 91
God Stats
3W - 2L
1,630 SR
Queue Stats
8W - 6L
1,613 MMR
Solo
Kuzenbo
Kuzenbo
Gold I
ketchup57
Kuzenbo
Gold I
Level 159
God Stats
7W - 9L
1,508 SR
Queue Stats
129W - 128L
1,624 MMR
Solo
Hachiman
Hachiman
Gold II
xN06unaga
Hachiman
Gold II
Level 105
God Stats
1W - 5L
1,543 SR
Queue Stats
79W - 78L
1,607 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 130
1,536 SR
1,569 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 146
1,605 SR
1,590 MMR
Hou Yi
Hou Yi
Silver I
 
Hou Yi
Silver I
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Silver I
LaTrece13
Poseidon
Silver I
Level 85
God Stats
2W - 2L
1,486 SR
Queue Stats
6W - 6L
1,610 MMR
Solo
Janus
Janus
Gold III
Napstaz
Janus
Gold III
Level 167
God Stats
2W - 1L
1,689 SR
Queue Stats
229W - 227L
1,627 MMR
Solo
Fenrir
Fenrir
Gold IV
Sairoglou13
Fenrir
Gold IV
Level 183
God Stats
3W - 0L
1,761 SR
Queue Stats
12W - 8L
1,629 MMR
Solo
Jormungandr
Jormungandr
Gold II
therlosntmin
Jormungandr
Gold II
Level 156
God Stats
265W - 212L
1,590 SR
Queue Stats
556W - 561L
1,587 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
10
0 / 9 / 0
5,716
440
3,725
14,486
4,167
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate

Breastplate

+20
Physical Protection

Chang'e
 
Chang'e
7
0 / 3 / 0
5,238
403
2,280
5,113
1,338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
ASweetDovekie
Tsukuyomi
8
0 / 6 / 0
5,213
401
1,898
9,555
2,168
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
ketchup57
Kuzenbo
11
1 / 2 / 1
6,810
524
3,450
13,091
9,645
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Hachiman
xN06unaga
Hachiman
11
1 / 5 / 1
6,145
473
5,734
9,026
2,363
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
ThanatosChronosNikeCthulhuAgni

VS

Bans
GaneshaCamazotzPersephoneAresZhong Kui
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
14
4 / 1 / 2
7,947
611
4,564
6,886
2,596
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Poseidon
LaTrece13
Poseidon
16
9 / 0 / 3
9,878
760
14,539
6,865
2,013
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Janus
Napstaz
Janus
14
3 / 0 / 6
7,785
599
6,232
5,598
1,738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
14
8 / 0 / 4
8,218
632
7,745
8,867
3,762
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
therlosntmin
Jormungandr
13
1 / 1 / 6
7,382
568
6,426
8,520
4,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
46
2
Kills
25
25
Deaths
2
2
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
9
0
0
L
Chang'e
 
Chang'e
0
3
0
0
W
Hou Yi
 
Hou Yi
4
1
2
5
L
Tsukuyomi
ASweetDovekie
Tsukuyomi
0
6
0
0
W
Poseidon
LaTrece13
Poseidon
9
0
3
10.5
W
Janus
Napstaz
Janus
3
0
6
6
W
Fenrir
8
0
4
10
L
Kuzenbo
ketchup57
Kuzenbo
1
2
1
0.75
W
Jormungandr
therlosntmin
Jormungandr
1
1
6
4
L
Hachiman
xN06unaga
Hachiman
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,087
Damage
39,506
51,271
Taken
36,736
19,681
Mitigated
14,738
13,827
Healing
12,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
3,725
674
0
3,119
14,486
4,167
0
8,867
5,539
0
32,676
L
Chang'e
 
Chang'e
2,280
141
280
984
5,113
1,338
0
3,268
1,490
18,479
0
W
Hou Yi
 
Hou Yi
4,564
1,713
0
931
6,886
2,596
350
798
6,088
0
59,759
L
Tsukuyomi
ASweetDovekie
Tsukuyomi
1,898
376
0
3,110
9,555
2,168
0
3,226
6,217
0
22,718
W
Poseidon
LaTrece13
Poseidon
14,539
4,536
0
4,056
6,865
2,013
49
832
5,987
80,318
9,319
W
Janus
Napstaz
Janus
6,232
696
0
1,568
5,598
1,738
188
670
4,874
50,270
0
W
Fenrir
7,745
1,418
0
2,312
8,867
3,762
0
1,018
7,713
0
58,542
L
Kuzenbo
ketchup57
Kuzenbo
3,450
1,042
0
3,601
13,091
9,645
0
6,387
6,426
28,711
162
W
Jormungandr
therlosntmin
Jormungandr
6,426
1,702
188
3,332
8,520
4,629
679
2,627
5,815
47,970
759
L
Hachiman
xN06unaga
Hachiman
5,734
2,824
0
2,733
9,026
2,363
0
3,371
5,399
0
44,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,122
Gold Earned
41,210
269
Minions Killed
534
0
Camps Cleared
0
1,135,051
Distance Traveled
1,390,313
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,716
440
52
4
0
255,349
4
L
Chang'e
5,238
403
55
4
0
151,058
0
W
Hou Yi
7,947
611
101
8
0
236,020
3
L
Tsukuyomi
5,213
401
47
4
0
245,451
2
W
Poseidon
9,878
760
150
12
0
287,162
0
W
Janus
7,785
599
113
9
0
278,627
0
W
Fenrir
8,218
632
95
7
0
325,202
0
L
Kuzenbo
6,810
524
39
3
0
242,649
4
W
Jormungandr
7,382
568
75
6
0
263,302
1
L
Hachiman
6,145
473
76
6
0
240,544
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role