Player Matchup

Ravana
Ravana
 
Ravana
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Memoho1
Agni
Level 128
God Stats
77W - 55L
1,644 SR
Queue Stats
168W - 153L
1,596 Elo+
Solo
Cu Chulainn
Cu Chulainn
MikeTheSav
Cu Chulainn
Level 159
God Stats
27W - 16L
1,568 SR
Queue Stats
118W - 122L
1,492 Elo+
Solo
Ishtar
Ishtar
idkhow2playsmite
Ishtar
Level 89
God Stats
1W - 4L
1,427 SR
Queue Stats
508W - 541L
1,435 Elo+
Solo
Cerberus
Cerberus
thebananaman221
Cerberus
Level 135
God Stats
9W - 13L
1,441 SR
Queue Stats
282W - 279L
1,517 Elo+
Solo
Team Averages
Level 130
1,516 SR
1,508 Elo+

VS

Team Averages
Level 112
1,570 SR
1,502 Elo+
Gilgamesh
Gilgamesh
ElBogueto69
Gilgamesh
Level 88
God Stats
4W - 4L
1,568 SR
Queue Stats
403W - 365L
1,533 Elo+
Solo
Bake Kujira
Bake Kujira
K_KILLA_15
Bake Kujira
Level 129
God Stats
3W - 0L
1,814 SR
Queue Stats
164W - 148L
1,453 Elo+
Solo
Hel
Hel
Leatherface4044
Hel
Level 63
God Stats
10W - 8L
1,516 SR
Queue Stats
133W - 156L
1,483 Elo+
Solo
Bakasura
Bakasura
MasterKronos
Bakasura
Level 149
God Stats
4W - 5L
1,451 SR
Queue Stats
140W - 129L
1,482 Elo+
Solo
Hachiman
Hachiman
stillwing360
Hachiman
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
106W - 94L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
15
5 / 7 / 4
8,712
484
10,921
14,400
6,568
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Agni
Memoho1
Agni
14
3 / 3 / 3
8,855
492
14,557
6,831
2,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
MikeTheSav
Cu Chulainn
5
0 / 3 / 0
5,996
333
1,193
4,097
1,748
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
1 / 5 / 2
6,618
368
2,535
7,227
1,898
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
14
3 / 3 / 2
9,387
522
5,603
15,191
11,908
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ElBogueto69
Gilgamesh
19
9 / 0 / 2
12,713
706
14,626
15,302
14,999
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bake Kujira
K_KILLA_15
Bake Kujira
14
4 / 3 / 6
9,670
537
4,917
14,439
11,507
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
1 / 2 / 3
8,870
493
1,515
9,513
3,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
MasterKronos
Bakasura
15
4 / 5 / 3
9,286
516
6,025
17,288
6,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
stillwing360
Hachiman
14
2 / 2 / 4
9,135
508
6,787
7,881
2,337
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
38
12
Kills
20
21
Deaths
12
11
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
5
7
4
1
W
Gilgamesh
ElBogueto69
Gilgamesh
9
0
2
10
W
Bake Kujira
K_KILLA_15
Bake Kujira
4
3
6
2.33
W
1
2
3
1.25
W
Bakasura
MasterKronos
Bakasura
4
5
3
1.1
L
Agni
Memoho1
Agni
3
3
3
1.5
L
Cu Chulainn
MikeTheSav
Cu Chulainn
0
3
0
0
L
1
5
2
0.4
W
Hachiman
stillwing360
Hachiman
2
2
4
2
L
Cerberus
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,809
Damage
33,870
47,746
Taken
64,423
24,600
Mitigated
38,641
10,158
Healing
18,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
10,921
2,891
0
2,174
14,400
6,568
0
1,693
11,910
0
65,930
W
Gilgamesh
ElBogueto69
Gilgamesh
14,626
5,361
0
2,511
15,302
14,999
0
3,823
11,479
56
109,156
W
Bake Kujira
K_KILLA_15
Bake Kujira
4,917
2,008
0
1,494
14,439
11,507
377
6,289
8,150
30,614
0
W
1,515
47
605
4,003
9,513
3,169
687
4,099
5,414
64,670
326
W
Bakasura
MasterKronos
Bakasura
6,025
3,799
0
8,125
17,288
6,629
744
5,405
11,883
0
45,052
L
Agni
Memoho1
Agni
14,557
315
0
898
6,831
2,478
0
1,804
4,710
71,521
944
L
Cu Chulainn
MikeTheSav
Cu Chulainn
1,193
517
0
628
4,097
1,748
0
0
3,789
0
12,389
L
2,535
1,608
0
780
7,227
1,898
0
486
6,237
0
26,639
W
Hachiman
stillwing360
Hachiman
6,787
4,574
0
2,148
7,881
2,337
610
2,095
5,786
0
56,143
L
Cerberus
5,603
330
1,861
3,817
15,191
11,908
0
2,497
12,211
52,204
1,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,568
Gold Earned
49,674
420
Minions Killed
478
0
Camps Cleared
0
1,325,536
Distance Traveled
1,748,439
0
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
8,712
484
104
6
0
361,162
0
W
Gilgamesh
12,713
706
167
9
0
368,824
0
W
Bake Kujira
9,670
537
43
2
0
380,388
6
W
Hel
8,870
493
80
4
0
297,543
6
W
Bakasura
9,286
516
114
6
0
371,961
0
L
Agni
8,855
492
132
7
0
372,302
0
L
Cu Chulainn
5,996
333
30
2
0
80,556
0
L
Ishtar
6,618
368
42
2
0
163,060
0
W
Hachiman
9,135
508
74
4
0
329,723
3
L
Cerberus
9,387
522
112
6
0
348,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role