Player Matchup

Susano
Susano
 
Susano
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
Jerrserker
Charon
Level 142
God Stats
5W - 7L
1,463 SR
Queue Stats
653W - 649L
1,606 Elo+
Party 1
Da Ji
Da Ji
Mädero
Da Ji
Level 24
God Stats
3W - 2L
1,480 SR
Queue Stats
87W - 127L
1,410 Elo+
Solo
Thor
Thor
locopoco6
Thor
Level 76
God Stats
4W - 5L
1,517 SR
Queue Stats
437W - 448L
1,543 Elo+
Party 1
He Bo
He Bo
ÄllyGiggu
He Bo
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
232W - 222L
1,549 Elo+
Party 1
Team Averages
Level 85
1,492 SR
1,522 Elo+

VS

Team Averages
Level 140
1,539 SR
1,520 Elo+
Rama
Rama
 
Rama
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
CHYamiNoInu
Thanatos
Level 121
God Stats
3W - 7L
1,340 SR
Queue Stats
458W - 456L
1,494 Elo+
Solo
Odin
Odin
D4montEe
Odin
Level 127
God Stats
2W - 3L
1,404 SR
Queue Stats
443W - 442L
1,529 Elo+
Solo
Cthulhu
Cthulhu
Jhonny_88Kz
Cthulhu
Level 155
God Stats
8W - 5L
1,641 SR
Queue Stats
195W - 191L
1,598 Elo+
Solo
He Bo
He Bo
youngphantomz
He Bo
Level 140
God Stats
6W - 2L
1,809 SR
Queue Stats
200W - 191L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
6
0 / 1 / 1
4,665
933
1,944
1,751
932
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charon
Jerrserker
Charon
11
1 / 2 / 6
6,091
1,218
6,409
7,542
6,258
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Da Ji
Mädero
Da Ji
8
1 / 3 / 2
4,968
994
2,841
3,638
1,824
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thor
11
4 / 2 / 2
5,920
1,184
3,646
7,077
4,763
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

He Bo
11
2 / 2 / 2
5,629
1,126
5,323
3,895
1,396
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
11
0 / 1 / 7
5,940
1,188
3,047
4,051
1,673
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
CHYamiNoInu
Thanatos
10
3 / 4 / 4
6,193
1,239
5,528
5,613
2,134
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odin
12
6 / 1 / 2
6,791
1,358
3,923
4,723
3,786
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cthulhu
Jhonny_88Kz
Cthulhu
12
1 / 0 / 9
6,467
1,293
4,461
5,195
4,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
0 / 3 / 4
5,391
1,078
4,489
4,592
1,341
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
36
8
Kills
10
10
Deaths
9
13
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
0
1
1
0.5
W
Rama
 
Rama
0
1
7
3.5
W
Thanatos
CHYamiNoInu
Thanatos
3
4
4
1.25
W
Odin
6
1
2
7
L
Charon
Jerrserker
Charon
1
2
6
2
W
Cthulhu
Jhonny_88Kz
Cthulhu
1
0
9
5.5
L
Da Ji
Mädero
Da Ji
1
3
2
0.67
L
Thor
4
2
2
2.5
W
0
3
4
0.67
L
He Bo
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,163
Damage
21,448
23,903
Taken
24,174
15,173
Mitigated
13,185
4,291
Healing
10,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
1,944
159
0
0
1,751
932
0
1,039
712
0
2,738
W
Rama
 
Rama
3,047
2,251
0
1,365
4,051
1,673
472
1,793
2,258
0
12,082
W
Thanatos
CHYamiNoInu
Thanatos
5,528
897
0
1,663
5,613
2,134
0
3,366
2,247
0
7,313
W
Odin
3,923
719
412
1,491
4,723
3,786
41
2,582
2,141
0
7,285
L
Charon
Jerrserker
Charon
6,409
1,096
458
1,734
7,542
6,258
0
3,029
4,226
10,727
696
W
Cthulhu
Jhonny_88Kz
Cthulhu
4,461
180
1,798
2,617
5,195
4,251
0
1,918
3,277
9,822
37
L
Da Ji
Mädero
Da Ji
2,841
477
0
0
3,638
1,824
0
1,024
2,534
0
2,950
L
Thor
3,646
90
0
950
7,077
4,763
0
2,500
4,316
0
8,390
W
4,489
35
0
705
4,592
1,341
0
1,191
3,401
8,137
373
L
He Bo
5,323
186
466
683
3,895
1,396
0
830
2,953
11,384
382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,273
Gold Earned
30,782
35
Minions Killed
47
0
Camps Cleared
0
449,942
Distance Traveled
593,226
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
4,665
933
2
0
0
45,692
0
W
Rama
5,940
1,188
17
3
0
101,871
0
W
Thanatos
6,193
1,239
3
1
0
117,962
0
W
Odin
6,791
1,358
9
2
0
119,461
0
L
Charon
6,091
1,218
5
1
0
117,983
0
W
Cthulhu
6,467
1,293
10
2
0
143,505
0
L
Da Ji
4,968
994
1
0
0
56,675
0
L
Thor
5,920
1,184
3
1
0
115,043
0
W
He Bo
5,391
1,078
8
2
0
110,427
0
L
He Bo
5,629
1,126
24
5
0
114,549
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role