Player Matchup

Serqet
Serqet
Gold III
IMissFilthyFrank
Serqet
Gold III
Level 145
God Stats
3W - 6L
1,481 SR
Queue Stats
25W - 24L
1,604 MMR
Solo
Surtr
Surtr
Bronze III
akiraing
Surtr
Bronze III
Level 156
God Stats
0W - 1L
1,546 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Zeus
Zeus
Gold IV
jonhy22
Zeus
Gold IV
Level 159
God Stats
5W - 6L
1,558 SR
Queue Stats
451W - 466L
1,493 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold IV
x Ole Cuz
Ah Muzen Cab
Gold IV
Level 159
God Stats
3W - 2L
1,941 SR
Queue Stats
27W - 21L
1,663 MMR
Solo
Cthulhu
Cthulhu
Bronze III
xCem1c
Cthulhu
Bronze III
Level 146
God Stats
0W - 1L
1,551 SR
Queue Stats
2W - 4L
1,500 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 153
1,615 SR
1,552 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 119
1,490 SR
1,545 MMR
Poseidon
Poseidon
Gold IV
 
Poseidon
Gold IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kali
Kali
Gold II
Fatkidpunchrr
Kali
Gold II
Level 61
God Stats
1W - 1L
1,291 SR
Queue Stats
101W - 107L
1,609 MMR
Solo
Ra
Ra
Platinum IV
Kashboy647
Ra
Platinum IV
Level 86
God Stats
101W - 117L
1,521 SR
Queue Stats
307W - 308L
1,697 MMR
Solo
Medusa
Medusa
Silver II
Nonchalan1
Medusa
Silver II
Level 145
God Stats
2W - 0L
1,726 SR
Queue Stats
14W - 13L
1,490 MMR
Solo
Fenrir
Fenrir
Gold IV
rawrrscream
Fenrir
Gold IV
Level 147
God Stats
27W - 43L
1,413 SR
Queue Stats
600W - 641L
1,429 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 5 / 2
9,595
600
9,044
13,514
4,864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Surtr
akiraing
Surtr
13
0 / 4 / 5
8,126
508
6,403
17,364
7,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zeus
jonhy22
Zeus
14
2 / 9 / 1
8,170
511
10,287
11,315
3,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ah Muzen Cab
x Ole Cuz
Ah Muzen Cab
13
2 / 4 / 1
8,457
529
7,906
11,704
4,106
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
xCem1c
Cthulhu
11
1 / 8 / 3
6,862
429
4,711
14,404
10,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
AthenaCharybdisAo KuangBastet

VS

Bans
Maman BrigitteArtemisBake KujiraThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
14
0 / 4 / 3
8,644
540
10,377
8,448
2,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

17
11 / 2 / 3
9,813
613
10,161
18,219
8,372
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
7 / 0 / 4
10,112
632
7,050
8,507
3,379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Nonchalan1
Medusa
17
7 / 2 / 5
10,443
653
15,151
13,241
5,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
13
4 / 5 / 7
7,986
499
5,865
15,212
9,476
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
51
13
Kills
29
30
Deaths
13
12
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
0
4
3
0.38
W
11
2
3
6.25
L
8
5
2
1.8
W
7
0
4
9
W
Medusa
Nonchalan1
Medusa
7
2
5
4.75
L
Surtr
akiraing
Surtr
0
4
5
0.63
L
Zeus
jonhy22
Zeus
2
9
1
0.28
W
Fenrir
4
5
7
1.5
L
Ah Muzen Cab
x Ole Cuz
Ah Muzen Cab
2
4
1
0.63
L
Cthulhu
xCem1c
Cthulhu
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,351
Damage
48,604
68,301
Taken
63,627
30,089
Mitigated
28,649
12,054
Healing
21,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
10,377
1,302
0
1,591
8,448
2,214
192
656
7,514
62,146
2,072
W
10,161
4,594
0
5,189
18,219
8,372
0
3,033
14,434
0
69,476
L
9,044
2,425
0
3,343
13,514
4,864
0
1,298
12,050
0
53,094
W
7,050
544
672
4,505
8,507
3,379
130
5,308
3,199
75,560
1,812
W
Medusa
Nonchalan1
Medusa
15,151
8,545
0
7,134
13,241
5,208
222
1,967
11,162
0
94,564
L
Surtr
akiraing
Surtr
6,403
2,456
0
6,298
17,364
7,314
2
7,799
8,685
1,174
48,040
L
Zeus
jonhy22
Zeus
10,287
447
0
1,120
11,315
3,353
0
5,896
4,781
58,989
0
W
Fenrir
5,865
1,312
0
2,247
15,212
9,476
0
4,330
10,422
0
26,453
L
Ah Muzen Cab
x Ole Cuz
Ah Muzen Cab
7,906
2,916
0
859
11,704
4,106
651
245
11,419
0
62,154
L
Cthulhu
xCem1c
Cthulhu
4,711
255
61
373
14,404
10,452
0
67
14,331
26,406
114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,210
Gold Earned
46,998
425
Minions Killed
589
0
Camps Cleared
0
1,631,218
Distance Traveled
1,667,994
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
8,644
540
140
9
0
325,894
0
W
Kali
9,813
613
98
6
0
390,868
0
L
Serqet
9,595
600
81
5
0
361,907
3
W
Ra
10,112
632
145
9
0
331,924
0
W
Medusa
10,443
653
162
10
0
327,749
2
L
Surtr
8,126
508
82
5
0
335,743
0
L
Zeus
8,170
511
108
7
0
295,529
2
W
Fenrir
7,986
499
44
3
0
291,559
2
L
Ah Muzen Cab
8,457
529
109
7
0
326,140
2
L
Cthulhu
6,862
429
45
3
0
311,899
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role