Player Matchup

Anhur
Anhur
Platinum II
MalignantScary
Anhur
Platinum II
Level 154
God Stats
48W - 37L
1,584 SR
Queue Stats
308W - 314L
1,732 MMR
Solo
Cabrakan
Cabrakan
Diamond IV
Shıver
Cabrakan
Diamond IV
Level 262
God Stats
74W - 69L
1,595 SR
Queue Stats
611W - 633L
2,142 MMR
Solo
Camazotz
Camazotz
Platinum II
Yatogami4
Camazotz
Platinum II
Level 119
God Stats
7W - 7L
1,511 SR
Queue Stats
390W - 391L
1,932 MMR
Solo
Yu Huang
Yu Huang
Platinum V
éORato
Yu Huang
Platinum V
Level 189
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 117L
1,625 MMR
Solo
Ne Zha
Ne Zha
Platinum III
ΜỮΔĐ卂ĐIβ
Ne Zha
Platinum III
Level 108
God Stats
3W - 6L
1,436 SR
Queue Stats
317W - 313L
1,789 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 166
1,525 SR
1,844 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 151
1,526 SR
1,622 MMR
Charybdis
Charybdis
Platinum V
 
Charybdis
Platinum V
Level 208
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Diamond II
 
Fenrir
Diamond II
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charon
Charon
Platinum IV
CrixanChuk
Charon
Platinum IV
Level 158
God Stats
4W - 1L
1,500 SR
Queue Stats
85W - 85L
1,589 MMR
Solo
Janus
Janus
Gold II
Octobersser
Janus
Gold II
Level 158
God Stats
6W - 3L
1,752 SR
Queue Stats
34W - 35L
1,515 MMR
Solo
Poseidon
Poseidon
Platinum I
baneameAloki
Poseidon
Platinum I
Level 126
God Stats
6W - 8L
1,377 SR
Queue Stats
86W - 76L
2,005 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 0
5,779
578
1,731
4,143
1,162
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
Shıver
Cabrakan
11
3 / 2 / 0
6,685
669
3,519
6,736
5,211
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Camazotz
Yatogami4
Camazotz
10
3 / 3 / 2
5,690
569
2,065
8,872
2,921
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Yu Huang
éORato
Yu Huang
9
0 / 3 / 1
4,917
492
1,401
4,119
1,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

9
0 / 3 / 1
4,708
471
6,134
7,123
3,085
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
AphroditeHadesMaman BrigitteBacchus

VS

Bans
LokiThorHerculesAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
10
1 / 0 / 2
5,504
550
2,076
4,800
1,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Fenrir
 
Fenrir
9
2 / 2 / 3
5,418
542
4,202
7,337
2,484
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charon
CrixanChuk
Charon
10
2 / 0 / 5
6,006
601
2,437
5,086
2,662
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
2 / 4 / 2
6,105
611
2,874
4,672
1,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
baneameAloki
Poseidon
11
4 / 1 / 2
6,402
640
5,189
3,048
765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
25
7
Kills
11
12
Deaths
7
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
1
0
2
2
W
Fenrir
 
Fenrir
2
2
3
1.75
W
Charon
CrixanChuk
Charon
2
0
5
4.5
L
1
1
0
1
W
2
4
2
0.75
L
Cabrakan
Shıver
Cabrakan
3
2
0
1.5
L
Camazotz
Yatogami4
Camazotz
3
3
2
1.33
W
Poseidon
baneameAloki
Poseidon
4
1
2
5
L
Yu Huang
éORato
Yu Huang
0
3
1
0.17
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,850
Damage
16,778
30,993
Taken
24,943
13,435
Mitigated
8,170
9,445
Healing
6,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
2,076
1,431
0
2,890
4,800
1,055
0
0
4,670
0
33,193
W
Fenrir
 
Fenrir
4,202
1,354
0
1,514
7,337
2,484
0
1,276
5,888
0
27,329
W
Charon
CrixanChuk
Charon
2,437
955
0
1,568
5,086
2,662
0
890
4,078
15,127
2,502
L
1,731
1,216
0
1,736
4,143
1,162
0
1,375
2,718
0
37,105
W
2,874
170
0
760
4,672
1,204
0
2,331
2,167
29,587
0
L
Cabrakan
Shıver
Cabrakan
3,519
557
0
2,092
6,736
5,211
0
1,258
5,238
43,426
1,929
L
Camazotz
Yatogami4
Camazotz
2,065
761
0
2,866
8,872
2,921
0
2,075
6,541
0
39,774
W
Poseidon
baneameAloki
Poseidon
5,189
705
0
205
3,048
765
0
608
2,407
47,266
0
L
Yu Huang
éORato
Yu Huang
1,401
234
0
647
4,119
1,056
0
2,875
1,008
28,053
0
L
6,134
1,673
0
2,104
7,123
3,085
0
1,989
5,030
0
26,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,779
Gold Earned
29,435
325
Minions Killed
307
0
Camps Cleared
0
977,095
Distance Traveled
1,033,211
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
5,504
550
72
7
0
163,545
0
W
Fenrir
5,418
542
40
4
0
221,651
0
W
Charon
6,006
601
27
3
0
199,853
4
L
Anhur
5,779
578
73
7
0
189,322
0
W
Janus
6,105
611
75
8
0
222,413
0
L
Cabrakan
6,685
669
91
9
0
178,259
4
L
Camazotz
5,690
569
61
6
0
228,083
0
W
Poseidon
6,402
640
93
9
0
225,749
4
L
Yu Huang
4,917
492
68
7
0
171,345
0
L
Ne Zha
4,708
471
32
3
0
210,086
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role