Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
FTruby
King Arthur
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 66L
1,480 Elo+
Party 1
Loki
Loki
michieldeneve
Loki
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 112L
1,464 Elo+
Party 1
Yemoja
Yemoja
sebou-du69
Yemoja
Level 146
God Stats
5W - 6L
1,450 SR
Queue Stats
98W - 92L
1,481 Elo+
Solo
Hou Yi
Hou Yi
ДруидВоудин
Hou Yi
Level 85
God Stats
7W - 4L
1,500 SR
Queue Stats
49W - 46L
1,435 Elo+
Solo
Team Averages
Level 105
1,490 SR
1,472 Elo+

VS

Team Averages
Level 94
1,528 SR
1,496 Elo+
Zeus
Zeus
DxS_Brightburn
Zeus
Level 106
God Stats
126W - 107L
1,526 SR
Queue Stats
181W - 162L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Hubert_LeDingo
Kumbhakarna
Level 82
God Stats
112W - 108L
1,501 SR
Queue Stats
112W - 112L
1,482 Elo+
Party 2
Odin
Odin
IMMORTALIXVII
Odin
Level 125
God Stats
4W - 3L
1,462 SR
Queue Stats
97W - 106L
1,478 Elo+
Solo
Anubis
Anubis
JEDAIX-
Anubis
Level 74
God Stats
66W - 47L
1,584 SR
Queue Stats
112W - 97L
1,535 Elo+
Party 2
Arachne
Arachne
xHutchy11
Arachne
Level 84
God Stats
19W - 13L
1,568 SR
Queue Stats
191W - 193L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
4
0 / 1 / 1
4,215
422
751
1,052
175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
FTruby
King Arthur
10
0 / 2 / 0
5,845
585
2,099
6,507
3,073
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

10
2 / 7 / 1
5,501
550
3,516
9,765
2,293
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
sebou-du69
Yemoja
10
0 / 0 / 2
5,797
580
2,626
4,821
2,137
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

8
1 / 5 / 0
4,718
472
3,405
9,671
2,175
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 1
6,208
621
8,732
5,193
1,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
Hubert_LeDingo
Kumbhakarna
10
1 / 0 / 6
6,450
645
1,659
8,602
5,242
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
1 / 0 / 2
5,167
517
1,216
2,021
1,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Anubis
JEDAIX-
Anubis
12
4 / 2 / 4
7,049
705
5,300
5,593
2,067
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Arachne
xHutchy11
Arachne
11
5 / 0 / 4
6,289
629
3,302
6,813
2,098
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
32
3
Kills
15
15
Deaths
3
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
1
1
0.5
W
4
1
1
4.5
L
King Arthur
FTruby
King Arthur
0
2
0
0
W
Kumbhakarna
Hubert_LeDingo
Kumbhakarna
1
0
6
4
W
1
0
2
2
W
Anubis
JEDAIX-
Anubis
4
2
4
3
L
2
7
1
0.36
L
Yemoja
sebou-du69
Yemoja
0
0
2
1
W
Arachne
xHutchy11
Arachne
5
0
4
7
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,397
Damage
20,209
31,816
Taken
28,222
9,853
Mitigated
12,343
7,169
Healing
10,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
751
437
0
226
1,052
175
0
336
716
7,636
0
W
8,732
1,173
71
746
5,193
1,383
679
676
4,517
48,290
0
L
King Arthur
FTruby
King Arthur
2,099
72
0
626
6,507
3,073
0
2,389
4,049
266
32,129
W
Kumbhakarna
Hubert_LeDingo
Kumbhakarna
1,659
170
2,016
2,945
8,602
5,242
48
1,438
7,164
17,077
0
W
1,216
130
0
98
2,021
1,553
116
85
1,936
0
12,534
W
Anubis
JEDAIX-
Anubis
5,300
189
0
2,746
5,593
2,067
579
819
4,726
53,157
1,759
L
3,516
356
0
2,375
9,765
2,293
0
4,147
5,540
0
35,303
L
Yemoja
sebou-du69
Yemoja
2,626
849
1,402
1,080
4,821
2,137
0
1,507
3,314
27,035
0
W
Arachne
xHutchy11
Arachne
3,302
2,647
0
2,309
6,813
2,098
33
492
6,311
0
31,491
L
3,405
1,381
0
1,460
9,671
2,175
0
7,198
2,473
0
22,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,076
Gold Earned
31,163
222
Minions Killed
272
0
Camps Cleared
0
828,106
Distance Traveled
988,326
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
4,215
422
12
1
0
53,637
0
W
Zeus
6,208
621
81
8
0
201,603
0
L
King Arthur
5,845
585
63
6
0
167,592
5
W
Kumbhakarna
6,450
645
22
2
0
198,231
0
W
Odin
5,167
517
29
3
0
167,920
0
W
Anubis
7,049
705
92
9
0
184,262
0
L
Loki
5,501
550
66
7
0
234,330
0
L
Yemoja
5,797
580
51
5
0
186,607
4
W
Arachne
6,289
629
48
5
0
236,310
5
L
Hou Yi
4,718
472
30
3
0
185,940
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role