Player Matchup

Medusa
Medusa
 
Medusa
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
GarnekZupy
Bacchus
Level 89
God Stats
1W - 1L
1,327 SR
Queue Stats
47W - 44L
1,517 Elo+
Party 2
Skadi
Skadi
R3GI2
Skadi
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 36L
1,501 Elo+
Party 2
Fenrir
Fenrir
ResseTForYou
Fenrir
Level 150
God Stats
2W - 1L
1,480 SR
Queue Stats
38W - 32L
1,610 Elo+
Solo
Sol
Sol
bullsheep0192
Sol
Level 28
God Stats
1W - 2L
1,464 SR
Queue Stats
46W - 46L
1,500 Elo+
Party 2
Team Averages
Level 97
1,454 SR
1,525 Elo+

VS

Team Averages
Level 137
1,357 SR
1,502 Elo+
Janus
Janus
MakenDJI
Janus
Level 128
God Stats
1W - 4L
1,338 SR
Queue Stats
161W - 155L
1,498 Elo+
Solo
Persephone
Persephone
WTFStannis
Persephone
Level 147
God Stats
6W - 7L
1,404 SR
Queue Stats
314W - 317L
1,475 Elo+
Party 1
Charon
Charon
Wautaiger
Charon
Level 105
God Stats
0W - 1L
1,498 SR
Queue Stats
304W - 299L
1,543 Elo+
Solo
Fenrir
Fenrir
WheelsUK
Fenrir
Level 148
God Stats
3W - 5L
1,508 SR
Queue Stats
833W - 852L
1,492 Elo+
Party 1
Freya
Freya
mixter001
Freya
Level 155
God Stats
0W - 5L
1,038 SR
Queue Stats
292W - 292L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
5 / 2 / 12
9,074
1,008
10,348
7,537
3,089
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Bacchus
GarnekZupy
Bacchus
14
5 / 2 / 14
9,214
1,024
6,816
11,004
12,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
R3GI2
Skadi
14
1 / 1 / 17
8,403
934
6,143
5,613
2,097
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
13
2 / 3 / 10
8,016
891
4,318
7,517
4,497
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

16
6 / 3 / 8
9,017
1,002
6,645
6,767
2,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
MakenDJI
Janus
13
1 / 5 / 2
7,024
780
7,103
7,262
2,617
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Persephone
WTFStannis
Persephone
11
0 / 2 / 0
6,517
724
4,276
3,848
1,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon
Wautaiger
Charon
5
0 / 2 / 1
5,435
604
1,506
2,613
1,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fenrir
WheelsUK
Fenrir
15
3 / 5 / 6
8,122
902
5,538
15,511
12,668
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Freya
mixter001
Freya
15
6 / 5 / 0
8,135
904
7,905
7,936
2,998
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
19
19
Kills
10
11
Deaths
19
61
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
5
2
12
5.5
W
Bacchus
GarnekZupy
Bacchus
5
2
14
6
L
Janus
MakenDJI
Janus
1
5
2
0.4
W
Skadi
R3GI2
Skadi
1
1
17
9.5
W
Fenrir
2
3
10
2.33
L
Persephone
WTFStannis
Persephone
0
2
0
0
L
Charon
Wautaiger
Charon
0
2
1
0.25
L
Fenrir
WheelsUK
Fenrir
3
5
6
1.2
W
6
3
8
3.33
L
Freya
mixter001
Freya
6
5
0
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,270
Damage
26,328
38,438
Taken
37,170
24,910
Mitigated
21,387
12,992
Healing
8,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
10,348
3,211
0
1,890
7,537
3,089
3,270
3,840
3,697
0
29,154
W
Bacchus
GarnekZupy
Bacchus
6,816
397
1,579
4,574
11,004
12,582
522
5,248
5,756
10,516
237
L
Janus
MakenDJI
Janus
7,103
217
127
824
7,262
2,617
0
2,801
4,461
19,978
0
W
Skadi
R3GI2
Skadi
6,143
1,959
227
276
5,613
2,097
1,204
3,957
1,656
0
20,166
W
Fenrir
4,318
205
536
1,291
7,517
4,497
705
4,585
2,932
0
7,416
L
Persephone
WTFStannis
Persephone
4,276
144
64
802
3,848
1,273
0
2,227
1,608
11,193
399
L
Charon
Wautaiger
Charon
1,506
75
193
139
2,613
1,831
0
661
1,952
2,488
48
L
Fenrir
WheelsUK
Fenrir
5,538
579
114
4,531
15,511
12,668
0
3,803
11,708
311
11,160
W
6,645
2,283
680
1,939
6,767
2,645
2,061
3,171
3,596
15,344
0
L
Freya
mixter001
Freya
7,905
2,073
853
1,267
7,936
2,998
0
3,719
4,217
14,163
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,724
Gold Earned
35,233
105
Minions Killed
73
0
Camps Cleared
0
862,900
Distance Traveled
610,298
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,074
1,008
30
3
0
181,368
0
W
Bacchus
9,214
1,024
9
1
0
181,323
0
L
Janus
7,024
780
24
3
0
139,061
0
W
Skadi
8,403
934
38
4
0
166,509
0
W
Fenrir
8,016
891
6
1
0
186,398
0
L
Persephone
6,517
724
18
2
0
120,297
0
L
Charon
5,435
604
0
0
0
42,569
0
L
Fenrir
8,122
902
11
1
0
168,753
0
W
Sol
9,017
1,002
22
2
0
147,302
0
L
Freya
8,135
904
20
2
0
139,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role