Player Matchup

Freya
Freya
 
Freya
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Chatterous
Thanatos
Level 163
God Stats
0W - 3L
1,156 SR
Queue Stats
263W - 229L
1,621 Elo+
Solo
Horus
Horus
Detectable
Horus
Level 209
God Stats
6W - 5L
1,682 SR
Queue Stats
256W - 217L
1,625 Elo+
Solo
Vulcan
Vulcan
InSαNe
Vulcan
Level 177
God Stats
0W - 3L
1,257 SR
Queue Stats
239W - 293L
1,479 Elo+
Party 1
Thor
Thor
Ähmed
Thor
Level 143
God Stats
80W - 75L
1,554 SR
Queue Stats
618W - 567L
1,598 Elo+
Party 1
Team Averages
Level 174
1,430 SR
1,565 Elo+

VS

Team Averages
Level 152
1,587 SR
1,548 Elo+
Ullr
Ullr
 
Ullr
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Feesh
Sobek
Level 202
God Stats
3W - 2L
1,533 SR
Queue Stats
362W - 153L
1,609 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Mylco
Morgan Le Fay
Level 154
God Stats
2W - 1L
1,734 SR
Queue Stats
54W - 52L
1,517 Elo+
Party 2
He Bo
He Bo
ProcessingInfo
He Bo
Level 107
God Stats
9W - 6L
1,582 SR
Queue Stats
593W - 523L
1,626 Elo+
Solo
Arachne
Arachne
Skual25
Arachne
Level 212
God Stats
24W - 18L
1,586 SR
Queue Stats
557W - 539L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
11
1 / 4 / 1
5,616
562
4,506
7,527
2,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Thanatos
Chatterous
Thanatos
11
2 / 2 / 0
6,221
622
5,907
10,310
4,605
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
8
2 / 4 / 2
5,397
540
3,217
11,074
6,277
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Vulcan
InSαNe
Vulcan
8
0 / 8 / 1
5,059
506
3,890
8,561
2,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Thor
Ähmed
Thor
9
1 / 5 / 1
5,095
510
2,736
9,644
2,930
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
11
4 / 3 / 2
6,718
672
5,223
6,446
1,918
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Sobek
Feesh
Sobek
11
4 / 1 / 9
6,964
696
5,384
10,882
7,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Morgan Le Fay
Mylco
Morgan Le Fay
13
7 / 1 / 7
7,233
723
11,404
6,856
2,151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
7 / 0 / 7
7,080
708
8,531
5,639
1,861
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Arachne
Skual25
Arachne
12
1 / 1 / 0
6,549
655
4,223
6,837
1,964
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
48
6
Kills
23
23
Deaths
6
5
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
1
4
1
0.38
W
Ullr
 
Ullr
4
3
2
1.67
L
Thanatos
Chatterous
Thanatos
2
2
0
1
L
Horus
2
4
2
0.75
W
Sobek
Feesh
Sobek
4
1
9
8.5
L
Vulcan
InSαNe
Vulcan
0
8
1
0.06
W
Morgan Le Fay
Mylco
Morgan Le Fay
7
1
7
10.5
W
7
0
7
10.5
W
Arachne
Skual25
Arachne
1
1
0
1
L
Thor
Ähmed
Thor
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,256
Damage
34,765
47,116
Taken
36,660
18,359
Mitigated
15,451
13,530
Healing
14,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
4,506
1,786
0
2,860
7,527
2,468
0
1,572
5,955
29,127
6,499
W
Ullr
 
Ullr
5,223
1,681
0
1,783
6,446
1,918
691
2,973
3,473
0
49,148
L
Thanatos
Chatterous
Thanatos
5,907
2,061
0
5,940
10,310
4,605
0
2,454
7,840
0
48,005
L
Horus
3,217
1,870
416
2,534
11,074
6,277
0
6,690
4,222
0
17,781
W
Sobek
Feesh
Sobek
5,384
689
0
5,125
10,882
7,557
0
1,215
9,649
20,618
0
L
Vulcan
InSαNe
Vulcan
3,890
164
0
856
8,561
2,079
0
7,390
607
25,431
0
W
Morgan Le Fay
Mylco
Morgan Le Fay
11,404
455
0
2,439
6,856
2,151
240
2,518
4,027
44,194
0
W
8,531
1,106
0
1,506
5,639
1,861
0
825
4,646
42,716
675
W
Arachne
Skual25
Arachne
4,223
3,004
0
4,001
6,837
1,964
0
0
6,406
0
40,350
L
Thor
Ähmed
Thor
2,736
442
0
924
9,644
2,930
0
6,264
3,196
0
34,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,388
Gold Earned
34,544
299
Minions Killed
335
0
Camps Cleared
0
1,068,130
Distance Traveled
1,167,470
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
5,616
562
58
6
0
188,058
0
W
Ullr
6,718
672
84
8
0
198,419
4
L
Thanatos
6,221
622
99
10
0
215,297
0
L
Horus
5,397
540
32
3
0
220,991
2
W
Sobek
6,964
696
25
3
0
229,958
3
L
Vulcan
5,059
506
56
6
0
220,007
2
W
Morgan Le Fay
7,233
723
83
8
0
243,731
1
W
He Bo
7,080
708
70
7
0
256,683
4
W
Arachne
6,549
655
73
7
0
238,679
0
L
Thor
5,095
510
54
5
0
223,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role