Player Matchup

Raijin
Raijin
Arnold9009
Raijin
Level 87
God Stats
6W - 2L
1,741 SR
Queue Stats
574W - 581L
1,502 Elo+
Solo
Hera
Hera
GimliG375
Hera
Level 109
God Stats
3W - 3L
1,473 SR
Queue Stats
258W - 214L
1,547 Elo+
Party 1
Janus
Janus
Xerxes0Golden
Janus
Level 153
God Stats
3W - 0L
1,839 SR
Queue Stats
92W - 104L
1,507 Elo+
Solo
Odin
Odin
beeskneezitem9
Odin
Level 216
God Stats
6W - 4L
1,572 SR
Queue Stats
328W - 312L
1,521 Elo+
Party 1
Chaac
Chaac
temp-91988079779
Chaac
Level 34
God Stats
2W - 5L
1,200 SR
Queue Stats
115W - 126L
1,476 Elo+
Solo
Team Averages
Level 120
1,565 SR
1,511 Elo+

VS

Team Averages
Level 126
1,454 SR
1,449 Elo+
Susano
Susano
AlmightyDurr
Susano
Level 101
God Stats
3W - 4L
1,534 SR
Queue Stats
482W - 510L
1,424 Elo+
Solo
Ganesha
Ganesha
Hydrozax
Ganesha
Level 129
God Stats
1W - 1L
1,694 SR
Queue Stats
17W - 22L
1,439 Elo+
Solo
Lancelot
Lancelot
MOPPIN_N_GLOWIN
Lancelot
Level 158
God Stats
0W - 2L
1,305 SR
Queue Stats
515W - 534L
1,470 Elo+
Solo
Izanami
Izanami
Pimp_C_UGK
Izanami
Level 121
God Stats
1W - 4L
1,276 SR
Queue Stats
294W - 301L
1,495 Elo+
Solo
Nu Wa
Nu Wa
darcki3921
Nu Wa
Level 119
God Stats
5W - 6L
1,462 SR
Queue Stats
323W - 365L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Arnold9009
Raijin
15
2 / 2 / 13
9,436
786
9,374
9,566
3,757
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hera
16
3 / 3 / 13
9,712
809
9,322
11,382
4,706
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

17
7 / 1 / 8
10,562
880
11,055
6,044
2,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 1 / 13
9,494
791
4,857
12,574
12,924
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

19
10 / 2 / 12
11,216
935
14,752
19,803
19,961
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
14
4 / 6 / 2
8,443
704
10,856
9,438
3,165
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ganesha
Hydrozax
Ganesha
14
0 / 6 / 4
8,179
682
5,048
15,583
16,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Lancelot
12
1 / 2 / 1
7,375
615
3,435
8,875
6,592
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Izanami
Pimp_C_UGK
Izanami
15
3 / 6 / 2
8,508
709
6,927
9,367
3,928
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Nu Wa
15
1 / 6 / 2
8,549
712
13,356
8,941
3,086
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
20
26
Kills
9
9
Deaths
26
59
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Susano
4
6
2
0.83
W
Raijin
Arnold9009
Raijin
2
2
13
4.25
W
Hera
3
3
13
3.17
L
Ganesha
Hydrozax
Ganesha
0
6
4
0.33
L
Lancelot
1
2
1
0.75
L
Izanami
Pimp_C_UGK
Izanami
3
6
2
0.67
W
7
1
8
11
W
4
1
13
10.5
L
Nu Wa
1
6
2
0.33
W
10
2
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,360
Damage
39,622
59,369
Taken
52,204
43,794
Mitigated
33,185
26,759
Healing
7,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
10,856
737
303
719
9,438
3,165
0
5,889
3,393
0
20,529
W
Raijin
Arnold9009
Raijin
9,374
1,203
921
1,775
9,566
3,757
203
3,564
6,002
28,489
350
W
Hera
9,322
2,931
2,544
4,525
11,382
4,706
2,186
2,885
8,497
37,563
0
L
Ganesha
Hydrozax
Ganesha
5,048
253
611
1,361
15,583
16,414
0
9,616
5,547
16,964
0
L
Lancelot
3,435
168
986
1,241
8,875
6,592
0
4,977
3,590
520
4,416
L
Izanami
Pimp_C_UGK
Izanami
6,927
2,168
722
610
9,367
3,928
0
4,332
4,915
0
25,879
W
11,055
398
611
847
6,044
2,446
666
1,814
4,230
27,837
893
W
4,857
1,094
1,717
4,059
12,574
12,924
1,441
3,732
8,842
0
9,518
L
Nu Wa
13,356
4,938
768
438
8,941
3,086
0
3,650
5,191
27,291
0
W
14,752
1,188
497
9,263
19,803
19,961
782
6,929
12,874
512
40,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,420
Gold Earned
41,054
197
Minions Killed
114
0
Camps Cleared
0
1,144,508
Distance Traveled
1,048,139
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
8,443
704
20
2
0
208,514
0
W
Raijin
9,436
786
40
3
0
210,727
0
W
Hera
9,712
809
51
4
0
198,213
0
L
Ganesha
8,179
682
2
0
0
189,226
0
L
Lancelot
7,375
615
11
1
0
259,129
0
L
Izanami
8,508
709
51
4
0
189,293
0
W
Janus
10,562
880
46
4
0
260,793
0
W
Odin
9,494
791
8
1
0
258,540
0
L
Nu Wa
8,549
712
30
3
0
201,977
0
W
Chaac
11,216
935
52
4
0
216,235
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role