Player Matchup

Zhong Kui
Zhong Kui
M4rton
Zhong Kui
Level 101
God Stats
7W - 4L
1,725 SR
Queue Stats
171W - 174L
1,473 Elo+
Solo
Khepri
Khepri
ajmarusaa17
Khepri
Level 122
God Stats
3W - 2L
1,620 SR
Queue Stats
58W - 55L
1,517 Elo+
Solo
Arachne
Arachne
kai3921
Arachne
Level 105
God Stats
91W - 59L
1,644 SR
Queue Stats
383W - 383L
1,575 Elo+
Solo
Team Averages
Level 109
1,663 SR
1,522 Elo+

VS

Team Averages
Level 136
1,502 SR
1,533 Elo+
Sobek
Sobek
bzolyomi
Sobek
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
409W - 401L
1,487 Elo+
Solo
Baron Samedi
Baron Samedi
n8tex
Baron Samedi
Level 105
God Stats
12W - 11L
1,445 SR
Queue Stats
252W - 258L
1,509 Elo+
Solo
Hou Yi
Hou Yi
ЗлойПерс
Hou Yi
Level 188
God Stats
4W - 1L
1,559 SR
Queue Stats
15W - 12L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
M4rton
Zhong Kui
16
1 / 5 / 3
8,986
749
9,202
11,620
9,333
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
14
0 / 3 / 5
8,233
686
5,059
8,764
10,071
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
kai3921
Arachne
15
4 / 4 / 2
9,395
783
11,873
16,695
14,393
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
bzolyomi
Sobek
16
3 / 5 / 6
9,862
822
8,847
18,075
15,451
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
n8tex
Baron Samedi
17
4 / 1 / 8
10,671
889
8,910
8,827
3,685
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

17
5 / 0 / 6
11,232
936
15,839
8,313
3,734
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
32
5
Kills
12
12
Deaths
6
10
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
M4rton
Zhong Kui
1
5
3
0.5
L
Khepri
0
3
5
0.83
W
Sobek
bzolyomi
Sobek
3
5
6
1.2
L
Arachne
kai3921
Arachne
4
4
2
1.25
W
Baron Samedi
n8tex
Baron Samedi
4
1
8
8
W
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,134
Damage
33,596
37,079
Taken
35,215
33,797
Mitigated
22,870
8,087
Healing
13,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
M4rton
Zhong Kui
9,202
895
0
2,347
11,620
9,333
0
4,820
6,119
34,823
0
L
Khepri
5,059
35
790
589
8,764
10,071
0
4,384
3,886
21,007
0
W
Sobek
bzolyomi
Sobek
8,847
884
90
5,867
18,075
15,451
144
6,668
11,051
25,592
1,306
L
Arachne
kai3921
Arachne
11,873
9,471
0
4,361
16,695
14,393
0
7,373
8,728
0
32,134
W
Baron Samedi
n8tex
Baron Samedi
8,910
761
1,750
5,156
8,827
3,685
474
3,253
5,368
35,482
0
W
15,839
9,094
0
924
8,313
3,734
762
4,360
3,773
0
46,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,614
Gold Earned
31,765
117
Minions Killed
177
0
Camps Cleared
0
658,518
Distance Traveled
656,097
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
8,986
749
60
5
0
203,723
0
L
Khepri
8,233
686
25
2
0
229,891
0
W
Sobek
9,862
822
41
3
0
205,696
0
L
Arachne
9,395
783
32
3
0
224,904
0
W
Baron Samedi
10,671
889
44
4
0
219,874
0
W
Hou Yi
11,232
936
92
8
0
230,527
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role