Player Matchup

Yu Huang
Yu Huang
AnOffDutyNinja
Yu Huang
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
463W - 475L
1,444 Elo+
Solo
Ix Chel
Ix Chel
BarRoomHero27
Ix Chel
Level 153
God Stats
2W - 2L
1,404 SR
Queue Stats
435W - 302L
1,544 Elo+
Solo
Izanami
Izanami
MadKingIcarus59
Izanami
Level 124
God Stats
27W - 13L
1,706 SR
Queue Stats
935W - 805L
1,559 Elo+
Solo
Gilgamesh
Gilgamesh
Quikpuff
Gilgamesh
Level 155
God Stats
16W - 7L
1,582 SR
Queue Stats
571W - 626L
1,509 Elo+
Solo
Ravana
Ravana
temp-91988079779
Ravana
Level 34
God Stats
4W - 2L
1,453 SR
Queue Stats
115W - 126L
1,465 Elo+
Solo
Team Averages
Level 125
1,529 SR
1,504 Elo+

VS

Team Averages
Level 132
1,426 SR
1,453 Elo+
Ullr
Ullr
Dance4Hatch
Ullr
Level 122
God Stats
0W - 3L
1,071 SR
Queue Stats
111W - 107L
1,485 Elo+
Solo
Jing Wei
Jing Wei
Goldie Mack3
Jing Wei
Level 129
God Stats
0W - 3L
1,206 SR
Queue Stats
176W - 196L
1,451 Elo+
Solo
Ix Chel
Ix Chel
HLG_Jr
Ix Chel
Level 157
God Stats
1W - 3L
1,336 SR
Queue Stats
192W - 211L
1,431 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
STRONG4EVER
Ah Muzen Cab
Level 105
God Stats
1W - 1L
1,742 SR
Queue Stats
172W - 169L
1,472 Elo+
Solo
Ymir
Ymir
VivaCashern
Ymir
Level 148
God Stats
1W - 1L
1,773 SR
Queue Stats
196W - 214L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
17
3 / 4 / 17
10,616
758
14,946
10,995
4,234
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ix Chel
19
6 / 4 / 17
11,446
818
11,880
15,730
5,732
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

19
6 / 2 / 20
11,856
847
16,107
16,321
9,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Gilgamesh
Quikpuff
Gilgamesh
16
7 / 8 / 11
10,472
748
10,721
27,511
17,315
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
10 / 1 / 18
12,719
909
18,104
25,890
13,701
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 8 / 6
9,433
674
17,122
14,704
5,059
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
Goldie Mack3
Jing Wei
16
7 / 9 / 9
10,348
739
15,887
15,061
5,237
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ix Chel
HLG_Jr
Ix Chel
17
4 / 5 / 10
10,222
730
13,891
12,722
4,368
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
STRONG4EVER
Ah Muzen Cab
14
2 / 5 / 9
9,000
643
9,409
12,111
4,285
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mystical Earring

Mystical Earring

+15
Mp 5

18
4 / 5 / 11
10,472
748
14,662
23,879
25,769
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
64
32
Kills
19
19
Deaths
32
83
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
3
4
17
2.88
W
Ix Chel
6
4
17
3.63
L
2
8
6
0.63
L
Jing Wei
Goldie Mack3
Jing Wei
7
9
9
1.28
L
Ix Chel
HLG_Jr
Ix Chel
4
5
10
1.8
W
6
2
20
8
W
Gilgamesh
Quikpuff
Gilgamesh
7
8
11
1.56
L
Ah Muzen Cab
STRONG4EVER
Ah Muzen Cab
2
5
9
1.3
L
4
5
11
1.9
W
10
1
18
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,758
Damage
70,971
96,447
Taken
78,477
50,785
Mitigated
44,718
45,891
Healing
17,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
14,946
266
571
1,796
10,995
4,234
1,208
1,771
9,224
25,962
0
W
Ix Chel
11,880
1,399
12,074
7,297
15,730
5,732
2,121
4,354
11,376
35,179
0
L
17,122
4,063
1,031
1,615
14,704
5,059
0
4,535
10,169
0
32,125
L
Jing Wei
Goldie Mack3
Jing Wei
15,887
12,546
449
747
15,061
5,237
156
4,209
10,852
0
26,118
L
Ix Chel
HLG_Jr
Ix Chel
13,891
3,253
5,652
3,474
12,722
4,368
0
4,861
7,861
28,536
724
W
16,107
8,450
3,017
2,870
16,321
9,803
4,007
6,111
10,210
0
35,252
W
Gilgamesh
Quikpuff
Gilgamesh
10,721
1,347
670
3,538
27,511
17,315
151
7,915
19,596
770
17,995
L
Ah Muzen Cab
STRONG4EVER
Ah Muzen Cab
9,409
3,597
1,217
922
12,111
4,285
0
5,220
6,891
0
14,765
L
14,662
406
154
2,158
23,879
25,769
0
8,771
15,108
31,984
1,118
W
18,104
2,518
2,676
11,382
25,890
13,701
231
7,007
18,883
0
40,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,109
Gold Earned
49,475
202
Minions Killed
125
0
Camps Cleared
0
1,298,997
Distance Traveled
1,120,841
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
10,616
758
23
2
0
281,868
0
W
Ix Chel
11,446
818
57
4
0
265,801
0
L
Ullr
9,433
674
34
2
0
238,123
0
L
Jing Wei
10,348
739
13
1
0
225,009
0
L
Ix Chel
10,222
730
36
3
0
249,762
0
W
Izanami
11,856
847
46
3
0
263,337
0
W
Gilgamesh
10,472
748
18
1
0
218,418
0
L
Ah Muzen Cab
9,000
643
15
1
0
189,796
0
L
Ymir
10,472
748
27
2
0
218,151
0
W
Ravana
12,719
909
58
4
0
269,573
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role