Player Matchup

Thor
Thor
BochaMR
Thor
Level 117
God Stats
3W - 8L
1,333 SR
Queue Stats
375W - 417L
1,498 Elo+
Solo
Artemis
Artemis
Mandrakado
Artemis
Level 89
God Stats
1W - 1L
1,716 SR
Queue Stats
61W - 77L
1,399 Elo+
Solo
Ra
Ra
Pedrivo
Ra
Level 170
God Stats
2W - 7L
1,459 SR
Queue Stats
83W - 96L
1,453 Elo+
Solo
Team Averages
Level 125
1,502 SR
1,450 Elo+

VS

Team Averages
Level 129
1,685 SR
1,497 Elo+
Zeus
Zeus
Arremeneco
Zeus
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 49L
1,504 Elo+
Party 1
Bacchus
Bacchus
Coyaso
Bacchus
Level 147
God Stats
5W - 0L
1,875 SR
Queue Stats
25W - 25L
1,526 Elo+
Party 1
Cernunnos
Cernunnos
DenteiroPA
Cernunnos
Level 218
God Stats
69W - 42L
1,679 SR
Queue Stats
795W - 805L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
BochaMR
Thor
16
2 / 4 / 5
9,540
867
6,049
12,410
5,919
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artemis
Mandrakado
Artemis
13
0 / 6 / 6
8,379
762
5,648
9,912
2,686
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
6 / 4 / 2
10,535
958
13,720
11,217
4,174
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 4 / 2
10,707
973
11,397
8,892
2,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Coyaso
Bacchus
16
5 / 3 / 6
10,252
932
7,178
9,301
8,951
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cernunnos
DenteiroPA
Cernunnos
16
1 / 1 / 6
9,740
885
11,794
13,816
5,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
27
8
Kills
13
14
Deaths
8
13
Assists
14
Player
Kills
Deaths
Assists
KDA
W
7
4
2
2
L
Thor
BochaMR
Thor
2
4
5
1.13
W
Bacchus
Coyaso
Bacchus
5
3
6
2.67
W
Cernunnos
DenteiroPA
Cernunnos
1
1
6
4
L
Artemis
Mandrakado
Artemis
0
6
6
0.5
L
6
4
2
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,417
Damage
30,369
33,539
Taken
32,009
12,779
Mitigated
16,488
7,312
Healing
6,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,397
1,851
0
995
8,892
2,528
656
3,730
5,162
32,640
282
L
Thor
BochaMR
Thor
6,049
743
0
2,127
12,410
5,919
0
6,803
5,313
26
27,217
W
Bacchus
Coyaso
Bacchus
7,178
526
0
464
9,301
8,951
0
3,101
6,188
28,151
1,019
W
Cernunnos
DenteiroPA
Cernunnos
11,794
6,311
0
4,768
13,816
5,009
714
6,831
6,882
0
38,974
L
Artemis
Mandrakado
Artemis
5,648
2,556
0
360
9,912
2,686
361
5,903
3,593
0
18,994
L
13,720
1,448
1,544
3,281
11,217
4,174
174
4,639
6,288
41,128
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,454
Gold Earned
30,699
138
Minions Killed
150
0
Camps Cleared
0
592,188
Distance Traveled
593,687
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,707
973
63
6
0
200,455
4
L
Thor
9,540
867
52
5
0
210,270
2
W
Bacchus
10,252
932
29
3
0
198,398
1
W
Cernunnos
9,740
885
58
5
0
194,834
2
L
Artemis
8,379
762
19
2
0
176,497
0
L
Ra
10,535
958
67
6
0
205,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role