Player Matchup

Artio
Artio
PraticalFrost
Artio
Level 67
God Stats
2W - 0L
1,516 SR
Queue Stats
145W - 158L
1,474 Elo+
Party 2
Neith
Neith
cheesecake25
Neith
Level 134
God Stats
5W - 4L
1,631 SR
Queue Stats
247W - 224L
1,527 Elo+
Party 2
Ne Zha
Ne Zha
hi41
Ne Zha
Level 87
God Stats
9W - 8L
1,608 SR
Queue Stats
134W - 128L
1,560 Elo+
Party 2
Scylla
Scylla
rapiddog14
Scylla
Level 180
God Stats
1W - 1L
1,582 SR
Queue Stats
299W - 241L
1,558 Elo+
Party 2
King Arthur
King Arthur
saju545
King Arthur
Level 158
God Stats
8W - 7L
1,379 SR
Queue Stats
415W - 361L
1,576 Elo+
Solo
Team Averages
Level 125
1,543 SR
1,539 Elo+

VS

Team Averages
Level 152
1,632 SR
1,557 Elo+
Eset
Eset
Fancyfawn958678
Eset
Level 186
God Stats
1W - 1L
1,689 SR
Queue Stats
180W - 171L
1,555 Elo+
Party 1
Arachne
Arachne
KingSimba642
Arachne
Level 174
God Stats
14W - 6L
1,760 SR
Queue Stats
91W - 92L
1,582 Elo+
Party 1
Bellona
Bellona
Mach_Aph3tamin3
Bellona
Level 146
God Stats
32W - 20L
1,521 SR
Queue Stats
265W - 230L
1,567 Elo+
Solo
Artemis
Artemis
PoliticZx
Artemis
Level 157
God Stats
2W - 4L
1,607 SR
Queue Stats
234W - 220L
1,528 Elo+
Solo
Kukulkan
Kukulkan
Sacatera
Kukulkan
Level 98
God Stats
33W - 30L
1,586 SR
Queue Stats
272W - 254L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 2
7,040
542
2,371
11,272
5,740
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

14
2 / 0 / 1
7,793
599
6,058
8,242
2,623
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ne Zha
hi41
Ne Zha
12
2 / 1 / 4
6,991
538
5,055
9,253
3,073
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
rapiddog14
Scylla
15
7 / 0 / 3
9,203
708
11,106
4,641
1,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
saju545
King Arthur
14
3 / 0 / 3
8,469
651
8,158
7,040
5,547
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 0
6,590
507
4,194
8,752
5,072
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
KingSimba642
Arachne
12
1 / 5 / 0
6,233
479
3,168
14,629
5,352
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

12
0 / 4 / 1
6,592
507
2,227
13,598
10,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Artemis
PoliticZx
Artemis
14
0 / 1 / 1
7,138
549
7,475
7,458
2,289
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Kukulkan
Sacatera
Kukulkan
11
1 / 4 / 0
6,173
475
4,426
5,696
1,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
16
Kills
3
3
Deaths
16
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
L
Arachne
KingSimba642
Arachne
1
5
0
0.2
L
0
4
1
0.13
L
Artemis
PoliticZx
Artemis
0
1
1
0.5
W
2
2
2
1.5
L
Kukulkan
Sacatera
Kukulkan
1
4
0
0.25
W
2
0
1
2.5
W
Ne Zha
hi41
Ne Zha
2
1
4
4
W
Scylla
rapiddog14
Scylla
7
0
3
8.5
W
King Arthur
saju545
King Arthur
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,748
Damage
21,490
40,448
Taken
50,133
18,568
Mitigated
24,371
16,875
Healing
12,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,194
361
227
2,575
8,752
5,072
0
4,792
3,805
33,322
0
L
Arachne
KingSimba642
Arachne
3,168
2,279
0
4,874
14,629
5,352
0
1,918
12,558
0
45,844
L
2,227
454
0
3,205
13,598
10,216
0
2,670
10,051
0
42,082
L
Artemis
PoliticZx
Artemis
7,475
2,433
0
1,573
7,458
2,289
0
596
6,862
0
65,273
W
2,371
282
1,659
4,949
11,272
5,740
0
4,205
7,067
14,649
0
L
Kukulkan
Sacatera
Kukulkan
4,426
63
0
250
5,696
1,442
0
3,600
1,818
43,743
0
W
6,058
1,517
0
2,020
8,242
2,623
0
942
7,300
0
69,960
W
Ne Zha
hi41
Ne Zha
5,055
2,194
0
4,837
9,253
3,073
0
689
8,564
0
45,236
W
Scylla
rapiddog14
Scylla
11,106
1,176
0
880
4,641
1,585
0
2,784
1,857
82,114
2,575
W
King Arthur
saju545
King Arthur
8,158
685
0
2,530
7,040
5,547
0
0
7,040
9,440
54,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,496
Gold Earned
32,726
495
Minions Killed
423
0
Camps Cleared
0
1,386,746
Distance Traveled
1,254,573
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
6,590
507
61
5
0
258,288
5
L
Arachne
6,233
479
71
5
0
288,125
0
L
Bellona
6,592
507
83
6
0
241,497
2
L
Artemis
7,138
549
123
9
0
239,564
3
W
Artio
7,040
542
23
2
0
272,800
2
L
Kukulkan
6,173
475
85
7
0
227,099
1
W
Neith
7,793
599
118
9
0
252,982
0
W
Ne Zha
6,991
538
73
6
0
299,477
0
W
Scylla
9,203
708
165
13
0
306,402
2
W
King Arthur
8,469
651
116
9
0
255,085
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role