Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
 
Amaterasu
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Drunkenlover
Ah Muzen Cab
Level 156
God Stats
1W - 0L
1,310 SR
Queue Stats
49W - 40L
1,609 Elo+
Solo
Chronos
Chronos
FreeTxnner
Chronos
Level 107
God Stats
2W - 3L
1,600 SR
Queue Stats
691W - 665L
1,560 Elo+
Solo
Mercury
Mercury
I_M1ss_Th3_Rag3
Mercury
Level 145
God Stats
11W - 11L
1,516 SR
Queue Stats
1,599W - 1,464L
1,527 Elo+
Solo
Team Averages
Level 137
1,485 SR
1,539 Elo+

VS

Team Averages
Level 123
1,592 SR
1,490 Elo+
Mercury
Mercury
PancakesAreTasty
Mercury
Level 101
God Stats
12W - 11L
1,553 SR
Queue Stats
290W - 312L
1,459 Elo+
Solo
Nu Wa
Nu Wa
Waterfactory
Nu Wa
Level 128
God Stats
28W - 21L
1,612 SR
Queue Stats
308W - 303L
1,485 Elo+
Solo
Cthulhu
Cthulhu
blackhawksr1
Cthulhu
Level 156
God Stats
15W - 6L
1,633 SR
Queue Stats
176W - 162L
1,544 Elo+
Solo
Danzaburou
Danzaburou
qAxen
Danzaburou
Level 126
God Stats
21W - 15L
1,629 SR
Queue Stats
322W - 276L
1,489 Elo+
Solo
Medusa
Medusa
spiderjay812
Medusa
Level 102
God Stats
13W - 12L
1,536 SR
Queue Stats
399W - 369L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
1 / 5 / 4
8,421
602
8,846
12,570
3,905
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Amaterasu
 
Amaterasu
13
3 / 1 / 3
7,201
514
6,379
13,372
8,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
Drunkenlover
Ah Muzen Cab
13
3 / 2 / 2
8,088
578
7,481
9,018
2,963
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Chronos
FreeTxnner
Chronos
13
1 / 4 / 3
7,251
518
4,570
9,338
2,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

13
8 / 2 / 2
8,263
590
4,886
8,323
2,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 7 / 2
5,624
402
4,328
9,797
2,865
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
2 / 1 / 4
7,487
535
7,492
8,283
2,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
blackhawksr1
Cthulhu
14
5 / 3 / 0
8,559
611
7,656
13,038
9,615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
qAxen
Danzaburou
11
3 / 2 / 5
7,027
502
6,445
9,334
4,544
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Medusa
12
3 / 3 / 3
6,801
486
8,505
9,596
2,933
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
28
16
Kills
14
14
Deaths
16
14
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
1
5
4
0.6
W
Amaterasu
 
Amaterasu
3
1
3
4.5
W
Ah Muzen Cab
Drunkenlover
Ah Muzen Cab
3
2
2
2
W
Chronos
FreeTxnner
Chronos
1
4
3
0.63
W
8
2
2
4.5
L
1
7
2
0.29
L
2
1
4
4
L
Cthulhu
blackhawksr1
Cthulhu
5
3
0
1.67
L
Danzaburou
qAxen
Danzaburou
3
2
5
2.75
L
Medusa
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,162
Damage
34,426
52,621
Taken
50,048
20,026
Mitigated
22,323
16,167
Healing
8,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
8,846
4,166
0
5,774
12,570
3,905
0
7,661
4,215
65,995
1,058
W
Amaterasu
 
Amaterasu
6,379
1,354
0
4,603
13,372
8,002
0
1,492
11,880
0
37,663
W
Ah Muzen Cab
Drunkenlover
Ah Muzen Cab
7,481
2,636
0
170
9,018
2,963
120
2,610
6,408
0
68,168
W
Chronos
FreeTxnner
Chronos
4,570
1,380
0
2,059
9,338
2,843
2,676
829
8,509
46,109
0
W
4,886
1,659
0
3,561
8,323
2,313
0
1,740
6,583
0
39,333
L
4,328
1,040
0
389
9,797
2,865
0
320
9,314
0
23,645
L
7,492
1,080
0
962
8,283
2,366
0
377
7,824
60,486
0
L
Cthulhu
blackhawksr1
Cthulhu
7,656
131
0
3,497
13,038
9,615
0
7,466
5,572
61,204
2,329
L
Danzaburou
qAxen
Danzaburou
6,445
1,739
0
2,083
9,334
4,544
17
2,030
6,852
0
34,049
L
Medusa
8,505
2,655
0
1,944
9,596
2,933
0
2,650
6,530
0
42,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,224
Gold Earned
35,498
463
Minions Killed
382
0
Camps Cleared
0
1,372,002
Distance Traveled
1,404,678
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,421
602
111
8
0
210,599
0
W
Amaterasu
7,201
514
67
5
0
300,402
0
W
Ah Muzen Cab
8,088
578
116
8
0
269,349
2
W
Chronos
7,251
518
98
7
0
253,997
0
W
Mercury
8,263
590
71
5
0
337,655
1
L
Mercury
5,624
402
26
2
0
294,477
0
L
Nu Wa
7,487
535
109
8
0
284,478
4
L
Cthulhu
8,559
611
118
8
0
268,088
0
L
Danzaburou
7,027
502
62
4
0
289,883
7
L
Medusa
6,801
486
67
5
0
267,752
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role