Player Matchup

Thor
Thor
 
Thor
Level 196
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Malvar_9
Medusa
Level 128
God Stats
47W - 53L
1,600 SR
Queue Stats
362W - 396L
1,465 Elo+
Solo
Bellona
Bellona
Slayer6666705
Bellona
Level 131
God Stats
3W - 3L
1,420 SR
Queue Stats
283W - 282L
1,576 Elo+
Party 1
Sobek
Sobek
melanias
Sobek
Level 124
God Stats
36W - 46L
1,451 SR
Queue Stats
271W - 278L
1,483 Elo+
Solo
Kukulkan
Kukulkan
smitechamp0
Kukulkan
Level 101
God Stats
7W - 4L
1,507 SR
Queue Stats
383W - 360L
1,535 Elo+
Party 1
Team Averages
Level 136
1,496 SR
1,512 Elo+

VS

Team Averages
Level 135
1,595 SR
1,507 Elo+
Arachne
Arachne
 
Arachne
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
 
Bellona
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
AAS_Infamous
Cupid
Level 127
God Stats
156W - 130L
1,596 SR
Queue Stats
240W - 236L
1,495 Elo+
Solo
Eset
Eset
JheezusChrist96
Eset
Level 157
God Stats
4W - 6L
1,491 SR
Queue Stats
414W - 404L
1,538 Elo+
Solo
Xing Tian
Xing Tian
LADMognok
Xing Tian
Level 68
God Stats
1W - 1L
1,887 SR
Queue Stats
77W - 76L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
7
3 / 1 / 2
4,057
676
3,349
5,426
1,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
Malvar_9
Medusa
7
2 / 1 / 0
3,727
621
2,537
3,212
802
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
8
3 / 0 / 2
4,910
818
3,010
4,250
3,705
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sobek
melanias
Sobek
6
0 / 1 / 3
3,552
592
2,508
5,608
3,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kukulkan
smitechamp0
Kukulkan
8
1 / 1 / 0
4,142
690
2,151
2,439
667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
7
2 / 3 / 0
3,787
631
2,651
5,574
1,502
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
 
Bellona
4
0 / 3 / 0
3,186
531
1,434
4,017
2,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
0 / 1 / 2
3,545
591
3,170
3,189
844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
0 / 1 / 3
4,115
686
2,428
2,609
684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Xing Tian
LADMognok
Xing Tian
6
2 / 1 / 0
4,023
671
3,910
6,367
2,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
9
9
Kills
4
4
Deaths
9
7
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
3
1
2
4
L
Arachne
 
Arachne
2
3
0
0.67
L
Bellona
 
Bellona
0
3
0
0
L
0
1
2
1
L
0
1
3
1.5
L
Xing Tian
LADMognok
Xing Tian
2
1
0
2
W
Medusa
Malvar_9
Medusa
2
1
0
2
W
Bellona
3
0
2
4
W
Sobek
melanias
Sobek
0
1
3
1.5
W
Kukulkan
smitechamp0
Kukulkan
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,555
Damage
13,593
20,935
Taken
21,756
9,796
Mitigated
7,990
7,330
Healing
7,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
3,349
875
0
1,758
5,426
1,420
0
1,924
3,502
0
13,594
L
Arachne
 
Arachne
2,651
1,960
0
1,982
5,574
1,502
30
921
4,548
0
17,095
L
Bellona
 
Bellona
1,434
445
0
1,191
4,017
2,031
0
0
3,809
0
9,942
L
3,170
1,714
50
1,562
3,189
844
0
644
2,545
0
23,519
L
2,428
482
92
926
2,609
684
0
984
1,625
24,163
0
L
Xing Tian
LADMognok
Xing Tian
3,910
539
0
1,562
6,367
2,929
0
1,714
4,653
9,948
0
W
Medusa
Malvar_9
Medusa
2,537
838
0
750
3,212
802
0
963
2,249
0
20,616
W
Bellona
3,010
1,019
0
1,542
4,250
3,705
0
0
4,250
0
24,342
W
Sobek
melanias
Sobek
2,508
150
0
2,750
5,608
3,202
0
2,024
3,584
6,777
1,300
W
Kukulkan
smitechamp0
Kukulkan
2,151
283
0
530
2,439
667
0
1,427
1,012
23,317
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,388
Gold Earned
18,656
184
Minions Killed
158
0
Camps Cleared
0
633,740
Distance Traveled
560,157
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
4,057
676
26
4
0
137,723
0
L
Arachne
3,787
631
34
6
0
145,394
0
L
Bellona
3,186
531
16
3
0
64,184
2
L
Cupid
3,545
591
43
7
0
100,972
0
L
Eset
4,115
686
56
9
0
116,763
0
L
Xing Tian
4,023
671
9
2
0
132,844
1
W
Medusa
3,727
621
38
6
0
116,733
0
W
Bellona
4,910
818
50
8
0
126,744
0
W
Sobek
3,552
592
13
2
0
140,830
2
W
Kukulkan
4,142
690
57
10
0
111,710
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role