Player Matchup

Anubis
Anubis
Candeep
Anubis
Level 79
God Stats
10W - 3L
1,658 SR
Queue Stats
42W - 20L
1,468 Elo+
Solo
Tyr
Tyr
Heel GFX
Tyr
Level 67
God Stats
2W - 3L
1,210 SR
Queue Stats
11W - 25L
1,316 Elo+
Party 1
Awilix
Awilix
VILIGHTS
Awilix
Level 141
God Stats
3W - 0L
1,536 SR
Queue Stats
21W - 23L
1,430 Elo+
Party 1
Team Averages
Level 96
1,468 SR
1,405 Elo+

VS

Team Averages
Level 85
1,617 SR
1,492 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
JManRiots97
Osiris
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 32L
1,534 Elo+
Solo
Charybdis
Charybdis
SmittenSensei
Charybdis
Level 65
God Stats
6W - 3L
1,851 SR
Queue Stats
244W - 265L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Candeep
Anubis
13
3 / 2 / 7
7,506
1,072
4,803
4,805
2,000
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

12
6 / 3 / 4
7,353
1,050
4,413
7,554
5,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Awilix
VILIGHTS
Awilix
12
3 / 1 / 8
7,215
1,031
5,164
5,748
1,901
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
10
1 / 3 / 4
6,273
896
2,836
3,616
1,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Osiris
10
2 / 5 / 4
6,455
922
4,118
9,276
7,463
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charybdis
SmittenSensei
Charybdis
12
2 / 4 / 2
6,671
953
5,164
6,119
1,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
15
12
Kills
5
6
Deaths
12
19
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
1
3
4
1
W
Anubis
Candeep
Anubis
3
2
7
3.25
W
6
3
4
2.67
L
Osiris
2
5
4
0.8
L
Charybdis
SmittenSensei
Charybdis
2
4
2
0.75
W
Awilix
VILIGHTS
Awilix
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,380
Damage
12,118
18,107
Taken
19,011
9,706
Mitigated
10,195
4,888
Healing
1,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
2,836
133
215
353
3,616
1,203
0
773
2,775
10,023
469
W
Anubis
Candeep
Anubis
4,803
535
0
1,316
4,805
2,000
287
735
4,070
24,014
152
W
4,413
719
0
1,722
7,554
5,805
0
1,125
6,429
0
9,909
L
Osiris
4,118
1,081
0
392
9,276
7,463
0
1,767
7,195
0
12,675
L
Charybdis
SmittenSensei
Charybdis
5,164
2,602
0
640
6,119
1,529
0
2,200
3,830
0
19,969
W
Awilix
VILIGHTS
Awilix
5,164
1,613
0
1,850
5,748
1,901
895
809
4,939
0
19,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,074
Gold Earned
19,399
94
Minions Killed
75
0
Camps Cleared
0
423,634
Distance Traveled
330,070
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,273
896
16
2
0
97,442
1
W
Anubis
7,506
1,072
51
7
0
133,609
0
W
Tyr
7,353
1,050
13
2
0
133,701
0
L
Osiris
6,455
922
18
3
0
125,380
1
L
Charybdis
6,671
953
41
6
0
107,248
0
W
Awilix
7,215
1,031
30
4
0
156,324
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role