Player Matchup

Persephone
Persephone
ReaTokisaki
Persephone
Level 107
God Stats
1W - 0L
1,161 SR
Queue Stats
18W - 6L
1,621 Elo+
Party 1
Chaac
Chaac
SleepyAshKuro_
Chaac
Level 127
God Stats
4W - 1L
1,633 SR
Queue Stats
9W - 6L
1,491 Elo+
Party 1
Ne Zha
Ne Zha
xA11DAYAP28x
Ne Zha
Level 66
God Stats
3W - 2L
1,615 SR
Queue Stats
41W - 36L
1,461 Elo+
Solo
Team Averages
Level 100
1,470 SR
1,524 Elo+

VS

Team Averages
Level 77
1,425 SR
1,422 Elo+
Medusa
Medusa
Nonchlnt
Medusa
Level 109
God Stats
6W - 5L
1,581 SR
Queue Stats
37W - 39L
1,408 Elo+
Solo
Anubis
Anubis
UninstallPlz628
Anubis
Level 32
God Stats
15W - 24L
1,491 SR
Queue Stats
23W - 33L
1,436 Elo+
Solo
Ares
Ares
alguemJOIA
Ares
Level 89
God Stats
1W - 7L
1,204 SR
Queue Stats
34W - 49L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
ReaTokisaki
Persephone
14
3 / 0 / 4
8,550
855
5,559
5,375
1,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 2 / 7
7,871
787
2,904
6,896
4,571
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Ne Zha
13
4 / 2 / 3
8,390
839
3,506
6,683
2,535
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Nonchlnt
Medusa
12
1 / 2 / 2
7,443
744
3,182
3,812
1,990
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

5
0 / 1 / 0
5,775
578
275
682
173
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
3 / 4 / 0
7,832
783
5,980
10,382
11,612
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
7
Kills
4
4
Deaths
7
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Medusa
Nonchlnt
Medusa
1
2
2
1
W
Persephone
ReaTokisaki
Persephone
3
0
4
5
W
0
2
7
1.75
L
0
1
0
0
L
3
4
0
0.75
W
Ne Zha
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,969
Damage
9,437
18,954
Taken
14,876
8,778
Mitigated
13,775
2,283
Healing
511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Nonchlnt
Medusa
3,182
471
0
0
3,812
1,990
0
1,886
1,922
0
14,929
W
Persephone
ReaTokisaki
Persephone
5,559
224
71
630
5,375
1,672
776
1,989
3,386
25,935
713
W
2,904
565
0
1,136
6,896
4,571
299
1,838
5,058
0
27,570
L
275
0
0
11
682
173
0
111
571
1,675
0
L
5,980
572
0
500
10,382
11,612
0
3,305
7,019
19,642
0
W
Ne Zha
3,506
825
0
446
6,683
2,535
755
2,531
4,152
0
11,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,811
Gold Earned
21,050
118
Minions Killed
61
0
Camps Cleared
0
524,879
Distance Traveled
288,201
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,443
744
37
4
0
123,223
0
W
Persephone
8,550
855
38
4
0
171,408
0
W
Chaac
7,871
787
54
5
0
180,411
0
L
Anubis
5,775
578
3
0
0
26,472
0
L
Ares
7,832
783
21
2
0
138,506
1
W
Ne Zha
8,390
839
26
3
0
173,060
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role