Player Matchup

Kumbhakarna
Kumbhakarna
Diamond II
 
Kumbhakarna
Diamond II
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Masters
KM0N
Hou Yi
Masters
Level 190
God Stats
5W - 9L
1,535 SR
Queue Stats
594W - 451L
2,369 MMR
Solo
Jormungandr
Jormungandr
Diamond IV
chanced1414
Jormungandr
Diamond IV
Level 148
God Stats
8W - 6L
1,638 SR
Queue Stats
247W - 237L
2,183 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 171
1,558 SR
2,017 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 187
1,720 SR
2,679 MMR
Ymir
Ymir
Masters
FullWPlayer
Ymir
Masters
Level 159
God Stats
3W - 1L
1,827 SR
Queue Stats
276W - 103L
2,939 MMR
Party 1
Anhur
Anhur
Masters
Mizuharа
Anhur
Masters
Level 212
God Stats
6W - 2L
1,731 SR
Queue Stats
416W - 158L
2,959 MMR
Party 1
Geb
Geb
Diamond IV
ven0m100320
Geb
Diamond IV
Level 189
God Stats
6W - 6L
1,601 SR
Queue Stats
308W - 327L
2,139 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
12
0 / 3 / 4
7,290
729
4,123
12,141
9,114
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Hou Yi
KM0N
Hou Yi
12
3 / 5 / 1
7,707
771
8,635
9,193
2,850
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Jormungandr
chanced1414
Jormungandr
12
1 / 5 / 3
7,364
736
6,041
12,854
12,498
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Bans
CthulhuFafnirSerqetCerberusKuzenbo

VS

Bans
CabrakanXing TianAmaterasuAtlasSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 8
8,930
893
7,703
10,616
8,950
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anhur
Mizuharа
Anhur
16
7 / 1 / 6
9,914
991
13,863
8,119
3,137
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
2 / 0 / 10
8,482
848
6,429
10,257
9,720
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
37
4
Kills
13
13
Deaths
4
8
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
0
3
4
0.67
W
4
3
8
2.67
L
Hou Yi
KM0N
Hou Yi
3
5
1
0.7
W
Anhur
Mizuharа
Anhur
7
1
6
10
L
Jormungandr
chanced1414
Jormungandr
1
5
3
0.5
W
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,799
Damage
27,995
34,188
Taken
28,992
24,462
Mitigated
21,807
5,476
Healing
8,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
4,123
402
0
2,336
12,141
9,114
164
4,940
7,159
22,803
0
W
7,703
2,262
0
2,687
10,616
8,950
604
2,504
7,870
23,019
2,382
L
Hou Yi
KM0N
Hou Yi
8,635
3,821
0
1,152
9,193
2,850
246
3,633
5,542
0
23,205
W
Anhur
Mizuharа
Anhur
13,863
8,076
0
3,072
8,119
3,137
2,031
3,296
4,673
0
50,902
L
Jormungandr
chanced1414
Jormungandr
6,041
1,014
0
1,988
12,854
12,498
45
4,779
8,063
15,100
1,392
W
6,429
734
0
2,373
10,257
9,720
521
3,000
7,039
20,826
715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,361
Gold Earned
27,326
102
Minions Killed
123
0
Camps Cleared
0
453,708
Distance Traveled
552,555
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
7,290
729
34
3
0
159,979
1
W
Ymir
8,930
893
33
3
0
169,171
0
L
Hou Yi
7,707
771
42
4
0
142,241
0
W
Anhur
9,914
991
68
7
0
178,343
0
L
Jormungandr
7,364
736
26
3
0
151,488
0
W
Geb
8,482
848
22
2
0
205,041
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role