Player Matchup

Thor
Thor
AtomRageHnter
Thor
Level 185
God Stats
1W - 6L
1,250 SR
Queue Stats
363W - 400L
1,491 Elo+
Party 3
Ymir
Ymir
Hash2k
Ymir
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 35L
1,402 Elo+
Party 2
Gilgamesh
Gilgamesh
SeForce
Gilgamesh
Level 30
God Stats
0W - 2L
1,271 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Ix Chel
Ix Chel
TheAllCookie
Ix Chel
Level 126
God Stats
3W - 1L
1,790 SR
Queue Stats
167W - 157L
1,549 Elo+
Party 3
Hel
Hel
banshee4ever
Hel
Level 17
God Stats
9W - 2L
1,804 SR
Queue Stats
31W - 28L
1,451 Elo+
Party 2
Team Averages
Level 81
1,523 SR
1,479 Elo+

VS

Team Averages
Level 129
1,535 SR
1,512 Elo+
Nike
Nike
 
Nike
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
HighSkilledAngel
Nu Wa
Level 122
God Stats
103W - 65L
1,603 SR
Queue Stats
361W - 322L
1,501 Elo+
Party 1
Medusa
Medusa
pcfromsky
Medusa
Level 127
God Stats
19W - 14L
1,539 SR
Queue Stats
41W - 37L
1,551 Elo+
Solo
Maman Brigitte
Maman Brigitte
shady_knife
Maman Brigitte
Level 125
God Stats
19W - 18L
1,532 SR
Queue Stats
747W - 710L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 2
5,504
459
2,218
11,025
3,240
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
Hash2k
Ymir
9
0 / 4 / 0
5,340
445
3,895
11,811
7,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gilgamesh
SeForce
Gilgamesh
11
3 / 5 / 2
6,511
543
4,978
11,412
3,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ix Chel
TheAllCookie
Ix Chel
12
3 / 4 / 2
6,520
543
4,915
9,455
2,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

9
0 / 7 / 2
5,007
417
3,336
7,418
1,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
13
6 / 1 / 1
8,640
720
7,802
7,384
3,895
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Horus
 
Horus
11
2 / 0 / 8
7,181
598
2,312
8,590
6,407
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

12
2 / 3 / 6
7,114
593
5,204
5,376
1,434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Medusa
pcfromsky
Medusa
13
5 / 0 / 6
7,363
614
9,982
7,972
2,835
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Maman Brigitte
shady_knife
Maman Brigitte
13
10 / 2 / 6
7,950
663
10,962
7,704
2,268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
52
6
Kills
25
25
Deaths
6
8
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
6
1
1
6.5
W
Horus
 
Horus
2
0
8
6
L
0
5
2
0.2
L
Ymir
Hash2k
Ymir
0
4
0
0
W
2
3
6
1.67
L
Gilgamesh
SeForce
Gilgamesh
3
5
2
0.8
L
Ix Chel
TheAllCookie
Ix Chel
3
4
2
1
L
0
7
2
0.14
W
Medusa
pcfromsky
Medusa
5
0
6
8
W
Maman Brigitte
shady_knife
Maman Brigitte
10
2
6
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,342
Damage
36,262
51,121
Taken
37,026
17,897
Mitigated
16,839
9,970
Healing
17,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
7,802
896
0
1,732
7,384
3,895
0
1,495
5,889
74
54,568
W
Horus
 
Horus
2,312
1,240
2,473
5,884
8,590
6,407
439
2,977
5,613
0
17,220
L
2,218
528
0
1,600
11,025
3,240
0
2,994
7,965
0
39,821
L
Ymir
Hash2k
Ymir
3,895
788
0
582
11,811
7,450
0
812
10,891
20,508
1,021
W
5,204
1,189
0
800
5,376
1,434
660
2,980
2,396
39,380
0
L
Gilgamesh
SeForce
Gilgamesh
4,978
2,243
0
1,824
11,412
3,097
0
3,986
7,306
0
25,682
L
Ix Chel
TheAllCookie
Ix Chel
4,915
670
131
3,194
9,455
2,429
0
4,476
4,688
44,407
0
L
3,336
563
1,113
1,526
7,418
1,681
198
3,023
4,206
22,814
0
W
Medusa
pcfromsky
Medusa
9,982
3,999
0
2,805
7,972
2,835
1,602
2,953
5,019
0
57,259
W
Maman Brigitte
shady_knife
Maman Brigitte
10,962
643
0
3,888
7,704
2,268
0
1,699
6,005
43,953
1,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,882
Gold Earned
38,248
266
Minions Killed
365
0
Camps Cleared
0
1,120,730
Distance Traveled
1,169,458
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
8,640
720
99
8
0
213,317
2
W
Horus
7,181
598
30
3
0
246,578
0
L
Thor
5,504
459
69
6
0
230,112
0
L
Ymir
5,340
445
32
3
0
210,372
0
W
Nu Wa
7,114
593
78
7
0
200,550
0
L
Gilgamesh
6,511
543
43
4
0
254,200
0
L
Ix Chel
6,520
543
95
8
0
222,186
4
L
Hel
5,007
417
27
2
0
203,860
0
W
Medusa
7,363
614
93
8
0
233,593
6
W
Maman Brigitte
7,950
663
65
5
0
275,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role