Player Matchup

Osiris
Osiris
 
Osiris
Level 209
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
Andordragon
Persephone
Level 120
God Stats
7W - 10L
1,412 SR
Queue Stats
29W - 35L
1,455 Elo+
Solo
Awilix
Awilix
Azula
Awilix
Level 162
God Stats
3W - 0L
1,755 SR
Queue Stats
11W - 8L
1,531 Elo+
Solo
Hel
Hel
Dloadzz-
Hel
Level 68
God Stats
1W - 0L
1,752 SR
Queue Stats
67W - 71L
1,526 Elo+
Solo
Skadi
Skadi
Lilpeanut017
Skadi
Level 53
God Stats
101W - 110L
1,495 SR
Queue Stats
117W - 131L
1,437 Elo+
Solo
Team Averages
Level 122
1,583 SR
1,490 Elo+

VS

Team Averages
Level 126
1,488 SR
1,428 Elo+
Thor
Thor
DANIELTRAUNT
Thor
Level 125
God Stats
1W - 4L
1,456 SR
Queue Stats
152W - 205L
1,432 Elo+
Party 1
Horus
Horus
LukazUwU
Horus
Level 42
God Stats
11W - 6L
1,595 SR
Queue Stats
61W - 66L
1,384 Elo+
Solo
Chang'e
Chang'e
ViewingRocket41
Chang'e
Level 149
God Stats
1W - 3L
1,524 SR
Queue Stats
68W - 68L
1,464 Elo+
Solo
Ymir
Ymir
joao ZUEIRO
Ymir
Level 158
God Stats
2W - 4L
1,569 SR
Queue Stats
103W - 126L
1,409 Elo+
Party 1
Heimdallr
Heimdallr
zMonkeyDLuffyy
Heimdallr
Level 157
God Stats
0W - 5L
1,294 SR
Queue Stats
295W - 372L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
14
3 / 3 / 4
8,072
673
11,506
15,561
9,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Persephone
Andordragon
Persephone
11
2 / 2 / 2
6,516
543
5,775
7,505
1,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Awilix
Azula
Awilix
13
8 / 0 / 1
7,432
619
8,963
6,320
2,046
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 0 / 4
5,881
490
4,698
6,442
3,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

12
0 / 0 / 4
6,739
562
5,051
5,003
1,550
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 1
5,727
477
3,824
11,035
4,362
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
LukazUwU
Horus
11
2 / 4 / 2
6,476
540
8,071
14,185
6,981
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

13
1 / 1 / 2
6,971
581
4,298
6,842
2,402
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 2 / 1
5,939
495
3,589
12,284
6,281
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Heimdallr
zMonkeyDLuffyy
Heimdallr
10
0 / 4 / 0
5,775
481
3,883
7,561
2,418
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
14
Kills
5
5
Deaths
14
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
3
3
4
1.67
W
Persephone
Andordragon
Persephone
2
2
2
1.5
W
Awilix
Azula
Awilix
8
0
1
8.5
L
1
3
1
0.5
W
1
0
4
3
W
0
0
4
2
L
Horus
LukazUwU
Horus
2
4
2
0.75
L
1
1
2
2
L
1
2
1
0.75
L
Heimdallr
zMonkeyDLuffyy
Heimdallr
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,993
Damage
23,665
40,831
Taken
51,907
18,070
Mitigated
22,444
18,177
Healing
14,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
11,506
4,355
0
5,649
15,561
9,303
136
2,206
13,355
0
65,490
W
Persephone
Andordragon
Persephone
5,775
617
0
1,166
7,505
1,977
0
2,595
4,900
32,131
0
W
Awilix
Azula
Awilix
8,963
3,521
0
4,106
6,320
2,046
0
419
5,901
0
56,488
L
3,824
718
0
830
11,035
4,362
0
1,991
9,044
0
37,000
W
4,698
354
2,089
2,718
6,442
3,194
0
1,740
4,702
25,802
0
W
5,051
3,139
0
2,449
5,003
1,550
750
731
4,272
0
52,100
L
Horus
LukazUwU
Horus
8,071
4,423
321
4,793
14,185
6,981
0
865
13,320
0
33,119
L
4,298
409
435
3,228
6,842
2,402
0
2,960
3,882
48,870
2,385
L
3,589
594
1,745
2,369
12,284
6,281
0
3,136
9,148
14,216
265
L
Heimdallr
zMonkeyDLuffyy
Heimdallr
3,883
1,782
0
945
7,561
2,418
0
1,521
6,040
0
40,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,640
Gold Earned
30,888
383
Minions Killed
316
0
Camps Cleared
0
1,321,872
Distance Traveled
1,191,664
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
8,072
673
98
8
0
207,232
0
W
Persephone
6,516
543
49
4
0
257,429
1
W
Awilix
7,432
619
95
8
0
362,792
2
L
Thor
5,727
477
59
5
0
243,248
0
W
Hel
5,881
490
37
3
0
261,077
0
W
Skadi
6,739
562
104
9
0
233,342
2
L
Horus
6,476
540
62
5
0
234,143
0
L
Chang'e
6,971
581
110
9
0
256,531
0
L
Ymir
5,939
495
21
2
0
229,213
5
L
Heimdallr
5,775
481
64
5
0
228,529
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role