Player Matchup

Bacchus
Bacchus
Deathunit
Bacchus
Level 104
God Stats
16W - 15L
1,533 SR
Queue Stats
146W - 128L
1,532 Elo+
Party 1
Artemis
Artemis
Dutertesupot
Artemis
Level 118
God Stats
2W - 2L
1,473 SR
Queue Stats
124W - 119L
1,519 Elo+
Party 1
Mercury
Mercury
ImCalledVee
Mercury
Level 154
God Stats
1W - 1L
1,300 SR
Queue Stats
392W - 362L
1,508 Elo+
Solo
Ix Chel
Ix Chel
PrincessWithD
Ix Chel
Level 64
God Stats
2W - 4L
1,244 SR
Queue Stats
108W - 122L
1,457 Elo+
Solo
Anubis
Anubis
Whils
Anubis
Level 156
God Stats
11W - 18L
1,377 SR
Queue Stats
161W - 159L
1,486 Elo+
Solo
Team Averages
Level 119
1,385 SR
1,501 Elo+

VS

Team Averages
Level 114
1,498 SR
1,489 Elo+
Amaterasu
Amaterasu
Gabgouba
Amaterasu
Level 109
God Stats
4W - 4L
1,528 SR
Queue Stats
230W - 229L
1,463 Elo+
Party 2
Atlas
Atlas
MichoMacho
Atlas
Level 99
God Stats
0W - 2L
1,328 SR
Queue Stats
592W - 581L
1,496 Elo+
Party 2
Apollo
Apollo
ShadowFishx
Apollo
Level 143
God Stats
5W - 8L
1,489 SR
Queue Stats
81W - 58L
1,518 Elo+
Solo
Anubis
Anubis
melanias
Anubis
Level 124
God Stats
35W - 33L
1,581 SR
Queue Stats
244W - 249L
1,483 Elo+
Solo
Achilles
Achilles
pooleyssek22
Achilles
Level 96
God Stats
29W - 20L
1,566 SR
Queue Stats
159W - 153L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Deathunit
Bacchus
10
2 / 1 / 3
6,260
626
3,745
7,899
5,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Artemis
Dutertesupot
Artemis
10
3 / 3 / 1
5,879
588
5,012
6,429
1,897
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
ImCalledVee
Mercury
10
2 / 4 / 2
5,657
566
4,166
9,042
2,678
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ix Chel
12
1 / 2 / 0
6,196
620
2,780
4,860
1,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
Whils
Anubis
12
0 / 0 / 1
7,037
704
1,315
4,090
1,473
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Gabgouba
Amaterasu
1
0 / 0 / 0
2,060
206
0
0
0
Atlas
8
1 / 2 / 3
5,249
525
2,991
5,378
3,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Apollo
9
2 / 3 / 1
5,506
551
5,547
6,116
1,829
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Anubis
melanias
Anubis
10
3 / 2 / 4
5,761
576
5,718
5,464
2,145
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Achilles
pooleyssek22
Achilles
11
4 / 1 / 2
5,976
598
6,182
6,543
2,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
20
8
Kills
10
10
Deaths
8
7
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Deathunit
Bacchus
2
1
3
3.5
W
Artemis
Dutertesupot
Artemis
3
3
1
1.17
L
Amaterasu
Gabgouba
Amaterasu
0
0
0
0
W
Mercury
ImCalledVee
Mercury
2
4
2
0.75
L
Atlas
1
2
3
1.25
W
Ix Chel
1
2
0
0.5
L
Apollo
2
3
1
0.83
W
Anubis
Whils
Anubis
0
0
1
0.5
L
Anubis
melanias
Anubis
3
2
4
2.5
L
Achilles
pooleyssek22
Achilles
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,018
Damage
20,438
32,320
Taken
23,501
12,498
Mitigated
9,719
8,674
Healing
7,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Deathunit
Bacchus
3,745
611
0
2,183
7,899
5,263
0
2,276
5,623
12,402
0
W
Artemis
Dutertesupot
Artemis
5,012
1,519
0
1,211
6,429
1,897
0
1,339
5,090
0
39,632
L
Amaterasu
Gabgouba
Amaterasu
0
0
0
0
0
0
0
0
0
0
0
W
Mercury
ImCalledVee
Mercury
4,166
1,971
0
591
9,042
2,678
0
2,094
6,948
0
38,154
L
Atlas
2,991
1,523
0
1,323
5,378
3,466
0
1,220
4,142
9,845
548
W
Ix Chel
2,780
238
615
1,872
4,860
1,187
98
2,377
2,483
39,716
0
L
Apollo
5,547
4,280
0
1,433
6,116
1,829
0
1,070
5,046
0
34,948
W
Anubis
Whils
Anubis
1,315
0
90
2,112
4,090
1,473
0
506
3,584
54,928
1,562
L
Anubis
melanias
Anubis
5,718
224
0
1,958
5,464
2,145
0
3,333
1,929
29,295
0
L
Achilles
pooleyssek22
Achilles
6,182
1,807
0
2,506
6,543
2,279
0
1,866
4,552
0
39,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,029
Gold Earned
24,552
324
Minions Killed
215
0
Camps Cleared
0
1,022,817
Distance Traveled
803,118
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,260
626
17
2
0
210,033
3
W
Artemis
5,879
588
61
6
0
193,986
2
L
Amaterasu
2,060
206
0
0
0
0
0
W
Mercury
5,657
566
63
6
0
238,990
2
L
Atlas
5,249
525
11
1
0
175,837
2
W
Ix Chel
6,196
620
81
8
0
210,771
0
L
Apollo
5,506
551
70
7
0
196,729
0
W
Anubis
7,037
704
102
10
0
169,037
6
L
Anubis
5,761
576
62
6
0
187,014
7
L
Achilles
5,976
598
72
7
0
243,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role