Player Matchup

Sol
Sol
Gold III
Anikilladorbr
Sol
Gold III
Level 196
God Stats
0W - 1L
1,522 SR
Queue Stats
214W - 219L
1,449 MMR
Solo
Thor
Thor
Gold IV
Elnando1951
Thor
Gold IV
Level 115
God Stats
16W - 24L
1,424 SR
Queue Stats
283W - 305L
1,414 MMR
Solo
Jormungandr
Jormungandr
Silver II
FoGos54
Jormungandr
Silver II
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,369 MMR
Solo
Tiamat
Tiamat
Gold IV
LynxNexo
Tiamat
Gold IV
Level 153
God Stats
0W - 2L
1,640 SR
Queue Stats
29W - 33L
1,369 MMR
Solo
Charybdis
Charybdis
Gold III
sergilicious
Charybdis
Gold III
Level 129
God Stats
50W - 55L
1,545 SR
Queue Stats
259W - 279L
1,446 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 144
1,526 SR
1,409 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 146
1,536 SR
1,400 MMR
Cu Chulainn
Cu Chulainn
Gold III
 
Cu Chulainn
Gold III
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Gold III
DIRtyD_FROmdA91O
Kukulkan
Gold III
Level 158
God Stats
21W - 17L
1,578 SR
Queue Stats
249W - 256L
1,572 MMR
Party 1
Da Ji
Da Ji
Gold V
GhvstDaZebra
Da Ji
Gold V
Level 136
God Stats
5W - 0L
1,307 SR
Queue Stats
47W - 44L
1,432 MMR
Solo
Shiva
Shiva
Silver V
KusH902
Shiva
Silver V
Level 125
God Stats
15W - 4L
1,606 SR
Queue Stats
83W - 98L
1,146 MMR
Party 1
Skadi
Skadi
Gold V
jonhy22
Skadi
Gold V
Level 159
God Stats
23W - 10L
1,688 SR
Queue Stats
460W - 472L
1,352 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 2 / 0
4,695
470
1,053
2,502
543
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

10
0 / 3 / 0
5,151
515
2,625
7,141
2,432
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jormungandr
FoGos54
Jormungandr
12
0 / 0 / 0
6,289
629
6,481
9,027
7,894
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
LynxNexo
Tiamat
9
0 / 3 / 0
5,421
542
2,028
6,043
3,018
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Charybdis
sergilicious
Charybdis
8
0 / 3 / 0
4,874
487
1,906
6,094
1,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
JanusCthulhuIx ChelHera

VS

Bans
UllrArachneLokiBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
12
0 / 0 / 1
6,366
637
5,136
8,346
5,412
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
3 / 0 / 3
7,296
730
2,997
3,623
1,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

12
6 / 0 / 3
6,808
681
5,262
6,775
2,534
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shiva
KusH902
Shiva
10
0 / 0 / 4
6,002
600
2,699
7,259
3,669
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Skadi
jonhy22
Skadi
12
2 / 0 / 2
6,629
663
3,458
3,404
948
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
24
0
Kills
11
11
Deaths
0
0
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
0
0
1
0.5
L
0
2
0
0
W
3
0
3
4.5
L
0
3
0
0
L
Jormungandr
FoGos54
Jormungandr
0
0
0
0
W
6
0
3
7.5
W
Shiva
KusH902
Shiva
0
0
4
2
L
Tiamat
LynxNexo
Tiamat
0
3
0
0
W
Skadi
jonhy22
Skadi
2
0
2
3
L
Charybdis
sergilicious
Charybdis
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,093
Damage
19,552
30,807
Taken
29,407
15,193
Mitigated
13,756
6,095
Healing
8,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
5,136
476
0
4,088
8,346
5,412
0
3,941
3,812
5,702
43,559
L
1,053
450
0
798
2,502
543
0
978
1,524
14,785
1,192
W
2,997
408
0
1,008
3,623
1,193
348
778
2,845
48,518
1,605
L
2,625
224
0
140
7,141
2,432
0
1,473
5,643
0
36,008
L
Jormungandr
FoGos54
Jormungandr
6,481
1,445
0
2,062
9,027
7,894
0
1,059
7,968
45,218
3,574
W
5,262
1,694
0
1,035
6,775
2,534
0
1,654
5,081
0
44,914
W
Shiva
KusH902
Shiva
2,699
495
0
1,406
7,259
3,669
41
902
6,357
0
26,303
L
Tiamat
LynxNexo
Tiamat
2,028
524
0
1,176
6,043
3,018
0
605
5,421
22,454
364
W
Skadi
jonhy22
Skadi
3,458
773
0
621
3,404
948
665
843
2,561
0
52,818
L
Charybdis
sergilicious
Charybdis
1,906
1,387
0
1,919
6,094
1,306
0
0
6,094
0
24,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,430
Gold Earned
33,101
290
Minions Killed
407
0
Camps Cleared
0
866,898
Distance Traveled
1,088,981
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
6,366
637
87
9
0
211,690
0
L
Sol
4,695
470
29
3
0
85,786
0
W
Kukulkan
7,296
730
103
10
0
201,557
6
L
Thor
5,151
515
72
7
0
199,444
0
L
Jormungandr
6,289
629
100
10
0
193,869
2
W
Da Ji
6,808
681
74
7
0
250,478
1
W
Shiva
6,002
600
37
4
0
210,861
2
L
Tiamat
5,421
542
46
5
0
209,366
0
W
Skadi
6,629
663
106
11
0
214,395
1
L
Charybdis
4,874
487
43
4
0
178,433
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role