Player Matchup

Cthulhu
Cthulhu
BlueFrm336
Cthulhu
Level 63
God Stats
7W - 1L
1,937 SR
Queue Stats
59W - 67L
1,339 Elo+
Solo
Ratatoskr
Ratatoskr
Candeep
Ratatoskr
Level 79
God Stats
2W - 0L
1,500 SR
Queue Stats
37W - 18L
1,450 Elo+
Solo
The Morrigan
The Morrigan
Snide124
The Morrigan
Level 75
God Stats
6W - 1L
1,783 SR
Queue Stats
166W - 159L
1,367 Elo+
Solo
Team Averages
Level 72
1,740 SR
1,385 Elo+

VS

Team Averages
Level 84
1,542 SR
1,373 Elo+
Cthulhu
Cthulhu
FredCarbo
Cthulhu
Level 122
God Stats
41W - 34L
1,520 SR
Queue Stats
124W - 135L
1,397 Elo+
Solo
Neith
Neith
QCXPhoenix
Neith
Level 92
God Stats
3W - 3L
1,602 SR
Queue Stats
19W - 14L
1,481 Elo+
Solo
Anubis
Anubis
Valentinbrouch
Anubis
Level 39
God Stats
1W - 2L
1,503 SR
Queue Stats
43W - 65L
1,241 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BlueFrm336
Cthulhu
19
1 / 0 / 4
12,176
812
14,323
13,787
12,702
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ratatoskr
Candeep
Ratatoskr
18
1 / 1 / 2
11,387
759
5,715
9,231
3,388
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Morrigan
Snide124
The Morrigan
18
3 / 2 / 1
11,448
763
8,214
8,412
2,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FredCarbo
Cthulhu
18
2 / 1 / 1
11,256
750
12,477
15,611
16,143
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Neith
18
1 / 1 / 1
10,928
729
5,049
9,084
3,396
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
0 / 3 / 2
9,877
658
4,079
7,320
2,964
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
7
5
Kills
3
3
Deaths
5
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BlueFrm336
Cthulhu
1
0
4
3
W
Ratatoskr
Candeep
Ratatoskr
1
1
2
2
L
Cthulhu
FredCarbo
Cthulhu
2
1
1
2.5
L
Neith
1
1
1
1.5
W
The Morrigan
Snide124
The Morrigan
3
2
1
1.75
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,252
Damage
21,605
31,430
Taken
32,015
19,079
Mitigated
22,503
6,844
Healing
7,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BlueFrm336
Cthulhu
14,323
1,130
0
2,100
13,787
12,702
253
6,053
6,987
42,699
1,345
W
Ratatoskr
Candeep
Ratatoskr
5,715
2,722
0
2,349
9,231
3,388
1,111
3,632
5,216
0
50,144
L
Cthulhu
FredCarbo
Cthulhu
12,477
426
123
3,455
15,611
16,143
0
9,331
6,204
44,150
2,367
L
Neith
5,049
2,257
376
2,758
9,084
3,396
0
6,867
2,172
0
32,487
W
The Morrigan
Snide124
The Morrigan
8,214
847
0
2,395
8,412
2,989
0
4,681
3,304
42,672
3,285
L
4,079
535
0
941
7,320
2,964
0
4,568
2,736
30,005
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,011
Gold Earned
32,061
209
Minions Killed
196
0
Camps Cleared
0
891,605
Distance Traveled
770,621
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,176
812
69
5
0
309,744
0
W
Ratatoskr
11,387
759
71
5
0
310,507
0
L
Cthulhu
11,256
750
73
5
0
306,895
5
L
Neith
10,928
729
63
4
0
272,260
0
W
The Morrigan
11,448
763
69
5
0
271,354
0
L
Anubis
9,877
658
60
4
0
191,466
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role