Player Matchup

Zeus
Zeus
 
Zeus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Krisibebe
Ymir
Level 81
God Stats
11W - 4L
1,846 SR
Queue Stats
261W - 247L
1,425 Elo+
Solo
Skadi
Skadi
Litta99
Skadi
Level 67
God Stats
20W - 16L
1,556 SR
Queue Stats
44W - 50L
1,413 Elo+
Solo
Amaterasu
Amaterasu
SnoopDogg42
Amaterasu
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,356 Elo+
Solo
Ravana
Ravana
sgtcaimo
Ravana
Level 108
God Stats
23W - 27L
1,449 SR
Queue Stats
981W - 989L
1,386 Elo+
Solo
Team Averages
Level 100
1,570 SR
1,416 Elo+

VS

Team Averages
Level 63
1,530 SR
1,420 Elo+
Izanami
Izanami
DARWIN_1213
Izanami
Level 28
God Stats
3W - 4L
1,597 SR
Queue Stats
41W - 52L
1,378 Elo+
Party 1
Eset
Eset
Elsaltador
Eset
Level 92
God Stats
0W - 1L
1,844 SR
Queue Stats
32W - 35L
1,442 Elo+
Solo
Kali
Kali
a SIGMA O
Kali
Level 107
God Stats
0W - 2L
1,375 SR
Queue Stats
167W - 174L
1,432 Elo+
Solo
Charon
Charon
knot1852
Charon
Level 42
God Stats
5W - 6L
1,416 SR
Queue Stats
80W - 86L
1,415 Elo+
Party 1
Tsukuyomi
Tsukuyomi
tdnmomo-ARIA
Tsukuyomi
Level 48
God Stats
9W - 17L
1,420 SR
Queue Stats
99W - 105L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
15
3 / 1 / 2
8,832
631
3,196
5,380
1,644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ymir
12
3 / 0 / 4
7,057
504
8,946
15,373
12,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
Litta99
Skadi
12
1 / 2 / 4
7,038
503
7,533
9,007
2,672
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Amaterasu
SnoopDogg42
Amaterasu
14
11 / 1 / 1
9,384
670
11,435
10,357
4,247
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ravana
sgtcaimo
Ravana
13
1 / 1 / 5
7,418
530
4,427
4,424
1,739
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DARWIN_1213
Izanami
10
0 / 5 / 2
5,962
426
8,346
12,227
4,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

12
2 / 5 / 2
7,607
543
3,380
10,290
2,473
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Kali
10
0 / 3 / 0
5,906
422
1,357
7,730
2,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charon
knot1852
Charon
10
0 / 1 / 4
6,622
473
6,706
11,973
7,732
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Tsukuyomi
tdnmomo-ARIA
Tsukuyomi
11
3 / 5 / 1
6,330
452
6,741
13,861
4,427
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
14
19
Kills
5
5
Deaths
19
16
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
3
1
2
4
L
Izanami
DARWIN_1213
Izanami
0
5
2
0.2
L
2
5
2
0.6
W
Ymir
3
0
4
5
W
Skadi
Litta99
Skadi
1
2
4
1.5
W
Amaterasu
SnoopDogg42
Amaterasu
11
1
1
11.5
L
Kali
0
3
0
0
L
Charon
knot1852
Charon
0
1
4
2
W
Ravana
sgtcaimo
Ravana
1
1
5
3.5
L
Tsukuyomi
tdnmomo-ARIA
Tsukuyomi
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,537
Damage
26,530
44,541
Taken
56,081
23,170
Mitigated
21,972
11,015
Healing
19,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
3,196
538
0
1,425
5,380
1,644
0
826
4,554
59,986
1,648
L
Izanami
DARWIN_1213
Izanami
8,346
5,522
0
3,693
12,227
4,462
0
4,089
8,138
0
43,136
L
3,380
911
380
3,387
10,290
2,473
0
1,990
8,259
43,614
1,475
W
Ymir
8,946
2,474
0
1,482
15,373
12,868
16
3,684
11,689
28,836
0
W
Skadi
Litta99
Skadi
7,533
3,521
0
1,684
9,007
2,672
0
2,733
6,235
0
46,112
W
Amaterasu
SnoopDogg42
Amaterasu
11,435
5,062
0
5,250
10,357
4,247
1,670
1,886
8,276
499
54,008
L
Kali
1,357
782
0
856
7,730
2,878
0
0
7,730
0
29,346
L
Charon
knot1852
Charon
6,706
1,844
2,441
4,242
11,973
7,732
0
1,958
10,015
24,567
0
W
Ravana
sgtcaimo
Ravana
4,427
523
0
1,174
4,424
1,739
271
923
3,501
0
41,811
L
Tsukuyomi
tdnmomo-ARIA
Tsukuyomi
6,741
1,517
0
4,859
13,861
4,427
0
4,247
9,408
0
35,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,729
Gold Earned
32,427
415
Minions Killed
302
0
Camps Cleared
0
1,405,293
Distance Traveled
1,252,125
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,832
631
137
10
0
248,570
0
L
Izanami
5,962
426
71
5
0
223,862
0
L
Eset
7,607
543
89
6
0
236,099
0
W
Ymir
7,057
504
31
2
0
258,793
4
W
Skadi
7,038
503
83
6
0
275,791
3
W
Amaterasu
9,384
670
96
7
0
329,719
0
L
Kali
5,906
422
47
3
0
275,917
0
L
Charon
6,622
473
33
2
0
248,722
3
W
Ravana
7,418
530
68
5
0
292,420
0
L
Tsukuyomi
6,330
452
62
4
0
267,525
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role