Player Matchup

Achilles
Achilles
 
Achilles
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
A_Smilly_Face
Hou Yi
Level 153
God Stats
1W - 0L
1,084 SR
Queue Stats
49W - 80L
1,392 Elo+
Party 2
Baron Samedi
Baron Samedi
KIRLEYs
Baron Samedi
Level 121
God Stats
6W - 2L
1,690 SR
Queue Stats
175W - 147L
1,530 Elo+
Solo
Mercury
Mercury
Seraphim2117
Mercury
Level 124
God Stats
1W - 1L
1,190 SR
Queue Stats
397W - 418L
1,465 Elo+
Party 2
Bacchus
Bacchus
sootlife_92
Bacchus
Level 177
God Stats
4W - 4L
1,531 SR
Queue Stats
456W - 490L
1,441 Elo+
Party 2
Team Averages
Level 137
1,399 SR
1,466 Elo+

VS

Team Averages
Level 139
1,509 SR
1,504 Elo+
Poseidon
Poseidon
AVMCrack
Poseidon
Level 81
God Stats
8W - 9L
1,567 SR
Queue Stats
211W - 221L
1,496 Elo+
Solo
Cabrakan
Cabrakan
Leviabeetuss
Cabrakan
Level 148
God Stats
0W - 2L
1,465 SR
Queue Stats
14W - 15L
1,532 Elo+
Party 1
Sun Wukong
Sun Wukong
Vallalalo
Sun Wukong
Level 168
God Stats
40W - 38L
1,500 SR
Queue Stats
102W - 113L
1,457 Elo+
Solo
Camazotz
Camazotz
fZ-ClAsSiFIeD-fZ
Camazotz
Level 145
God Stats
1W - 2L
1,363 SR
Queue Stats
172W - 179L
1,466 Elo+
Solo
Martichoras
Martichoras
war_skull_20
Martichoras
Level 154
God Stats
50W - 52L
1,648 SR
Queue Stats
105W - 118L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
3 / 0 / 1
6,816
620
6,456
9,306
4,557
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
1 / 1 / 4
5,679
516
4,983
6,477
1,988
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
KIRLEYs
Baron Samedi
13
3 / 0 / 5
7,267
661
3,587
3,167
1,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
Seraphim2117
Mercury
11
6 / 1 / 3
6,609
601
5,438
8,941
2,733
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
sootlife_92
Bacchus
10
1 / 0 / 3
5,852
532
4,443
8,918
7,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
AVMCrack
Poseidon
10
0 / 3 / 0
5,414
492
2,188
3,717
882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
Leviabeetuss
Cabrakan
8
1 / 2 / 0
5,751
523
3,366
8,315
8,917
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Sun Wukong
Vallalalo
Sun Wukong
11
0 / 3 / 0
5,494
499
4,447
10,445
6,228
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 3 / 1
5,188
472
1,723
10,278
3,286
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Martichoras
war_skull_20
Martichoras
10
1 / 3 / 0
5,387
490
7,331
7,271
2,564
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
3
14
Kills
2
2
Deaths
14
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
3
0
1
3.5
L
Poseidon
AVMCrack
Poseidon
0
3
0
0
W
1
1
4
3
W
Baron Samedi
KIRLEYs
Baron Samedi
3
0
5
5.5
L
Cabrakan
Leviabeetuss
Cabrakan
1
2
0
0.5
W
Mercury
Seraphim2117
Mercury
6
1
3
7.5
L
Sun Wukong
Vallalalo
Sun Wukong
0
3
0
0
L
0
3
1
0.17
W
Bacchus
sootlife_92
Bacchus
1
0
3
2.5
L
Martichoras
war_skull_20
Martichoras
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,907
Damage
19,055
36,809
Taken
40,026
18,117
Mitigated
21,877
12,896
Healing
11,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
6,456
1,958
0
3,459
9,306
4,557
0
0
9,306
97
46,856
L
Poseidon
AVMCrack
Poseidon
2,188
820
0
286
3,717
882
0
1,379
2,202
33,158
680
W
4,983
2,268
0
1,450
6,477
1,988
0
1,753
4,724
0
38,764
W
Baron Samedi
KIRLEYs
Baron Samedi
3,587
479
66
1,752
3,167
1,341
0
803
2,364
44,222
2,293
L
Cabrakan
Leviabeetuss
Cabrakan
3,366
922
0
1,725
8,315
8,917
0
2,229
6,039
8,082
0
W
Mercury
Seraphim2117
Mercury
5,438
3,038
0
3,872
8,941
2,733
0
940
8,001
0
37,954
L
Sun Wukong
Vallalalo
Sun Wukong
4,447
717
0
3,028
10,445
6,228
0
484
9,921
0
39,898
L
1,723
758
72
5,009
10,278
3,286
0
1,249
8,921
0
35,622
W
Bacchus
sootlife_92
Bacchus
4,443
909
0
2,297
8,918
7,498
0
2,058
6,860
17,577
2,076
L
Martichoras
war_skull_20
Martichoras
7,331
2,124
0
1,552
7,271
2,564
0
2,148
5,123
0
41,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,223
Gold Earned
27,234
337
Minions Killed
275
0
Camps Cleared
0
1,096,769
Distance Traveled
1,009,799
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
6,816
620
68
6
0
231,107
0
L
Poseidon
5,414
492
77
7
0
180,408
0
W
Hou Yi
5,679
516
78
7
0
180,724
2
W
Baron Samedi
7,267
661
105
10
0
219,347
0
L
Cabrakan
5,751
523
13
1
0
202,977
0
W
Mercury
6,609
601
65
6
0
255,619
0
L
Sun Wukong
5,494
499
60
5
0
208,118
0
L
Camazotz
5,188
472
66
6
0
235,652
7
W
Bacchus
5,852
532
21
2
0
209,972
4
L
Martichoras
5,387
490
59
5
0
182,644
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role