Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
Worm000897
Yu Huang
Level 148
God Stats
7W - 5L
1,690 SR
Queue Stats
177W - 170L
1,533 Elo+
Party 1
Hun Batz
Hun Batz
Xènn
Hun Batz
Level 161
God Stats
4W - 1L
1,853 SR
Queue Stats
215W - 176L
1,527 Elo+
Party 1
Charon
Charon
qAxen
Charon
Level 126
God Stats
0W - 1L
1,303 SR
Queue Stats
298W - 251L
1,482 Elo+
Solo
Ravana
Ravana
Кuma
Ravana
Level 159
God Stats
1W - 2L
1,330 SR
Queue Stats
17W - 10L
1,577 Elo+
Party 1
Team Averages
Level 141
1,535 SR
1,524 Elo+

VS

Team Averages
Level 126
1,446 SR
1,563 Elo+
Medusa
Medusa
AllMightStorm
Medusa
Level 158
God Stats
3W - 4L
1,157 SR
Queue Stats
89W - 75L
1,581 Elo+
Solo
Serqet
Serqet
ItsNeverEnough
Serqet
Level 157
God Stats
3W - 0L
1,774 SR
Queue Stats
168W - 149L
1,629 Elo+
Solo
Ah Puch
Ah Puch
KuabaraSwitch91
Ah Puch
Level 150
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,381 Elo+
Party 2
Kukulkan
Kukulkan
SYMEQ
Kukulkan
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,674 Elo+
Party 2
Yemoja
Yemoja
percfever
Yemoja
Level 162
God Stats
4W - 11L
1,298 SR
Queue Stats
773W - 721L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
6
1 / 3 / 0
5,020
418
3,486
5,456
1,616
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Yu Huang
Worm000897
Yu Huang
13
5 / 2 / 2
7,306
609
7,824
6,579
2,073
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
Xènn
Hun Batz
13
3 / 1 / 2
6,889
574
5,213
7,088
2,181
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Charon
qAxen
Charon
9
0 / 4 / 3
5,217
435
2,166
8,495
5,204
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ravana
Кuma
Ravana
13
5 / 4 / 1
7,390
616
8,624
9,194
5,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 2 / 2
8,161
680
9,877
6,913
2,521
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
5 / 2 / 1
7,199
600
6,174
10,270
4,040
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 5 / 4
6,141
512
2,994
9,519
3,048
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Kukulkan
SYMEQ
Kukulkan
10
0 / 5 / 1
5,548
462
1,641
7,291
2,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
percfever
Yemoja
11
0 / 0 / 7
7,031
586
4,093
7,590
4,224
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
29
14
Kills
14
14
Deaths
14
8
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
3
0
0.33
W
9
2
2
5
W
5
2
1
2.75
W
0
5
4
0.4
W
Kukulkan
SYMEQ
Kukulkan
0
5
1
0.1
L
Yu Huang
Worm000897
Yu Huang
5
2
2
3
L
Hun Batz
Xènn
Hun Batz
3
1
2
4
W
Yemoja
percfever
Yemoja
0
0
7
3.5
L
Charon
qAxen
Charon
0
4
3
0.38
L
Ravana
Кuma
Ravana
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,313
Damage
24,779
36,812
Taken
41,583
16,773
Mitigated
15,847
8,464
Healing
13,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
3,486
1,493
0
996
5,456
1,616
0
1,004
4,452
0
20,852
W
9,877
5,387
0
1,794
6,913
2,521
1,930
1,353
5,478
0
50,780
W
6,174
1,838
0
862
10,270
4,040
0
2,146
7,724
0
51,656
W
2,994
243
0
3,454
9,519
3,048
216
374
8,666
24,370
0
W
Kukulkan
SYMEQ
Kukulkan
1,641
77
0
692
7,291
2,014
31
3,386
3,376
25,423
0
L
Yu Huang
Worm000897
Yu Huang
7,824
287
0
440
6,579
2,073
9
1,428
5,151
46,324
1,387
L
Hun Batz
Xènn
Hun Batz
5,213
1,348
0
2,744
7,088
2,181
0
1,271
5,565
0
42,499
W
Yemoja
percfever
Yemoja
4,093
835
3,264
3,082
7,590
4,224
26
1,435
5,844
27,188
3,976
L
Charon
qAxen
Charon
2,166
717
0
1,897
8,495
5,204
0
1,113
7,382
16,945
0
L
Ravana
Кuma
Ravana
8,624
2,545
0
2,387
9,194
5,699
0
3,712
5,200
0
52,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,822
Gold Earned
34,080
303
Minions Killed
302
0
Camps Cleared
0
1,148,822
Distance Traveled
1,282,230
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,020
418
29
2
0
143,468
0
W
Medusa
8,161
680
87
7
0
247,656
0
W
Serqet
7,199
600
81
7
0
321,192
0
W
Ah Puch
6,141
512
45
4
0
224,786
2
W
Kukulkan
5,548
462
44
4
0
250,071
0
L
Yu Huang
7,306
609
93
8
0
257,305
4
L
Hun Batz
6,889
574
74
6
0
284,516
0
W
Yemoja
7,031
586
45
4
0
238,525
2
L
Charon
5,217
435
24
2
0
243,247
3
L
Ravana
7,390
616
83
7
0
220,286
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role