Player Matchup

Sobek
Sobek
AverageGuardMain
Sobek
Level 176
God Stats
2W - 3L
1,382 SR
Queue Stats
77W - 78L
1,455 Elo+
Solo
Nut
Nut
KingElixir401
Nut
Level 161
God Stats
11W - 9L
1,586 SR
Queue Stats
109W - 102L
1,518 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
xosuperdivaxo
Morgan Le Fay
Level 128
God Stats
4W - 4L
1,470 SR
Queue Stats
34W - 34L
1,628 Elo+
Solo
Team Averages
Level 155
1,479 SR
1,534 Elo+

VS

Team Averages
Level 117
1,623 SR
1,511 Elo+
Geb
Geb
cenix24
Geb
Level 145
God Stats
8W - 7L
1,659 SR
Queue Stats
331W - 271L
1,575 Elo+
Solo
Vulcan
Vulcan
rimbo230
Vulcan
Level 148
God Stats
73W - 51L
1,589 SR
Queue Stats
422W - 433L
1,459 Elo+
Solo
Neith
Neith
xXDancingBearXx
Neith
Level 59
God Stats
5W - 2L
1,621 SR
Queue Stats
82W - 94L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 5
7,910
791
3,735
9,174
6,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
4 / 1 / 3
8,593
859
4,424
7,520
2,199
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Morgan Le Fay
xosuperdivaxo
Morgan Le Fay
15
1 / 0 / 4
7,979
798
9,668
5,894
1,989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
13
3 / 2 / 0
7,787
779
7,794
8,995
4,710
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Vulcan
rimbo230
Vulcan
13
0 / 4 / 3
7,289
729
5,060
6,822
2,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
0 / 1 / 3
7,286
729
5,679
5,472
1,720
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
9
7
Kills
3
3
Deaths
7
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
2
2
5
2.25
W
4
1
3
5.5
L
Geb
3
2
0
1.5
L
Vulcan
rimbo230
Vulcan
0
4
3
0.38
L
0
1
3
1.5
W
Morgan Le Fay
xosuperdivaxo
Morgan Le Fay
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,827
Damage
18,533
22,588
Taken
21,289
10,590
Mitigated
8,538
3,910
Healing
3,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,735
325
0
1,158
9,174
6,402
150
3,690
4,869
10,657
2,410
W
4,424
1,439
0
1,330
7,520
2,199
469
4,065
2,740
0
24,815
L
Geb
7,794
289
0
1,435
8,995
4,710
0
4,897
3,728
14,994
248
L
Vulcan
rimbo230
Vulcan
5,060
69
0
370
6,822
2,108
51
3,414
3,168
28,581
0
L
5,679
829
0
1,316
5,472
1,720
0
3,533
1,603
0
24,383
W
Morgan Le Fay
xosuperdivaxo
Morgan Le Fay
9,668
219
0
1,422
5,894
1,989
260
3,388
2,321
35,420
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,482
Gold Earned
22,362
139
Minions Killed
121
0
Camps Cleared
0
559,637
Distance Traveled
606,533
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,910
791
32
3
0
194,105
2
W
Nut
8,593
859
47
5
0
168,694
1
L
Geb
7,787
779
12
1
0
229,622
0
L
Vulcan
7,289
729
50
5
0
196,161
1
L
Neith
7,286
729
59
6
0
180,750
0
W
Morgan Le Fay
7,979
798
60
6
0
196,838
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role