Player Matchup

Arachne
Arachne
Gelo24_
Arachne
Level 68
God Stats
2W - 3L
1,581 SR
Queue Stats
3W - 12L
1,238 Elo+
Party 1
Hera
Hera
RAFARO
Hera
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,252 Elo+
Party 1
Neith
Neith
campomanes01
Neith
Level 14
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 6L
1,192 Elo+
Party 1
Bacchus
Bacchus
germin234
Bacchus
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Bellona
Bellona
iikeergalann
Bellona
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 8L
1,222 Elo+
Party 1
Team Averages
Level 25
1,516 SR
1,281 Elo+

VS

Team Averages
Level 108
1,517 SR
1,478 Elo+
Neith
Neith
 
Neith
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Alexandre76007
Athena
Level 148
God Stats
5W - 2L
1,539 SR
Queue Stats
28W - 49L
1,414 Elo+
Solo
Chang'e
Chang'e
HeartXDeathLaw
Chang'e
Level 142
God Stats
11W - 5L
1,672 SR
Queue Stats
71W - 72L
1,513 Elo+
Solo
Gilgamesh
Gilgamesh
SkyléX
Gilgamesh
Level 69
God Stats
1W - 1L
1,179 SR
Queue Stats
64W - 52L
1,482 Elo+
Solo
Arachne
Arachne
VonEine
Arachne
Level 80
God Stats
2W - 0L
1,694 SR
Queue Stats
15W - 12L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Gelo24_
Arachne
8
0 / 4 / 0
4,454
445
1,738
6,862
1,973
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hera
RAFARO
Hera
8
0 / 5 / 0
4,610
461
3,004
5,195
1,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 3 / 0
4,256
426
3,125
4,681
1,397
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Bacchus
germin234
Bacchus
8
1 / 0 / 1
4,997
500
2,595
6,137
5,519
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Bellona
iikeergalann
Bellona
7
0 / 5 / 0
4,154
415
2,700
8,864
7,324
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
3 / 2 / 2
5,945
595
6,726
6,784
2,331
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
1 / 0 / 3
5,594
559
2,274
6,562
4,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
5 / 0 / 1
6,914
691
3,001
5,602
1,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
SkyléX
Gilgamesh
11
5 / 0 / 1
7,164
716
6,587
6,926
3,096
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Arachne
VonEine
Arachne
10
3 / 0 / 2
5,960
596
3,295
7,162
2,599
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
26
1
Kills
17
17
Deaths
2
1
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
2
2
2
W
1
0
3
2.5
L
Arachne
Gelo24_
Arachne
0
4
0
0
W
5
0
1
5.5
L
Hera
RAFARO
Hera
0
5
0
0
W
Gilgamesh
SkyléX
Gilgamesh
5
0
1
5.5
W
Arachne
VonEine
Arachne
3
0
2
4
L
0
3
0
0
L
Bacchus
germin234
Bacchus
1
0
1
1.5
L
Bellona
iikeergalann
Bellona
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,162
Damage
21,883
31,739
Taken
33,036
17,795
Mitigated
14,621
6,547
Healing
12,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
6,726
1,751
0
2,813
6,784
2,331
612
899
5,885
0
41,578
W
2,274
634
19
2,314
6,562
4,899
0
1,467
5,095
13,551
3,359
L
Arachne
Gelo24_
Arachne
1,738
899
0
2,519
6,862
1,973
0
467
6,395
0
26,515
W
3,001
130
80
2,893
5,602
1,696
0
2,402
3,200
40,598
0
L
Hera
RAFARO
Hera
3,004
746
0
80
5,195
1,582
0
2,920
2,275
21,427
856
W
Gilgamesh
SkyléX
Gilgamesh
6,587
2,527
0
1,036
6,926
3,096
86
0
6,926
0
41,909
W
Arachne
VonEine
Arachne
3,295
2,306
0
3,233
7,162
2,599
0
775
6,387
0
34,856
L
3,125
914
0
960
4,681
1,397
0
466
4,215
0
22,721
L
Bacchus
germin234
Bacchus
2,595
223
0
1,751
6,137
5,519
0
1,127
5,010
10,498
0
L
Bellona
iikeergalann
Bellona
2,700
727
0
1,237
8,864
7,324
0
0
8,864
0
14,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,471
Gold Earned
31,577
166
Minions Killed
344
0
Camps Cleared
0
912,334
Distance Traveled
981,200
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,945
595
76
8
0
165,468
0
W
Athena
5,594
559
27
3
0
197,348
0
L
Arachne
4,454
445
52
5
0
162,328
0
W
Chang'e
6,914
691
84
8
0
209,039
2
L
Hera
4,610
461
41
4
0
180,943
0
W
Gilgamesh
7,164
716
83
8
0
185,332
1
W
Arachne
5,960
596
74
7
0
224,013
2
L
Neith
4,256
426
43
4
0
184,923
0
L
Bacchus
4,997
500
10
1
0
185,886
0
L
Bellona
4,154
415
20
2
0
198,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role