Player Matchup

Cabrakan
Cabrakan
Gman509
Cabrakan
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
148W - 146L
1,545 Elo+
Solo
Hel
Hel
IceyRyann
Hel
Level 155
God Stats
5W - 3L
1,589 SR
Queue Stats
206W - 143L
1,580 Elo+
Solo
Neith
Neith
Twok-Madden
Neith
Level 102
God Stats
6W - 9L
1,415 SR
Queue Stats
454W - 487L
1,454 Elo+
Solo
Achilles
Achilles
heatflar3
Achilles
Level 149
God Stats
1W - 3L
1,148 SR
Queue Stats
244W - 247L
1,472 Elo+
Solo
Ishtar
Ishtar
samdom
Ishtar
Level 128
God Stats
4W - 5L
1,560 SR
Queue Stats
283W - 241L
1,545 Elo+
Solo
Team Averages
Level 138
1,442 SR
1,519 Elo+

VS

Team Averages
Level 136
1,415 SR
1,471 Elo+
Ganesha
Ganesha
IDiedOfDysentery
Ganesha
Level 158
God Stats
3W - 3L
1,464 SR
Queue Stats
240W - 262L
1,448 Elo+
Solo
Artemis
Artemis
Immortal1742
Artemis
Level 154
God Stats
0W - 2L
1,290 SR
Queue Stats
69W - 80L
1,470 Elo+
Solo
Ravana
Ravana
Kreyck
Ravana
Level 157
God Stats
1W - 4L
1,227 SR
Queue Stats
438W - 405L
1,499 Elo+
Solo
Yemoja
Yemoja
Obaflip
Yemoja
Level 145
God Stats
4W - 4L
1,580 SR
Queue Stats
289W - 332L
1,405 Elo+
Solo
Ishtar
Ishtar
Slimy_grandpa
Ishtar
Level 65
God Stats
2W - 2L
1,515 SR
Queue Stats
106W - 105L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Gman509
Cabrakan
14
2 / 2 / 18
10,013
834
6,404
18,212
33,879
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

17
3 / 0 / 19
9,756
813
11,356
12,333
9,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

17
8 / 1 / 13
10,781
898
23,284
13,367
8,564
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Achilles
heatflar3
Achilles
15
3 / 3 / 16
9,286
774
12,718
16,466
22,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ishtar
samdom
Ishtar
16
7 / 2 / 12
10,151
846
15,599
11,371
6,737
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 7
7,788
649
6,163
20,434
19,240
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
Immortal1742
Artemis
14
2 / 6 / 5
8,582
715
19,082
17,478
8,597
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ravana
Kreyck
Ravana
13
1 / 7 / 6
7,840
653
5,486
12,346
9,766
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Yemoja
Obaflip
Yemoja
13
1 / 2 / 6
8,456
705
1,699
6,973
4,616
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

16
3 / 4 / 4
8,815
735
16,223
17,155
8,534
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
35
23
Kills
7
8
Deaths
23
78
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
Gman509
Cabrakan
2
2
18
5.5
L
0
4
7
0.88
W
3
0
19
12.5
L
Artemis
Immortal1742
Artemis
2
6
5
0.75
L
Ravana
Kreyck
Ravana
1
7
6
0.57
L
Yemoja
Obaflip
Yemoja
1
2
6
2
L
3
4
4
1.25
W
8
1
13
14.5
W
Achilles
heatflar3
Achilles
3
3
16
3.67
W
Ishtar
samdom
Ishtar
7
2
12
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,361
Damage
48,653
71,749
Taken
74,386
80,826
Mitigated
50,753
45,117
Healing
33,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
Gman509
Cabrakan
6,404
618
26
2,452
18,212
33,879
856
1,355
15,553
10,174
652
L
6,163
0
855
3,785
20,434
19,240
0
4,229
15,875
19,139
0
W
11,356
778
21,324
10,075
12,333
9,440
758
2,063
10,270
19,232
0
L
Artemis
Immortal1742
Artemis
19,082
7,904
448
2,458
17,478
8,597
0
4,167
13,181
0
38,876
L
Ravana
Kreyck
Ravana
5,486
1,452
318
912
12,346
9,766
0
3,315
8,911
0
8,812
L
Yemoja
Obaflip
Yemoja
1,699
535
22,575
1,981
6,973
4,616
0
2,391
4,412
6,155
0
L
16,223
9,276
0
410
17,155
8,534
0
3,352
13,531
0
35,915
W
23,284
4,053
479
3,521
13,367
8,564
2,547
829
12,538
0
46,613
W
Achilles
heatflar3
Achilles
12,718
1,978
566
2,472
16,466
22,206
294
1,904
14,562
0
19,992
W
Ishtar
samdom
Ishtar
15,599
6,617
2,232
1,970
11,371
6,737
2,292
1,711
9,660
0
43,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,987
Gold Earned
41,481
148
Minions Killed
118
0
Camps Cleared
0
1,067,524
Distance Traveled
898,591
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
10,013
834
12
1
0
200,526
0
L
Ganesha
7,788
649
1
0
0
202,112
0
W
Hel
9,756
813
16
1
0
253,902
0
L
Artemis
8,582
715
47
4
0
165,684
0
L
Ravana
7,840
653
10
1
0
147,160
0
L
Yemoja
8,456
705
12
1
0
204,228
0
L
Ishtar
8,815
735
48
4
0
179,407
0
W
Neith
10,781
898
59
5
0
233,252
0
W
Achilles
9,286
774
11
1
0
192,786
0
W
Ishtar
10,151
846
50
4
0
187,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role