Player Matchup

Janus
Janus
 
Janus
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
D Unp2azed
Charon
Level 183
God Stats
18W - 10L
1,691 SR
Queue Stats
384W - 358L
1,583 Elo+
Solo
Neith
Neith
Felicar
Neith
Level 120
God Stats
3W - 1L
1,500 SR
Queue Stats
197W - 225L
1,469 Elo+
Solo
Surtr
Surtr
kelevraC022
Surtr
Level 49
God Stats
0W - 4L
1,670 SR
Queue Stats
9W - 9L
1,628 Elo+
Solo
Nu Wa
Nu Wa
midkn8_warrior
Nu Wa
Level 99
God Stats
480W - 488L
1,556 SR
Queue Stats
508W - 538L
1,516 Elo+
Solo
Team Averages
Level 124
1,583 SR
1,539 Elo+

VS

Team Averages
Level 117
1,579 SR
1,574 Elo+
Thor
Thor
AdventEchoess
Thor
Level 144
God Stats
3W - 2L
1,680 SR
Queue Stats
43W - 50L
1,536 Elo+
Party 1
Cthulhu
Cthulhu
Hotpoptartz
Cthulhu
Level 158
God Stats
34W - 32L
1,643 SR
Queue Stats
101W - 84L
1,569 Elo+
Solo
Vamana
Vamana
ImNoSweatUR
Vamana
Level 105
God Stats
6W - 2L
1,692 SR
Queue Stats
102W - 90L
1,650 Elo+
Party 1
Ra
Ra
SirFairyUniverse
Ra
Level 22
God Stats
2W - 1L
1,395 SR
Queue Stats
23W - 11L
1,655 Elo+
Party 1
Hou Yi
Hou Yi
ymirgus
Hou Yi
Level 154
God Stats
3W - 6L
1,486 SR
Queue Stats
227W - 219L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
6
0 / 0 / 0
2,745
549
0
0
0
Charon
D Unp2azed
Charon
9
1 / 0 / 1
4,837
967
3,215
3,248
2,021
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Neith
Felicar
Neith
10
1 / 2 / 1
5,119
1,024
2,161
3,622
1,141
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

9
0 / 5 / 1
4,524
905
1,421
7,041
3,314
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
1 / 0 / 1
5,160
1,032
3,476
2,258
719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 3
5,079
1,016
3,124
2,443
705
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cthulhu
Hotpoptartz
Cthulhu
10
3 / 1 / 3
5,324
1,065
5,589
5,663
3,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Vamana
10
2 / 0 / 3
5,266
1,053
2,008
4,326
1,922
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 1 / 4
5,241
1,048
1,613
2,084
588
Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
ymirgus
Hou Yi
9
1 / 1 / 3
5,154
1,031
1,615
4,150
1,303
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
23
3
Kills
7
7
Deaths
3
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
0
0
0
W
1
0
3
2.5
L
Charon
D Unp2azed
Charon
1
0
1
1.5
L
Neith
Felicar
Neith
1
2
1
0.75
W
Cthulhu
Hotpoptartz
Cthulhu
3
1
3
4.5
W
Vamana
2
0
3
3.5
W
0
1
4
2
L
0
5
1
0.1
L
1
0
1
1.5
W
Hou Yi
ymirgus
Hou Yi
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,273
Damage
13,949
16,169
Taken
18,666
7,195
Mitigated
7,550
2,131
Healing
4,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
0
0
0
0
0
0
0
0
0
0
0
W
3,124
262
0
504
2,443
705
317
1,397
977
0
6,722
L
Charon
D Unp2azed
Charon
3,215
650
0
810
3,248
2,021
0
1,388
1,598
8,888
0
L
Neith
Felicar
Neith
2,161
546
0
765
3,622
1,141
0
1,170
2,296
0
10,983
W
Cthulhu
Hotpoptartz
Cthulhu
5,589
172
190
1,140
5,663
3,032
0
2,172
3,218
13,872
256
W
Vamana
2,008
488
0
289
4,326
1,922
156
794
3,336
0
10,584
W
1,613
137
597
567
2,084
588
46
681
1,315
15,744
388
L
1,421
430
84
472
7,041
3,314
0
2,535
4,224
117
8,156
L
3,476
1,259
0
0
2,258
719
9
1,082
1,056
12,091
0
W
Hou Yi
ymirgus
Hou Yi
1,615
824
0
1,604
4,150
1,303
141
944
3,083
0
15,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,385
Gold Earned
26,064
84
Minions Killed
139
0
Camps Cleared
0
414,710
Distance Traveled
561,873
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
2,745
549
0
0
0
0
0
W
Thor
5,079
1,016
14
3
0
112,291
0
L
Charon
4,837
967
11
2
0
103,524
0
L
Neith
5,119
1,024
33
7
0
105,676
0
W
Cthulhu
5,324
1,065
28
6
0
122,174
0
W
Vamana
5,266
1,053
17
3
0
115,785
0
W
Ra
5,241
1,048
38
8
0
106,926
0
L
Surtr
4,524
905
11
2
0
96,121
0
L
Nu Wa
5,160
1,032
29
6
0
109,389
2
W
Hou Yi
5,154
1,031
42
8
0
104,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role