Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 197
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
 
Chaac
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
JointedHook3375
Bacchus
Level 124
God Stats
49W - 53L
1,523 SR
Queue Stats
87W - 88L
1,495 Elo+
Solo
Neith
Neith
Retzer
Neith
Level 160
God Stats
42W - 31L
1,618 SR
Queue Stats
618W - 554L
1,443 Elo+
Solo
Team Averages
Level 156
1,528 SR
1,488 Elo+

VS

Team Averages
Level 187
1,661 SR
1,522 Elo+
Janus
Janus
 
Janus
Level 206
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
 
Rama
Level 224
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
EchoesOfDust
Cerberus
Level 215
God Stats
3W - 1L
1,646 SR
Queue Stats
367W - 382L
1,463 Elo+
Solo
Horus
Horus
adamdlc
Horus
Level 163
God Stats
25W - 18L
1,585 SR
Queue Stats
670W - 693L
1,419 Elo+
Solo
He Bo
He Bo
流行的云
He Bo
Level 125
God Stats
1W - 0L
2,073 SR
Queue Stats
31W - 11L
1,728 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
11
4 / 1 / 1
5,575
697
3,555
7,145
2,768
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Chaac
 
Chaac
6
1 / 1 / 1
4,447
556
3,233
4,065
1,413
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ra
 
Ra
7
0 / 0 / 0
4,005
501
1,327
1,589
367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

8
0 / 1 / 3
4,644
581
3,076
5,730
4,551
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Neith
Retzer
Neith
9
1 / 1 / 2
5,248
656
4,191
3,578
1,184
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
1 / 1 / 0
5,404
676
1,132
2,716
657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Rama
 
Rama
9
1 / 1 / 1
5,325
666
3,052
5,229
1,682
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cerberus
EchoesOfDust
Cerberus
8
0 / 1 / 2
4,560
570
3,759
7,174
3,372
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Horus
adamdlc
Horus
8
2 / 3 / 0
4,372
547
1,318
6,004
3,398
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

8
0 / 1 / 1
4,365
546
2,133
5,364
1,142
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
8
6
Kills
4
4
Deaths
7
7
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
4
1
1
4.5
L
Chaac
 
Chaac
1
1
1
1.5
L
Ra
 
Ra
0
0
0
0
W
Janus
 
Janus
1
1
0
1
W
Rama
 
Rama
1
1
1
1.5
W
Cerberus
EchoesOfDust
Cerberus
0
1
2
1
L
0
1
3
1.5
L
Neith
Retzer
Neith
1
1
2
2
W
Horus
adamdlc
Horus
2
3
0
0.67
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,382
Damage
11,394
22,107
Taken
26,487
10,283
Mitigated
10,251
9,578
Healing
10,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
3,555
1,561
0
3,485
7,145
2,768
0
1,892
5,156
0
40,453
L
Chaac
 
Chaac
3,233
612
0
1,248
4,065
1,413
0
1,589
2,440
185
18,561
L
Ra
 
Ra
1,327
41
96
1,127
1,589
367
0
744
805
13,651
462
W
Janus
 
Janus
1,132
39
0
772
2,716
657
0
736
1,888
31,047
673
W
Rama
 
Rama
3,052
2,211
0
1,768
5,229
1,682
0
46
5,183
0
36,473
W
Cerberus
EchoesOfDust
Cerberus
3,759
104
0
3,433
7,174
3,372
0
1,548
5,626
25,788
2,128
L
3,076
354
0
2,479
5,730
4,551
0
2,040
3,518
13,271
0
L
Neith
Retzer
Neith
4,191
2,057
0
1,143
3,578
1,184
0
154
3,424
0
37,791
W
Horus
adamdlc
Horus
1,318
704
304
1,774
6,004
3,398
0
1,333
4,585
0
11,698
W
2,133
100
0
2,136
5,364
1,142
0
495
4,757
25,513
652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,919
Gold Earned
24,026
230
Minions Killed
298
0
Camps Cleared
0
741,889
Distance Traveled
880,217
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
5,575
697
77
10
0
188,932
0
L
Chaac
4,447
556
41
5
0
108,932
0
L
Ra
4,005
501
32
4
0
125,050
2
W
Janus
5,404
676
78
10
0
206,935
1
W
Rama
5,325
666
72
9
0
162,177
1
W
Cerberus
4,560
570
74
9
0
148,362
1
L
Bacchus
4,644
581
19
2
0
172,619
0
L
Neith
5,248
656
61
8
0
146,356
0
W
Horus
4,372
547
23
3
0
182,460
0
W
He Bo
4,365
546
51
6
0
180,283
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role