Player Matchup

Ao Kuang
Ao Kuang
Lethal_Kokaku
Ao Kuang
Level 145
God Stats
5W - 4L
1,626 SR
Queue Stats
131W - 107L
1,593 Elo+
Party 1
Discordia
Discordia
MasterCJ121
Discordia
Level 56
God Stats
6W - 4L
1,510 SR
Queue Stats
177W - 201L
1,454 Elo+
Solo
Cerberus
Cerberus
Zephyious
Cerberus
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 65L
1,520 Elo+
Party 1
Izanami
Izanami
a16collins
Izanami
Level 123
God Stats
5W - 1L
1,812 SR
Queue Stats
213W - 239L
1,363 Elo+
Solo
Guan Yu
Guan Yu
resciptial
Guan Yu
Level 163
God Stats
2W - 0L
1,697 SR
Queue Stats
287W - 152L
1,652 Elo+
Solo
Team Averages
Level 120
1,629 SR
1,517 Elo+

VS

Team Averages
Level 107
1,515 SR
1,458 Elo+
Horus
Horus
 
Horus
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
 
Jing Wei
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Ballonyojaw
Cerberus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 24L
1,347 Elo+
Solo
Vulcan
Vulcan
ahjoomahoppa
Vulcan
Level 84
God Stats
3W - 2L
1,573 SR
Queue Stats
352W - 379L
1,509 Elo+
Solo
Mulan
Mulan
ozmial
Mulan
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 124L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Lethal_Kokaku
Ao Kuang
14
3 / 4 / 5
8,534
948
5,439
8,814
5,825
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Discordia
MasterCJ121
Discordia
15
1 / 2 / 5
8,118
902
12,814
4,990
1,588
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Zephyious
Cerberus
13
1 / 3 / 5
7,429
825
6,153
10,168
7,999
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Izanami
a16collins
Izanami
14
1 / 1 / 4
8,021
891
4,212
4,972
1,358
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
resciptial
Guan Yu
14
4 / 4 / 3
8,569
952
4,607
9,852
9,387
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
11
2 / 1 / 3
6,401
711
2,149
7,443
3,901
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Jing Wei
 
Jing Wei
6
0 / 2 / 3
5,523
614
825
2,548
758
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cerberus
Ballonyojaw
Cerberus
15
6 / 2 / 3
7,422
825
7,185
12,806
7,434
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Vulcan
17
3 / 1 / 9
8,483
943
15,902
6,395
2,615
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mulan
ozmial
Mulan
14
3 / 4 / 2
7,360
818
3,761
9,009
7,193
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
34
10
Kills
14
14
Deaths
10
22
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
2
1
3
3.5
L
Jing Wei
 
Jing Wei
0
2
3
0.75
L
Cerberus
Ballonyojaw
Cerberus
6
2
3
3.75
W
Ao Kuang
Lethal_Kokaku
Ao Kuang
3
4
5
1.38
W
Discordia
MasterCJ121
Discordia
1
2
5
1.75
W
Cerberus
Zephyious
Cerberus
1
3
5
1.17
W
Izanami
a16collins
Izanami
1
1
4
3
L
Vulcan
3
1
9
7.5
L
Mulan
ozmial
Mulan
3
4
2
1
W
Guan Yu
resciptial
Guan Yu
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,225
Damage
29,822
38,796
Taken
38,201
26,157
Mitigated
21,901
13,858
Healing
12,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
2,149
1,135
1,337
3,535
7,443
3,901
12
3,889
3,445
0
5,483
L
Jing Wei
 
Jing Wei
825
689
0
401
2,548
758
0
2,351
164
0
1,441
L
Cerberus
Ballonyojaw
Cerberus
7,185
636
381
4,964
12,806
7,434
0
7,622
5,027
10,839
0
W
Ao Kuang
Lethal_Kokaku
Ao Kuang
5,439
880
521
1,883
8,814
5,825
126
6,049
2,640
10,758
2,428
W
Discordia
MasterCJ121
Discordia
12,814
261
322
268
4,990
1,588
112
2,993
1,949
29,829
0
W
Cerberus
Zephyious
Cerberus
6,153
368
559
2,541
10,168
7,999
0
6,238
3,657
13,056
209
W
Izanami
a16collins
Izanami
4,212
2,599
0
1,417
4,972
1,358
1,191
3,700
1,193
0
21,656
L
Vulcan
15,902
574
22
680
6,395
2,615
0
4,569
1,743
32,873
0
L
Mulan
ozmial
Mulan
3,761
88
441
579
9,009
7,193
0
5,027
3,704
0
12,304
W
Guan Yu
resciptial
Guan Yu
4,607
486
3,621
2,726
9,852
9,387
162
3,494
6,270
0
8,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,671
Gold Earned
35,189
122
Minions Killed
74
0
Camps Cleared
0
856,936
Distance Traveled
552,652
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,401
711
1
0
0
121,458
0
L
Jing Wei
5,523
614
2
0
0
51,816
0
L
Cerberus
7,422
825
17
2
0
72,425
0
W
Ao Kuang
8,534
948
17
2
0
163,792
0
W
Discordia
8,118
902
36
4
0
196,117
1
W
Cerberus
7,429
825
21
2
0
151,403
0
W
Izanami
8,021
891
39
4
0
168,330
0
L
Vulcan
8,483
943
37
4
0
178,583
0
L
Mulan
7,360
818
17
2
0
128,370
0
W
Guan Yu
8,569
952
9
1
0
177,294
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role