Player Matchup

Ishtar
Ishtar
DaddyOfOlympus
Ishtar
Level 188
God Stats
4W - 3L
1,701 SR
Queue Stats
330W - 313L
1,563 Elo+
Party 3
Eset
Eset
Exoskeleton100
Eset
Level 156
God Stats
5W - 5L
1,734 SR
Queue Stats
163W - 122L
1,621 Elo+
Party 2
Ne Zha
Ne Zha
Samö
Ne Zha
Level 152
God Stats
10W - 11L
1,592 SR
Queue Stats
109W - 110L
1,556 Elo+
Party 3
Tyr
Tyr
calydzienkucam
Tyr
Level 134
God Stats
74W - 69L
1,625 SR
Queue Stats
240W - 218L
1,585 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
nutelicaa
Morgan Le Fay
Level 28
God Stats
5W - 4L
1,666 SR
Queue Stats
63W - 36L
1,655 Elo+
Party 2
Team Averages
Level 132
1,663 SR
1,596 Elo+

VS

Team Averages
Level 188
1,636 SR
1,601 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Maui
Maui
SexyCrispy
Maui
Level 157
God Stats
22W - 9L
1,837 SR
Queue Stats
103W - 54L
1,712 Elo+
Party 1
Mercury
Mercury
SpyroWasTaken
Mercury
Level 312
God Stats
17W - 16L
1,575 SR
Queue Stats
443W - 355L
1,571 Elo+
Party 1
The Morrigan
The Morrigan
bEY0nDThEHoR1Z0N
The Morrigan
Level 158
God Stats
44W - 44L
1,545 SR
Queue Stats
501W - 481L
1,517 Elo+
Solo
Baron Samedi
Baron Samedi
Θrphan
Baron Samedi
Level 155
God Stats
3W - 2L
1,724 SR
Queue Stats
230W - 127L
1,705 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 3 / 1
2,778
556
1,411
2,562
584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
1 / 2 / 1
3,767
753
1,616
2,847
723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ne Zha
Samö
Ne Zha
6
2 / 0 / 2
3,743
749
1,309
2,839
707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

6
0 / 0 / 0
3,677
735
1,821
3,955
1,199
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morgan Le Fay
nutelicaa
Morgan Le Fay
5
1 / 3 / 0
3,164
633
2,492
3,573
933
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
7
3 / 0 / 2
4,058
812
2,720
2,919
724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

6
3 / 0 / 3
4,250
850
2,257
3,584
1,372
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mercury
6
1 / 3 / 1
3,359
672
1,766
3,788
1,027
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

The Morrigan
bEY0nDThEHoR1Z0N
The Morrigan
6
0 / 0 / 0
3,308
662
2,291
2,580
629
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
Θrphan
Baron Samedi
7
1 / 1 / 1
3,681
736
2,345
2,935
940
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
15
4
Kills
8
8
Deaths
4
4
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
3
0
2
4
L
0
3
1
0.17
L
1
2
1
0.75
L
Ne Zha
Samö
Ne Zha
2
0
2
3
W
3
0
3
4.5
W
Mercury
1
3
1
0.5
W
The Morrigan
bEY0nDThEHoR1Z0N
The Morrigan
0
0
0
0
L
0
0
0
0
L
Morgan Le Fay
nutelicaa
Morgan Le Fay
1
3
0
0.33
W
Baron Samedi
Θrphan
Baron Samedi
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,649
Damage
11,379
15,776
Taken
15,806
4,146
Mitigated
4,692
4,433
Healing
5,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
2,720
981
0
1,423
2,919
724
0
1,116
1,621
0
21,011
L
1,411
978
0
203
2,562
584
0
868
1,694
0
6,219
L
1,616
31
0
934
2,847
723
0
1,843
706
11,853
631
L
Ne Zha
Samö
Ne Zha
1,309
212
0
1,547
2,839
707
0
571
2,252
0
13,397
W
2,257
683
0
1,515
3,584
1,372
0
890
2,495
6,905
2,827
W
Mercury
1,766
650
0
391
3,788
1,027
0
444
3,240
0
12,924
W
The Morrigan
bEY0nDThEHoR1Z0N
The Morrigan
2,291
1,399
0
1,160
2,580
629
0
0
2,580
15,140
4,537
L
1,821
490
0
1,439
3,955
1,199
0
2,030
1,925
0
24,338
L
Morgan Le Fay
nutelicaa
Morgan Le Fay
2,492
194
0
310
3,573
933
0
812
2,761
9,425
0
W
Baron Samedi
Θrphan
Baron Samedi
2,345
394
0
1,106
2,935
940
0
924
1,847
18,225
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,129
Gold Earned
18,656
147
Minions Killed
154
0
Camps Cleared
0
541,509
Distance Traveled
517,633
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
4,058
812
38
8
0
102,087
0
L
Ishtar
2,778
556
16
3
0
70,203
0
L
Eset
3,767
753
40
8
0
105,659
0
L
Ne Zha
3,743
749
30
6
0
148,498
0
W
Maui
4,250
850
11
2
0
110,198
0
W
Mercury
3,359
672
32
6
0
121,473
0
W
The Morrigan
3,308
662
37
7
0
92,781
0
L
Tyr
3,677
735
46
9
0
103,292
1
L
Morgan Le Fay
3,164
633
15
3
0
113,857
0
W
Baron Samedi
3,681
736
36
7
0
91,094
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role