Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 223
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
MrAwaay
Heimdallr
Level 124
God Stats
2W - 1L
1,456 SR
Queue Stats
125W - 126L
1,485 Elo+
Party 1
Bacchus
Bacchus
Nydyou57
Bacchus
Level 122
God Stats
86W - 95L
1,557 SR
Queue Stats
779W - 769L
1,485 Elo+
Solo
Fenrir
Fenrir
Rweesdz
Fenrir
Level 126
God Stats
5W - 8L
1,388 SR
Queue Stats
97W - 105L
1,487 Elo+
Party 1
Vulcan
Vulcan
abdullae197
Vulcan
Level 115
God Stats
8W - 10L
1,438 SR
Queue Stats
87W - 87L
1,454 Elo+
Party 1
Team Averages
Level 142
1,468 SR
1,482 Elo+

VS

Team Averages
Level 123
1,573 SR
1,515 Elo+
Athena
Athena
 
Athena
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Kak0paixt1s23
Izanami
Level 102
God Stats
30W - 24L
1,533 SR
Queue Stats
325W - 337L
1,481 Elo+
Solo
Amaterasu
Amaterasu
Oberraman
Amaterasu
Level 158
God Stats
15W - 6L
1,629 SR
Queue Stats
443W - 409L
1,513 Elo+
Solo
Hades
Hades
SadrA__79
Hades
Level 127
God Stats
70W - 38L
1,677 SR
Queue Stats
451W - 433L
1,507 Elo+
Solo
Awilix
Awilix
The_Void33
Awilix
Level 118
God Stats
4W - 4L
1,529 SR
Queue Stats
217W - 199L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
13
2 / 0 / 1
7,676
640
8,763
10,475
6,335
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
MrAwaay
Heimdallr
13
0 / 2 / 6
7,243
604
4,795
5,705
2,080
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
Nydyou57
Bacchus
10
1 / 1 / 5
6,222
519
5,300
9,195
6,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
Rweesdz
Fenrir
13
7 / 2 / 2
7,624
635
7,241
9,811
3,774
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vulcan
11
0 / 0 / 0
6,039
503
2,860
3,289
1,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
7
0 / 1 / 2
5,160
430
1,670
5,275
3,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
13
0 / 3 / 2
6,833
569
3,183
6,744
2,133
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
Oberraman
Amaterasu
12
0 / 2 / 0
6,797
566
6,015
14,792
11,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hades
SadrA__79
Hades
12
0 / 0 / 2
6,874
573
3,389
6,435
2,262
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Awilix
The_Void33
Awilix
11
4 / 4 / 1
6,347
529
7,169
9,802
3,722
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
11
10
Kills
4
5
Deaths
10
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
2
0
1
2.5
L
Athena
 
Athena
0
1
2
1
L
Izanami
0
3
2
0.33
W
Heimdallr
MrAwaay
Heimdallr
0
2
6
1.5
W
Bacchus
Nydyou57
Bacchus
1
1
5
3.5
L
Amaterasu
Oberraman
Amaterasu
0
2
0
0
W
Fenrir
Rweesdz
Fenrir
7
2
2
4
L
Hades
SadrA__79
Hades
0
0
2
1
L
Awilix
The_Void33
Awilix
4
4
1
1.13
W
Vulcan
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,959
Damage
21,426
38,475
Taken
43,048
20,040
Mitigated
23,253
13,864
Healing
18,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
8,763
2,601
0
4,058
10,475
6,335
0
0
10,475
0
57,093
L
Athena
 
Athena
1,670
682
0
2,103
5,275
3,219
0
1,317
3,958
10,471
938
L
Izanami
3,183
1,809
0
1,983
6,744
2,133
0
2,120
4,573
0
53,638
W
Heimdallr
MrAwaay
Heimdallr
4,795
2,471
0
2,187
5,705
2,080
628
503
5,202
0
53,428
W
Bacchus
Nydyou57
Bacchus
5,300
1,101
0
3,073
9,195
6,804
0
2,075
7,120
16,578
0
L
Amaterasu
Oberraman
Amaterasu
6,015
2,804
0
6,661
14,792
11,917
0
0
14,238
0
51,020
W
Fenrir
Rweesdz
Fenrir
7,241
1,686
0
3,367
9,811
3,774
0
798
9,013
0
44,501
L
Hades
SadrA__79
Hades
3,389
206
386
5,068
6,435
2,262
0
3,314
3,121
45,685
1,450
L
Awilix
The_Void33
Awilix
7,169
2,735
0
1,952
9,802
3,722
0
1,409
8,351
0
47,142
W
Vulcan
2,860
163
0
1,179
3,289
1,047
0
1,278
2,011
44,886
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,804
Gold Earned
32,011
369
Minions Killed
401
0
Camps Cleared
0
1,343,128
Distance Traveled
1,161,113
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
7,676
640
113
9
0
276,933
0
L
Athena
5,160
430
17
1
0
154,755
0
L
Izanami
6,833
569
97
8
0
253,006
0
W
Heimdallr
7,243
604
95
8
0
239,943
9
W
Bacchus
6,222
519
16
1
0
243,508
0
L
Amaterasu
6,797
566
102
9
0
228,739
2
W
Fenrir
7,624
635
59
5
0
315,843
0
L
Hades
6,874
573
106
9
0
248,357
0
L
Awilix
6,347
529
79
7
0
276,256
2
W
Vulcan
6,039
503
86
7
0
266,901
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role