Player Matchup

Cerberus
Cerberus
EEffErvEscEncEE
Cerberus
Level 158
God Stats
5W - 3L
1,657 SR
Queue Stats
285W - 302L
1,487 Elo+
Solo
Kukulkan
Kukulkan
HEART-ATTACK-25
Kukulkan
Level 145
God Stats
12W - 10L
1,466 SR
Queue Stats
421W - 450L
1,441 Elo+
Solo
Janus
Janus
Hillsbrad
Janus
Level 147
God Stats
8W - 5L
1,589 SR
Queue Stats
329W - 314L
1,493 Elo+
Solo
Chiron
Chiron
PhilboBaggins92
Chiron
Level 118
God Stats
14W - 14L
1,398 SR
Queue Stats
513W - 502L
1,450 Elo+
Solo
Ganesha
Ganesha
YoungDeath64
Ganesha
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 77L
1,480 Elo+
Solo
Team Averages
Level 144
1,522 SR
1,470 Elo+

VS

Team Averages
Level 89
1,463 SR
1,476 Elo+
Kumbhakarna
Kumbhakarna
GOT U KENT
Kumbhakarna
Level 155
God Stats
3W - 2L
1,652 SR
Queue Stats
307W - 315L
1,499 Elo+
Solo
Jing Wei
Jing Wei
HangDown88
Jing Wei
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 46L
1,447 Elo+
Solo
Xbalanque
Xbalanque
ViolentSilence24
Xbalanque
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 22L
1,487 Elo+
Solo
Amaterasu
Amaterasu
Wolf_Blue81
Amaterasu
Level 118
God Stats
0W - 1L
1,133 SR
Queue Stats
5W - 5L
1,472 Elo+
Solo
Cabrakan
Cabrakan
jayiam816
Cabrakan
Level 122
God Stats
1W - 2L
1,530 SR
Queue Stats
211W - 217L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
10
1 / 1 / 12
5,977
1,195
3,165
6,940
3,157
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kukulkan
11
3 / 0 / 8
6,060
1,212
3,199
3,306
1,149
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Janus
Hillsbrad
Janus
12
5 / 1 / 7
6,586
1,317
4,490
4,064
1,247
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

11
4 / 1 / 7
6,409
1,282
5,376
3,601
1,226
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
YoungDeath64
Ganesha
10
0 / 1 / 13
6,050
1,210
2,835
4,972
2,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
GOT U KENT
Kumbhakarna
5
0 / 2 / 0
4,458
892
1,279
2,753
1,907
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jing Wei
HangDown88
Jing Wei
11
0 / 2 / 2
5,633
1,127
2,865
3,270
1,007
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Xbalanque
6
0 / 2 / 0
4,653
931
2,194
1,955
480
Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Amaterasu
Wolf_Blue81
Amaterasu
10
2 / 3 / 1
5,429
1,086
5,026
7,510
5,007
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Cabrakan
jayiam816
Cabrakan
10
1 / 4 / 2
5,713
1,143
3,574
7,948
9,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
8
13
Kills
3
4
Deaths
13
47
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cerberus
1
1
12
7
L
Kumbhakarna
GOT U KENT
Kumbhakarna
0
2
0
0
W
Kukulkan
3
0
8
7
L
Jing Wei
HangDown88
Jing Wei
0
2
2
0.5
W
Janus
Hillsbrad
Janus
5
1
7
8.5
W
4
1
7
7.5
L
Xbalanque
0
2
0
0
L
Amaterasu
Wolf_Blue81
Amaterasu
2
3
1
0.83
W
Ganesha
YoungDeath64
Ganesha
0
1
13
6.5
L
Cabrakan
jayiam816
Cabrakan
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,065
Damage
14,938
22,883
Taken
23,436
9,501
Mitigated
17,797
10,680
Healing
3,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
3,165
109
932
2,305
6,940
3,157
777
1,736
5,068
8,107
0
L
Kumbhakarna
GOT U KENT
Kumbhakarna
1,279
36
168
243
2,753
1,907
0
1,168
1,585
2,344
0
W
Kukulkan
3,199
241
698
1,162
3,306
1,149
99
193
3,080
10,954
0
L
Jing Wei
HangDown88
Jing Wei
2,865
1,660
0
208
3,270
1,007
0
2,352
918
0
13,434
W
Janus
Hillsbrad
Janus
4,490
169
216
1,064
4,064
1,247
665
1,365
2,699
8,042
237
W
5,376
1,190
1,640
426
3,601
1,226
538
460
3,064
0
14,007
L
Xbalanque
2,194
153
0
51
1,955
480
0
850
1,105
0
4,424
L
Amaterasu
Wolf_Blue81
Amaterasu
5,026
904
0
1,747
7,510
5,007
0
4,344
3,166
0
9,557
W
Ganesha
YoungDeath64
Ganesha
2,835
196
1,162
1,075
4,972
2,722
675
1,099
3,833
5,774
207
L
Cabrakan
jayiam816
Cabrakan
3,574
452
175
1,246
7,948
9,396
0
4,674
3,274
6,482
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,082
Gold Earned
25,886
65
Minions Killed
42
0
Camps Cleared
0
497,033
Distance Traveled
366,536
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
5,977
1,195
9
2
0
99,485
0
L
Kumbhakarna
4,458
892
0
0
0
38,738
0
W
Kukulkan
6,060
1,212
17
3
0
109,161
0
L
Jing Wei
5,633
1,127
20
4
0
85,817
0
W
Janus
6,586
1,317
15
3
0
112,488
0
W
Chiron
6,409
1,282
23
5
0
100,083
0
L
Xbalanque
4,653
931
8
2
0
35,355
0
L
Amaterasu
5,429
1,086
10
2
0
110,932
0
W
Ganesha
6,050
1,210
1
0
0
75,816
0
L
Cabrakan
5,713
1,143
4
1
0
95,694
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role