Player Matchup

Nut
Nut
 
Nut
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Einsulgon
Arachne
Level 40
God Stats
4W - 3L
1,582 SR
Queue Stats
97W - 91L
1,475 Elo+
Solo
Maui
Maui
Kqqnn
Maui
Level 156
God Stats
1W - 2L
1,464 SR
Queue Stats
18W - 28L
1,408 Elo+
Solo
Artemis
Artemis
lPYTH0N
Artemis
Level 156
God Stats
3W - 3L
1,517 SR
Queue Stats
205W - 215L
1,442 Elo+
Solo
Janus
Janus
lRainz
Janus
Level 128
God Stats
8W - 14L
1,520 SR
Queue Stats
559W - 420L
1,522 Elo+
Solo
Team Averages
Level 122
1,517 SR
1,469 Elo+

VS

Team Averages
Level 137
1,675 SR
1,498 Elo+
Rama
Rama
 
Rama
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
DJ BLANK7316
Ganesha
Level 156
God Stats
4W - 2L
1,768 SR
Queue Stats
187W - 183L
1,473 Elo+
Solo
Nu Wa
Nu Wa
Ginto0
Nu Wa
Level 81
God Stats
27W - 15L
1,668 SR
Queue Stats
252W - 252L
1,511 Elo+
Solo
Cu Chulainn
Cu Chulainn
GolDen GhoSt165
Cu Chulainn
Level 129
God Stats
3W - 2L
1,781 SR
Queue Stats
357W - 361L
1,455 Elo+
Solo
Ne Zha
Ne Zha
Kangaboo
Ne Zha
Level 143
God Stats
11W - 6L
1,658 SR
Queue Stats
210W - 188L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
7
0 / 3 / 1
4,652
465
2,978
6,205
1,489
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Arachne
Einsulgon
Arachne
10
2 / 2 / 1
5,284
528
2,219
7,442
2,121
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Maui
Kqqnn
Maui
8
0 / 2 / 1
5,154
515
3,748
9,376
6,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Artemis
lPYTH0N
Artemis
10
1 / 2 / 0
4,918
492
3,795
8,386
6,361
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Janus
lRainz
Janus
13
3 / 0 / 2
6,686
669
7,158
5,668
1,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
11
3 / 0 / 3
5,926
593
8,603
5,665
1,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Ganesha
DJ BLANK7316
Ganesha
11
0 / 1 / 6
6,701
670
3,259
8,505
6,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nu Wa
Ginto0
Nu Wa
11
1 / 3 / 1
6,638
664
4,310
4,193
877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Cu Chulainn
GolDen GhoSt165
Cu Chulainn
12
2 / 1 / 1
6,973
697
5,455
7,425
4,974
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
Kangaboo
Ne Zha
11
3 / 1 / 2
6,299
630
3,806
7,561
2,696
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
22
6
Kills
9
9
Deaths
6
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Nut
 
Nut
0
3
1
0.17
W
Rama
 
Rama
3
0
3
4.5
W
Ganesha
DJ BLANK7316
Ganesha
0
1
6
3
L
Arachne
Einsulgon
Arachne
2
2
1
1.25
W
Nu Wa
Ginto0
Nu Wa
1
3
1
0.5
W
Cu Chulainn
GolDen GhoSt165
Cu Chulainn
2
1
1
2.5
W
Ne Zha
Kangaboo
Ne Zha
3
1
2
4
L
Maui
Kqqnn
Maui
0
2
1
0.25
L
Artemis
lPYTH0N
Artemis
1
2
0
0.5
L
Janus
lRainz
Janus
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,898
Damage
25,433
37,077
Taken
33,349
18,288
Mitigated
16,226
11,196
Healing
9,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
 
Nut
2,978
1,684
0
870
6,205
1,489
1
1,327
4,878
0
21,743
W
Rama
 
Rama
8,603
7,295
0
3,206
5,665
1,449
445
3,357
2,286
0
40,970
W
Ganesha
DJ BLANK7316
Ganesha
3,259
390
0
2,285
8,505
6,230
30
2,830
5,515
24,199
2,759
L
Arachne
Einsulgon
Arachne
2,219
1,747
0
2,740
7,442
2,121
0
938
6,504
0
29,209
W
Nu Wa
Ginto0
Nu Wa
4,310
977
0
571
4,193
877
362
3,145
782
38,370
1,101
W
Cu Chulainn
GolDen GhoSt165
Cu Chulainn
5,455
601
0
1,621
7,425
4,974
0
0
7,425
7,072
41,715
W
Ne Zha
Kangaboo
Ne Zha
3,806
550
0
1,795
7,561
2,696
0
1,202
6,315
0
48,096
L
Maui
Kqqnn
Maui
3,748
1,379
160
2,864
9,376
6,557
0
1,664
7,712
17,779
0
L
Artemis
lPYTH0N
Artemis
3,795
1,504
0
2,205
8,386
6,361
0
1,002
7,384
0
25,939
L
Janus
lRainz
Janus
7,158
921
0
2,357
5,668
1,760
0
3,049
2,619
57,397
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,694
Gold Earned
32,537
276
Minions Killed
344
0
Camps Cleared
0
1,039,571
Distance Traveled
1,083,781
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
4,652
465
41
4
0
196,490
0
W
Rama
5,926
593
107
11
0
204,118
2
W
Ganesha
6,701
670
3
0
0
214,923
1
L
Arachne
5,284
528
53
5
0
247,860
0
W
Nu Wa
6,638
664
82
8
0
201,500
6
W
Cu Chulainn
6,973
697
82
8
0
207,575
1
W
Ne Zha
6,299
630
70
7
0
255,665
2
L
Maui
5,154
515
24
2
0
207,824
0
L
Artemis
4,918
492
33
3
0
155,836
1
L
Janus
6,686
669
125
13
0
231,561
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role