Player Matchup

Neith
Neith
 
Neith
Level 189
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
ii_Kayzer_
Tyr
Level 152
God Stats
4W - 6L
1,492 SR
Queue Stats
326W - 361L
1,501 Elo+
Solo
Thoth
Thoth
lofimonkey
Thoth
Level 39
God Stats
3W - 5L
1,498 SR
Queue Stats
283W - 265L
1,517 Elo+
Solo
Freya
Freya
rogelio34
Freya
Level 143
God Stats
3W - 16L
1,231 SR
Queue Stats
517W - 482L
1,547 Elo+
Solo
Team Averages
Level 136
1,444 SR
1,513 Elo+

VS

Team Averages
Level 161
1,547 SR
1,535 Elo+
Ymir
Ymir
 
Ymir
Level 220
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Bend1202
Jing Wei
Level 132
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 51L
1,563 Elo+
Party 1
Rama
Rama
ChangedName2219
Rama
Level 170
God Stats
1W - 1L
1,658 SR
Queue Stats
84W - 95L
1,570 Elo+
Party 1
Ares
Ares
TheMcKillerMc
Ares
Level 127
God Stats
6W - 2L
1,574 SR
Queue Stats
118W - 132L
1,522 Elo+
Solo
Thor
Thor
chbod10
Thor
Level 157
God Stats
6W - 7L
1,505 SR
Queue Stats
438W - 442L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
1 / 2 / 4
7,252
725
7,584
3,609
1,311
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sun Wukong
 
Sun Wukong
11
2 / 5 / 3
6,828
683
5,433
10,624
9,661
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 1 / 2
6,587
659
1,225
5,163
2,890
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thoth
14
2 / 1 / 3
7,823
782
11,565
4,093
1,474
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Freya
rogelio34
Freya
13
0 / 1 / 5
6,955
696
6,210
3,961
1,634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
15
2 / 1 / 7
9,117
912
3,662
8,914
7,288
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jing Wei
Bend1202
Jing Wei
14
3 / 0 / 3
8,052
805
4,519
5,362
2,058
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

15
5 / 0 / 4
8,722
872
7,417
6,516
2,693
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

14
0 / 2 / 7
7,783
778
1,908
9,423
7,949
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Thor
chbod10
Thor
13
0 / 2 / 6
7,494
749
6,946
7,490
3,010
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
37
5
Kills
10
10
Deaths
5
17
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
2
4
1.5
L
Sun Wukong
 
Sun Wukong
2
5
3
0.7
W
Ymir
 
Ymir
2
1
7
5.5
W
Jing Wei
Bend1202
Jing Wei
3
0
3
4.5
W
5
0
4
7
W
0
2
7
1.75
W
Thor
chbod10
Thor
0
2
6
1.5
L
0
1
2
1
L
Thoth
2
1
3
3.5
L
Freya
rogelio34
Freya
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,017
Damage
24,452
27,450
Taken
37,705
16,970
Mitigated
22,998
6,013
Healing
13,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
7,584
501
686
865
3,609
1,311
0
456
3,153
0
21,123
L
Sun Wukong
 
Sun Wukong
5,433
400
160
1,060
10,624
9,661
0
1,893
8,731
0
10,215
W
Ymir
 
Ymir
3,662
388
3,195
3,793
8,914
7,288
99
3,919
4,702
9,230
1,495
W
Jing Wei
Bend1202
Jing Wei
4,519
3,210
731
866
5,362
2,058
570
2,644
2,682
0
16,049
W
7,417
5,725
304
1,470
6,516
2,693
768
2,833
3,521
0
28,464
W
1,908
96
690
716
9,423
7,949
0
3,909
5,338
7,885
390
W
Thor
chbod10
Thor
6,946
285
1,070
409
7,490
3,010
185
3,237
4,127
0
14,735
L
1,225
54
161
1,911
5,163
2,890
0
932
4,231
0
2,509
L
Thoth
11,565
119
0
0
4,093
1,474
0
944
3,149
19,852
711
L
Freya
rogelio34
Freya
6,210
1,515
102
1,068
3,961
1,634
0
945
3,016
19,177
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,445
Gold Earned
41,168
97
Minions Killed
128
0
Camps Cleared
0
878,180
Distance Traveled
940,470
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,252
725
36
4
0
201,489
0
L
Sun Wukong
6,828
683
3
0
0
159,845
0
W
Ymir
9,117
912
19
2
0
185,574
0
W
Jing Wei
8,052
805
25
3
0
188,154
0
W
Rama
8,722
872
57
6
0
192,522
0
W
Ares
7,783
778
12
1
0
193,350
0
W
Thor
7,494
749
15
2
0
180,870
0
L
Tyr
6,587
659
0
0
0
168,945
0
L
Thoth
7,823
782
23
2
0
206,473
0
L
Freya
6,955
696
35
4
0
141,428
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role