Player Matchup

Ne Zha
Ne Zha
Gold V
And-1-Oop
Ne Zha
Gold V
Level 180
God Stats
2W - 0L
1,641 SR
Queue Stats
80W - 95L
1,289 MMR
Party 2
Ah Puch
Ah Puch
Gold III
DRVSVS
Ah Puch
Gold III
Level 69
God Stats
2W - 0L
1,738 SR
Queue Stats
224W - 230L
1,477 MMR
Solo
Mulan
Mulan
Gold III
IMauricio_GOD15
Mulan
Gold III
Level 146
God Stats
5W - 3L
1,609 SR
Queue Stats
181W - 190L
1,554 MMR
Solo
Bacchus
Bacchus
Bronze III
Mama_Miss_Vanjie
Bacchus
Bronze III
Level 189
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 14L
1,500 MMR
Party 2
Xbalanque
Xbalanque
Platinum IV
UpandAtom
Xbalanque
Platinum IV
Level 206
God Stats
17W - 6L
1,793 SR
Queue Stats
140W - 124L
1,736 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 158
1,656 SR
1,511 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 139
1,673 SR
1,582 MMR
Medusa
Medusa
Gold IV
Gojira_556
Medusa
Gold IV
Level 146
God Stats
3W - 3L
1,710 SR
Queue Stats
113W - 114L
1,345 MMR
Solo
Aphrodite
Aphrodite
Diamond III
Maje15
Aphrodite
Diamond III
Level 157
God Stats
46W - 30L
1,758 SR
Queue Stats
533W - 532L
2,319 MMR
Solo
Ra
Ra
Gold V
XxAl3x510xX
Ra
Gold V
Level 122
God Stats
6W - 5L
1,561 SR
Queue Stats
31W - 34L
1,421 MMR
Party 1
Cliodhna
Cliodhna
Gold V
jamZStroong
Cliodhna
Gold V
Level 111
God Stats
4W - 2L
1,761 SR
Queue Stats
56W - 68L
1,399 MMR
Party 1
Sylvanus
Sylvanus
Gold IV
kpok01
Sylvanus
Gold IV
Level 159
God Stats
11W - 12L
1,574 SR
Queue Stats
33W - 32L
1,427 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
And-1-Oop
Ne Zha
10
1 / 1 / 5
5,311
531
3,714
6,235
2,053
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Ah Puch
DRVSVS
Ah Puch
11
5 / 0 / 1
6,427
643
4,818
3,675
1,056
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 1 / 0
5,707
571
3,207
9,709
3,709
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
2 / 2 / 4
4,841
484
3,041
5,943
5,505
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Xbalanque
UpandAtom
Xbalanque
11
4 / 1 / 1
5,976
598
5,630
3,647
1,091
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bans
JanusThanatosThorGebZeus

VS

Bans
ChaacArachneAgniCu ChulainnYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Gojira_556
Medusa
9
2 / 3 / 0
5,195
520
3,006
7,284
2,083
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
Maje15
Aphrodite
7
1 / 1 / 1
4,876
488
1,782
4,183
2,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

8
0 / 6 / 0
4,735
474
986
6,012
1,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
jamZStroong
Cliodhna
9
1 / 2 / 2
4,926
493
2,284
5,820
1,526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Sylvanus
kpok01
Sylvanus
11
1 / 1 / 1
6,276
628
7,204
6,782
3,768
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
9
12
Kills
5
5
Deaths
13
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
And-1-Oop
Ne Zha
1
1
5
3.5
W
Ah Puch
DRVSVS
Ah Puch
5
0
1
5.5
L
Medusa
Gojira_556
Medusa
2
3
0
0.67
W
0
1
0
0
L
Aphrodite
Maje15
Aphrodite
1
1
1
1.5
W
2
2
4
2
W
Xbalanque
UpandAtom
Xbalanque
4
1
1
4.5
L
0
6
0
0
L
Cliodhna
jamZStroong
Cliodhna
1
2
2
1
L
Sylvanus
kpok01
Sylvanus
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,410
Damage
15,262
29,209
Taken
30,081
13,414
Mitigated
11,208
10,424
Healing
10,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
And-1-Oop
Ne Zha
3,714
1,214
0
1,399
6,235
2,053
0
1,304
4,931
0
39,815
W
Ah Puch
DRVSVS
Ah Puch
4,818
98
0
2,282
3,675
1,056
0
661
3,014
30,097
0
L
Medusa
Gojira_556
Medusa
3,006
844
0
452
7,284
2,083
0
1,264
6,020
0
30,806
W
3,207
787
0
4,243
9,709
3,709
0
5,776
3,933
0
41,269
L
Aphrodite
Maje15
Aphrodite
1,782
168
1,959
2,108
4,183
2,194
0
1,068
3,105
8,651
647
W
3,041
450
0
1,338
5,943
5,505
0
749
5,194
10,998
0
W
Xbalanque
UpandAtom
Xbalanque
5,630
2,097
0
1,162
3,647
1,091
92
677
2,970
0
43,862
L
986
0
7
434
6,012
1,637
0
3,778
1,814
25,638
140
L
Cliodhna
jamZStroong
Cliodhna
2,284
180
0
2,557
5,820
1,526
0
692
5,088
0
27,015
L
Sylvanus
kpok01
Sylvanus
7,204
2,316
0
3,460
6,782
3,768
0
537
6,195
33,533
13,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,262
Gold Earned
26,008
328
Minions Killed
241
0
Camps Cleared
0
1,007,710
Distance Traveled
947,411
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
5,311
531
66
7
0
220,256
2
W
Ah Puch
6,427
643
73
7
0
199,941
5
L
Medusa
5,195
520
46
5
0
203,654
4
W
Mulan
5,707
571
88
9
0
200,784
4
L
Aphrodite
4,876
488
17
2
0
161,518
1
W
Bacchus
4,841
484
23
2
0
200,777
0
W
Xbalanque
5,976
598
78
8
0
185,952
0
L
Ra
4,735
474
44
4
0
195,579
2
L
Cliodhna
4,926
493
56
6
0
229,668
0
L
Sylvanus
6,276
628
78
8
0
156,992
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role