Player Matchup

Ra
Ra
QuaddyAmpted
Ra
Level 86
God Stats
4W - 7L
1,368 SR
Queue Stats
126W - 98L
1,541 Elo+
Solo
Cupid
Cupid
Shimey
Cupid
Level 147
God Stats
1W - 0L
1,942 SR
Queue Stats
3W - 1L
1,736 Elo+
Solo
Jormungandr
Jormungandr
m00nan8le
Jormungandr
Level 102
God Stats
102W - 111L
1,352 SR
Queue Stats
211W - 267L
1,214 Elo+
Solo
Team Averages
Level 112
1,554 SR
1,497 Elo+

VS

Team Averages
Level 71
1,495 SR
1,438 Elo+
Hera
Hera
By2Bit
Hera
Level 47
God Stats
91W - 85L
1,518 SR
Queue Stats
113W - 117L
1,458 Elo+
Solo
Charybdis
Charybdis
chekchouka
Charybdis
Level 59
God Stats
85W - 90L
1,511 SR
Queue Stats
224W - 234L
1,469 Elo+
Solo
Chaac
Chaac
sam-kian95
Chaac
Level 107
God Stats
43W - 52L
1,457 SR
Queue Stats
1,192W - 1,254L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 3
8,940
894
5,487
6,867
2,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cupid
Shimey
Cupid
15
3 / 1 / 4
8,986
899
8,036
9,209
3,482
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
m00nan8le
Jormungandr
13
0 / 0 / 5
7,661
766
3,801
5,332
2,847
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
By2Bit
Hera
12
0 / 4 / 2
7,244
724
7,137
5,978
2,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
chekchouka
Charybdis
11
0 / 3 / 2
6,821
682
2,803
6,235
1,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
13
2 / 1 / 0
7,116
712
8,056
9,819
8,980
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
8
Kills
2
2
Deaths
8
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hera
By2Bit
Hera
0
4
2
0.25
W
5
1
3
6.5
W
Cupid
Shimey
Cupid
3
1
4
5
L
Charybdis
chekchouka
Charybdis
0
3
2
0.33
W
Jormungandr
m00nan8le
Jormungandr
0
0
5
2.5
L
Chaac
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,324
Damage
17,996
21,408
Taken
22,032
8,715
Mitigated
13,200
10,605
Healing
5,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
By2Bit
Hera
7,137
1,031
0
1,124
5,978
2,297
64
1,412
4,566
28,791
0
W
5,487
680
1,803
3,445
6,867
2,386
1,027
2,006
4,589
27,155
0
W
Cupid
Shimey
Cupid
8,036
4,927
319
3,538
9,209
3,482
1,644
2,420
6,506
0
38,437
L
Charybdis
chekchouka
Charybdis
2,803
1,160
0
1,269
6,235
1,923
0
3,320
2,892
0
13,081
W
Jormungandr
m00nan8le
Jormungandr
3,801
336
0
1,500
5,332
2,847
430
2,751
2,389
15,915
1,270
L
Chaac
8,056
561
0
3,170
9,819
8,980
0
4,253
5,450
0
15,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,587
Gold Earned
21,181
135
Minions Killed
91
0
Camps Cleared
0
557,439
Distance Traveled
465,791
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,244
724
52
5
0
163,125
2
W
Ra
8,940
894
49
5
0
199,200
0
W
Cupid
8,986
899
62
6
0
170,362
0
L
Charybdis
6,821
682
28
3
0
128,723
0
W
Jormungandr
7,661
766
24
2
0
187,877
0
L
Chaac
7,116
712
11
1
0
173,943
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role