Player Matchup

Anubis
Anubis
 
Anubis
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Casmelet
Mercury
Level 144
God Stats
22W - 18L
1,584 SR
Queue Stats
27W - 23L
1,568 Elo+
Solo
Cthulhu
Cthulhu
Damyrray
Cthulhu
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 27L
1,455 Elo+
Solo
Raijin
Raijin
Rosatom
Raijin
Level 74
God Stats
31W - 16L
1,612 SR
Queue Stats
221W - 239L
1,424 Elo+
Solo
Shiva
Shiva
xDeadhandx
Shiva
Level 185
God Stats
47W - 40L
1,511 SR
Queue Stats
608W - 618L
1,482 Elo+
Solo
Team Averages
Level 119
1,541 SR
1,486 Elo+

VS

Team Averages
Level 144
1,506 SR
1,539 Elo+
Charybdis
Charybdis
 
Charybdis
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
 
Raijin
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
 
Da Ji
Level 233
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
CrayzFrog
Vulcan
Level 156
God Stats
12W - 9L
1,528 SR
Queue Stats
22W - 27L
1,458 Elo+
Solo
Anhur
Anhur
SachaLC
Anhur
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,737 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
1 / 0 / 2
5,606
1,121
2,590
1,440
447
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Mercury
Casmelet
Mercury
9
1 / 1 / 1
5,371
1,074
1,009
1,746
346
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
Damyrray
Cthulhu
10
0 / 3 / 3
5,550
1,110
2,654
7,267
4,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Raijin
Rosatom
Raijin
9
0 / 1 / 1
5,027
1,005
1,100
1,411
290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shiva
10
1 / 0 / 2
5,750
1,150
5,213
7,303
3,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

362

VS

Team 2 Tickets

412

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
10
2 / 0 / 2
5,977
1,195
2,641
2,027
579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Raijin
 
Raijin
10
1 / 1 / 2
5,839
1,168
2,783
3,005
679
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Da Ji
 
Da Ji
10
1 / 2 / 3
5,553
1,111
4,282
5,400
2,086
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vulcan
CrayzFrog
Vulcan
10
0 / 0 / 3
5,581
1,116
4,772
1,021
340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
SachaLC
Anhur
10
1 / 0 / 2
5,736
1,147
2,525
2,933
681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
17
3
Kills
5
5
Deaths
3
9
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
0
2
2
W
Charybdis
 
Charybdis
2
0
2
3
W
Raijin
 
Raijin
1
1
2
2
W
Da Ji
 
Da Ji
1
2
3
1.25
L
Mercury
Casmelet
Mercury
1
1
1
1.5
W
Vulcan
CrayzFrog
Vulcan
0
0
3
1.5
L
Cthulhu
Damyrray
Cthulhu
0
3
3
0.5
L
Raijin
Rosatom
Raijin
0
1
1
0.5
W
Anhur
SachaLC
Anhur
1
0
2
2
L
Shiva
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,566
Damage
17,003
19,167
Taken
14,386
9,218
Mitigated
4,365
3,491
Healing
2,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
2,590
0
0
154
1,440
447
0
365
1,075
11,358
281
W
Charybdis
 
Charybdis
2,641
1,757
0
507
2,027
579
0
909
1,040
0
12,727
W
Raijin
 
Raijin
2,783
37
0
975
3,005
679
0
1,142
1,729
14,475
0
W
Da Ji
 
Da Ji
4,282
1,517
0
0
5,400
2,086
0
2,024
3,071
0
8,487
L
Mercury
Casmelet
Mercury
1,009
360
0
0
1,746
346
0
762
984
0
1,013
W
Vulcan
CrayzFrog
Vulcan
4,772
96
0
0
1,021
340
0
301
643
16,483
374
L
Cthulhu
Damyrray
Cthulhu
2,654
62
53
464
7,267
4,944
0
3,176
4,091
10,478
0
L
Raijin
Rosatom
Raijin
1,100
230
0
430
1,411
290
0
452
959
4,319
113
W
Anhur
SachaLC
Anhur
2,525
739
0
745
2,933
681
0
1,497
1,294
0
6,260
L
Shiva
5,213
877
70
2,320
7,303
3,191
0
2,776
4,527
0
13,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,304
Gold Earned
28,686
67
Minions Killed
95
3
Camps Cleared
8
359,284
Distance Traveled
474,783
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,606
1,121
23
5
2
66,621
0
W
Charybdis
5,977
1,195
21
4
2
85,205
0
W
Raijin
5,839
1,168
30
6
3
93,193
0
W
Da Ji
5,553
1,111
4
1
1
91,056
0
L
Mercury
5,371
1,074
1
0
0
63,599
0
W
Vulcan
5,581
1,116
26
5
2
120,208
0
L
Cthulhu
5,550
1,110
21
4
0
88,329
0
L
Raijin
5,027
1,005
7
1
1
27,187
0
W
Anhur
5,736
1,147
14
3
0
85,121
0
L
Shiva
5,750
1,150
15
3
0
113,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role