Player Matchup

Rama
Rama
Platinum I
BACKFLIPJONES
Rama
Platinum I
Level 75
God Stats
0W - 1L
1,761 SR
Queue Stats
219W - 215L
2,008 MMR
Solo
Ah Puch
Ah Puch
Platinum I
HOEemOUT
Ah Puch
Platinum I
Level 103
God Stats
39W - 28L
1,675 SR
Queue Stats
569W - 563L
1,925 MMR
Solo
Bastet
Bastet
Diamond III
IamFernandos
Bastet
Diamond III
Level 157
God Stats
0W - 1L
1,715 SR
Queue Stats
211W - 177L
2,322 MMR
Solo
Cu Chulainn
Cu Chulainn
Masters
Sistema7
Cu Chulainn
Masters
Level 202
God Stats
1W - 2L
1,372 SR
Queue Stats
26W - 26L
2,582 MMR
Solo
Bacchus
Bacchus
Diamond V
spyrothedragoon
Bacchus
Diamond V
Level 65
God Stats
1W - 3L
1,439 SR
Queue Stats
119W - 113L
2,148 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 120
1,592 SR
2,197 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 117
1,597 SR
1,903 MMR
Thor
Thor
Grandmaster
 
Thor
Grandmaster
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Platinum I
Ace656
Horus
Platinum I
Level 86
God Stats
33W - 21L
1,662 SR
Queue Stats
101W - 83L
1,841 MMR
Party 1
Tiamat
Tiamat
Diamond I
McЈoshyJoshJosh
Tiamat
Diamond I
Level 113
God Stats
3W - 7L
1,415 SR
Queue Stats
442W - 400L
2,408 MMR
Solo
Vamana
Vamana
Platinum I
Numba1JahFan
Vamana
Platinum I
Level 149
God Stats
6W - 2L
1,705 SR
Queue Stats
400W - 382L
1,967 MMR
Solo
Cupid
Cupid
Platinum I
Spades42
Cupid
Platinum I
Level 107
God Stats
8W - 4L
1,704 SR
Queue Stats
160W - 141L
1,798 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 0
5,003
556
4,140
5,044
1,442
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Puch
HOEemOUT
Ah Puch
9
0 / 1 / 0
5,197
577
1,092
3,105
872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Bastet
10
1 / 2 / 0
5,279
587
4,392
7,400
2,374
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Cu Chulainn
Sistema7
Cu Chulainn
11
0 / 0 / 1
5,977
664
6,140
8,285
5,070
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

7
0 / 1 / 1
4,709
523
1,978
4,207
3,561
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
MartichorasCthulhuAresCabrakan

VS

Bans
SobekBakasuraTsukuyomiRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
11
4 / 0 / 3
5,826
647
3,245
6,082
1,864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Horus
Ace656
Horus
8
1 / 0 / 6
5,432
604
2,704
6,404
4,514
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
1 / 0 / 2
5,969
663
3,183
4,959
1,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Vamana
11
0 / 1 / 0
5,496
611
4,868
9,224
7,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Cupid
Spades42
Cupid
10
1 / 1 / 5
5,745
638
3,622
5,178
1,706
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
23
2
Kills
7
7
Deaths
2
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
4
0
3
5.5
W
Horus
Ace656
Horus
1
0
6
4
L
1
3
0
0.33
L
Ah Puch
HOEemOUT
Ah Puch
0
1
0
0
L
Bastet
1
2
0
0.5
W
1
0
2
2
W
Vamana
0
1
0
0
L
Cu Chulainn
Sistema7
Cu Chulainn
0
0
1
0.5
W
Cupid
Spades42
Cupid
1
1
5
3.5
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,742
Damage
17,622
28,041
Taken
31,847
13,319
Mitigated
17,078
7,528
Healing
13,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
3,245
447
0
3,492
6,082
1,864
0
795
5,284
0
39,970
W
Horus
Ace656
Horus
2,704
1,203
504
2,603
6,404
4,514
0
1,018
5,381
0
7,795
L
4,140
3,511
0
1,285
5,044
1,442
0
509
4,535
0
33,657
L
Ah Puch
HOEemOUT
Ah Puch
1,092
0
0
532
3,105
872
0
1,393
1,712
37,518
0
L
Bastet
4,392
897
0
1,786
7,400
2,374
0
1,281
6,086
0
38,043
W
3,183
271
0
1,521
4,959
1,904
0
452
4,505
41,774
0
W
Vamana
4,868
2,196
0
3,315
9,224
7,090
0
873
8,351
0
40,632
L
Cu Chulainn
Sistema7
Cu Chulainn
6,140
1,328
0
2,681
8,285
5,070
0
0
7,873
5,490
43,588
W
Cupid
Spades42
Cupid
3,622
1,724
394
1,934
5,178
1,706
928
795
4,383
0
45,286
L
1,978
241
0
1,244
4,207
3,561
0
0
4,207
12,699
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,165
Gold Earned
28,468
305
Minions Killed
340
0
Camps Cleared
0
938,876
Distance Traveled
1,012,343
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
5,826
647
75
8
0
214,117
0
W
Horus
5,432
604
10
1
0
212,936
1
L
Rama
5,003
556
75
8
0
167,335
2
L
Ah Puch
5,197
577
71
8
0
187,853
2
L
Bastet
5,279
587
68
8
0
256,410
0
W
Tiamat
5,969
663
92
10
0
205,194
0
W
Vamana
5,496
611
77
9
0
209,800
0
L
Cu Chulainn
5,977
664
82
9
0
183,543
0
W
Cupid
5,745
638
86
10
0
170,296
0
L
Bacchus
4,709
523
9
1
0
143,735
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role