Player Matchup

Chaac
Chaac
 
Chaac
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
Coiote505
Ares
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 95L
1,466 Elo+
Solo
Chernobog
Chernobog
Deathleppard444
Chernobog
Level 69
God Stats
2W - 1L
1,420 SR
Queue Stats
67W - 65L
1,471 Elo+
Party 1
Thanatos
Thanatos
Kaselnomty1
Thanatos
Level 122
God Stats
2W - 0L
1,736 SR
Queue Stats
13W - 19L
1,317 Elo+
Solo
Agni
Agni
MuffinMan901
Agni
Level 149
God Stats
2W - 1L
1,357 SR
Queue Stats
63W - 64L
1,439 Elo+
Solo
Team Averages
Level 118
1,502 SR
1,439 Elo+

VS

Team Averages
Level 88
1,533 SR
1,451 Elo+
Vamana
Vamana
BadWolf0ne
Vamana
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
270W - 250L
1,470 Elo+
Solo
Arachne
Arachne
TheGoodOmen
Arachne
Level 59
God Stats
62W - 47L
1,575 SR
Queue Stats
108W - 110L
1,481 Elo+
Solo
Danzaburou
Danzaburou
TheRealWolf66655
Danzaburou
Level 80
God Stats
0W - 3L
1,521 SR
Queue Stats
22W - 36L
1,341 Elo+
Solo
Scylla
Scylla
aguacatico94
Scylla
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
240W - 230L
1,501 Elo+
Solo
Ares
Ares
miushirahama
Ares
Level 125
God Stats
104W - 91L
1,568 SR
Queue Stats
221W - 196L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
2 / 0 / 1
6,778
616
5,956
8,895
4,244
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ares
8
0 / 4 / 3
5,776
525
3,892
10,119
5,824
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chernobog
Deathleppard444
Chernobog
11
4 / 3 / 0
6,332
576
7,350
7,896
2,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
Kaselnomty1
Thanatos
9
0 / 4 / 2
5,754
523
999
7,309
2,664
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 1 / 0
6,255
569
3,591
5,296
1,394
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
BadWolf0ne
Vamana
10
2 / 3 / 0
5,634
512
5,746
9,656
7,021
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Arachne
TheGoodOmen
Arachne
2
0 / 0 / 0
3,701
336
0
132
28
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
TheRealWolf66655
Danzaburou
9
2 / 3 / 3
5,333
485
3,902
7,019
2,023
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
12
2 / 0 / 5
6,217
565
4,853
5,439
1,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
4 / 2 / 3
5,730
521
5,187
10,274
6,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
21
8
Kills
10
12
Deaths
8
6
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
2
0
1
2.5
L
Vamana
BadWolf0ne
Vamana
2
3
0
0.67
W
Ares
0
4
3
0.38
W
Chernobog
Deathleppard444
Chernobog
4
3
0
1.33
W
Thanatos
Kaselnomty1
Thanatos
0
4
2
0.25
W
2
1
0
2
L
Arachne
TheGoodOmen
Arachne
0
0
0
0
L
Danzaburou
TheRealWolf66655
Danzaburou
2
3
3
1.17
L
Scylla
2
0
5
4.5
L
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,788
Damage
19,688
39,515
Taken
32,520
16,940
Mitigated
16,887
12,890
Healing
6,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
5,956
1,427
0
2,522
8,895
4,244
581
1,512
7,032
0
42,594
L
Vamana
BadWolf0ne
Vamana
5,746
2,334
0
1,964
9,656
7,021
0
1,348
8,308
0
36,050
W
Ares
3,892
403
0
2,180
10,119
5,824
0
2,658
7,386
12,143
1,363
W
Chernobog
Deathleppard444
Chernobog
7,350
4,245
0
2,731
7,896
2,814
508
3,123
4,700
0
44,433
W
Thanatos
Kaselnomty1
Thanatos
999
450
0
2,705
7,309
2,664
0
1,566
5,709
0
31,621
W
3,591
107
0
2,752
5,296
1,394
0
1,146
4,078
45,173
1,278
L
Arachne
TheGoodOmen
Arachne
0
0
0
0
132
28
0
0
132
0
1,615
L
Danzaburou
TheRealWolf66655
Danzaburou
3,902
1,657
0
1,293
7,019
2,023
0
942
6,077
0
21,751
L
Scylla
4,853
851
0
1,417
5,439
1,460
0
2,210
3,229
40,382
523
L
5,187
313
0
1,790
10,274
6,355
0
2,548
7,726
19,706
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,895
Gold Earned
26,615
299
Minions Killed
192
0
Camps Cleared
0
1,095,788
Distance Traveled
874,672
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,778
616
77
7
0
226,945
1
L
Vamana
5,634
512
52
5
0
205,075
1
W
Ares
5,776
525
24
2
0
221,920
0
W
Chernobog
6,332
576
71
6
0
199,554
1
W
Thanatos
5,754
523
69
6
0
237,245
0
W
Agni
6,255
569
58
5
0
210,124
3
L
Arachne
3,701
336
4
0
0
21,738
0
L
Danzaburou
5,333
485
28
3
0
185,655
0
L
Scylla
6,217
565
87
8
0
233,921
2
L
Ares
5,730
521
21
2
0
228,283
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role